skidded KutakWare 2026 FREE SCRIPT
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skidded KutakWare 2026 FREE SCRIPT

[⚙️] Criminalityhitshits 2.1K views 1.3K executesUpdated Mar 31, 2026
3.8/ 5(4 votes)
3175% Positive
Lua Script•314 lines (22553 chars)
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local TweenService = game:GetService("TweenService")
local GuiService = game:GetService("GuiService")
local HttpService = game:GetService("HttpService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local Mouse = LocalPlayer:GetMouse()
local Camera = workspace.CurrentCamera

local function Round(parent, radius)
    local corner = Instance.new("UICorner")
    corner.CornerRadius = UDim.new(0, radius or 8)
    corner.Parent = parent
    return corner
end

if PlayerGui:FindFirstChild("KutakWare_V4_Final") then PlayerGui.KutakWare_V4_Final:Destroy() end
local ScreenGui = Instance.new("ScreenGui", PlayerGui); ScreenGui.Name = "KutakWare_V4_Final"; ScreenGui.ResetOnSpawn = false
ScreenGui.IgnoreGuiInset = true 

local ESPContainer = Instance.new("Folder", ScreenGui); ESPContainer.Name = "ESP_Objects"

local MenuKey = Enum.KeyCode.K
local Binding = false
local MenuVisible = true

local function MakeDraggable(gui, dragPart)
    local dragging, dragInput, dragStart, startPos
    dragPart.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            dragging = true; dragStart = input.Position; startPos = gui.Position
            input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end)
        end
    end)
    dragPart.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end)
    UIS.InputChanged:Connect(function(input)
        if input == dragInput and dragging then
            local delta = input.Position - dragStart
            gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
        end
    end)
end

local function StartScript()
    local Config = {
        ESP = false, ESPNames = false, ESPHealth = false, ESPDistance = false,
        ESPCrates = false, ESPSafes = false, ESPScrap = false,
        Aimlock = false, WallCheck = true, AimPart = "Head", 
        Smoothness = 0.15, AimFOV = 150, Prediction = 0.165,
        FullBright = false, BGColor = Color3.fromRGB(120, 0, 255),
        ESPGradient = false,
        ESPColor = Color3.fromRGB(255, 255, 255)
    }

    local BG = Instance.new("Frame", ScreenGui); BG.Name = "BackgroundGradient"; BG.Size = UDim2.new(1, 0, 1, 100); BG.Position = UDim2.new(0, 0, 0, -50); BG.BorderSizePixel = 0; BG.ZIndex = 0; BG.BackgroundTransparency = 1
    local Gradient = Instance.new("UIGradient", BG); Gradient.Rotation = 90
    local function UpdateGradient() Gradient.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Config.BGColor), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) end
    UpdateGradient()

    local CornerImage = Instance.new("ImageLabel", ScreenGui); CornerImage.Name = "KutakCornerImage"; CornerImage.Size = UDim2.new(0, 180, 0, 180); CornerImage.Position = UDim2.new(0, 30, 1, -30); CornerImage.AnchorPoint = Vector2.new(0, 1); CornerImage.BackgroundTransparency = 1; CornerImage.Image = "rbxassetid://121788270887233"; CornerImage.ImageTransparency = 1; CornerImage.ZIndex = 1
    local CustomDecal = Instance.new("ImageLabel", ScreenGui); CustomDecal.Name = "KutakBottomLeftDecal"; CustomDecal.Size = UDim2.new(0, 150, 0, 150); CustomDecal.Position = UDim2.new(0, 20, 1, -20); CustomDecal.AnchorPoint = Vector2.new(0, 1); CustomDecal.BackgroundTransparency = 1; CustomDecal.Image = "rbxassetid://870690802"; CustomDecal.ImageTransparency = 1; CustomDecal.ZIndex = 1

    local MainFrame = Instance.new("Frame", ScreenGui); MainFrame.Size = UDim2.new(0, 560, 0, 620); MainFrame.Position = UDim2.new(0.5, -280, 0.2, 0); MainFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10); MainFrame.BorderSizePixel = 0; MainFrame.ZIndex = 2; Round(MainFrame, 12)

    local function ToggleUI(state)
        MenuVisible = state
        if state then
            BG.Visible = true; CornerImage.Visible = true; CustomDecal.Visible = true; MainFrame.Visible = true
            TweenService:Create(BG, TweenInfo.new(0.5), {BackgroundTransparency = 0.3}):Play()
            TweenService:Create(CornerImage, TweenInfo.new(0.5), {ImageTransparency = 0}):Play()
            TweenService:Create(CustomDecal, TweenInfo.new(0.5), {ImageTransparency = 0}):Play()
            TweenService:Create(MainFrame, TweenInfo.new(0.3), {BackgroundTransparency = 0}):Play()
        else
            TweenService:Create(BG, TweenInfo.new(0.5), {BackgroundTransparency = 1}):Play()
            TweenService:Create(CornerImage, TweenInfo.new(0.5), {ImageTransparency = 1}):Play()
            TweenService:Create(CustomDecal, TweenInfo.new(0.5), {ImageTransparency = 1}):Play()
            local t = TweenService:Create(MainFrame, TweenInfo.new(0.3), {BackgroundTransparency = 1})
            t:Play(); t.Completed:Connect(function() if not MenuVisible then BG.Visible = false; CornerImage.Visible = false; CustomDecal.Visible = false; MainFrame.Visible = false end end)
        end
    end

    local TabBar = Instance.new("Frame", MainFrame); TabBar.Size = UDim2.new(1, 0, 0, 65); TabBar.BackgroundColor3 = Color3.fromRGB(15, 15, 15); TabBar.BorderSizePixel = 0; TabBar.ZIndex = 3; Round(TabBar, 12); MakeDraggable(MainFrame, TabBar)
    local LogoLabel = Instance.new("TextLabel", TabBar); LogoLabel.Size = UDim2.new(0, 140, 1, 0); LogoLabel.Position = UDim2.new(0, 20, 0, 0); LogoLabel.BackgroundTransparency = 1; LogoLabel.Text = "KutakWare"; LogoLabel.TextColor3 = Color3.new(1, 1, 1); LogoLabel.Font = Enum.Font.RobotoMono; LogoLabel.TextSize = 22; LogoLabel.TextXAlignment = Enum.TextXAlignment.Left; LogoLabel.ZIndex = 4
    local StrokeLogo = Instance.new("UIStroke", LogoLabel); StrokeLogo.Thickness = 0.5; StrokeLogo.Color = Color3.new(1, 1, 1); StrokeLogo.Transparency = 0.7
    local Content = Instance.new("Frame", MainFrame); Content.Size = UDim2.new(1, -20, 1, -85); Content.Position = UDim2.new(0, 10, 0, 75); Content.BackgroundTransparency = 1; Content.ZIndex = 3

    local Tabs = {}
    local function animateTab(name)
        for n, t in pairs(Tabs) do
            local act = (n == name); t.F.Visible = act
            TweenService:Create(t.B, TweenInfo.new(0.3), {TextColor3 = act and Color3.new(1,1,1) or Color3.fromRGB(120,120,120), BackgroundColor3 = act and Color3.fromRGB(30,30,30) or Color3.fromRGB(20,20,20)}):Play()
        end
    end

    local function createTab(name, x)
        local b = Instance.new("TextButton", TabBar); b.Size = UDim2.new(0, 85, 0.6, 0); b.Position = UDim2.new(0, x, 0.2, 0); b.Text = name:lower(); b.Font = Enum.Font.RobotoMono; b.TextSize = 18; b.BackgroundColor3 = Color3.fromRGB(20,20,20); b.TextColor3 = Color3.fromRGB(120,120,120); b.BorderSizePixel = 0; b.ZIndex = 4; Round(b, 6)
        local f = Instance.new("ScrollingFrame", Content); f.Size = UDim2.new(1,0,1,0); f.BackgroundTransparency = 1; f.Visible = false; f.ScrollBarThickness = 0; f.CanvasSize = UDim2.new(0,0,0, 650); f.ZIndex = 4
        Tabs[name] = {B = b, F = f}
        b.MouseButton1Click:Connect(function() animateTab(name) end)
    end

    local function createToggle(txt, parent, key, pos, cb)
        local b = Instance.new("TextButton", parent); b.Size = UDim2.new(0, 240, 0, 50); b.Position = pos; b.BackgroundColor3 = Color3.fromRGB(25,25,25); b.Font = Enum.Font.RobotoMono; b.TextSize = 17; b.BorderSizePixel = 0; b.ZIndex = 5; Round(b, 8)
        if key == "AimPart" then b.Text = "target: head" else b.Text = txt:lower() .. ": OFF" end
        b.TextColor3 = Color3.fromRGB(160,160,160)
        b.MouseButton1Click:Connect(function()
            if key == "AimPart" then
                Config.AimPart = (Config.AimPart == "Head" and "HumanoidRootPart" or "Head")
                b.Text = "target: " .. (Config.AimPart == "Head" and "head" or "torso")
            else
                Config[key] = not Config[key]
                if cb then cb(Config[key], b) end
                b.Text = txt:lower() .. ": " .. (Config[key] and "ON" or "OFF")
                b.TextColor3 = Config[key] and Color3.new(1,1,1) or Color3.fromRGB(160,160,160)
                b.BackgroundColor3 = Config[key] and Color3.fromRGB(40,40,40) or Color3.fromRGB(25,25,25)
            end
        end)
    end

    local function createSlider(txt, parent, min, max, def, key, pos, div)
        local f = Instance.new("Frame", parent); f.Size = UDim2.new(0, 260, 0, 75); f.Position = pos; f.BackgroundColor3 = Color3.fromRGB(15,15,15); f.BorderSizePixel = 0; f.ZIndex = 5; Round(f, 8)
        local l = Instance.new("TextLabel", f); l.Size = UDim2.new(1,0,0,30); l.Text = txt:lower() .. ": " .. def; l.TextColor3 = Color3.new(1,1,1); l.Font = Enum.Font.RobotoMono; l.TextSize = 16; l.BackgroundTransparency = 1; l.ZIndex = 6
        local bar = Instance.new("Frame", f); bar.Size = UDim2.new(0.85, 0, 0, 4); bar.Position = UDim2.new(0.075, 0, 0.7, 0); bar.BackgroundColor3 = Color3.fromRGB(45,45,45); bar.BorderSizePixel = 0; bar.ZIndex = 6; Round(bar, 2)
        local dot = Instance.new("Frame", bar); dot.Size = UDim2.new(0, 14, 0, 14); dot.Position = UDim2.new((def-min)/(max-min), -7, 0.5, -7); dot.BackgroundColor3 = Color3.new(1,1,1); dot.BorderSizePixel = 0; dot.ZIndex = 7; Round(dot, 14)
        local active = false
        f.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then active = true end end)
        UIS.InputEnded:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then active = false end end)
        RunService.RenderStepped:Connect(function()
            if active then
                local x = math.clamp((Mouse.X - bar.AbsolutePosition.X) / bar.AbsoluteSize.X, 0, 1)
                dot.Position = UDim2.new(x, -7, 0.5, -7)
                local val = min + (x * (max - min))
                Config[key] = div and val/div or val
                l.Text = txt:lower() .. ": " .. (div and string.format("%.2f", Config[key]) or math.floor(val))
            end
        end)
    end

    createTab("Aim", 170); createTab("ESP", 265); createTab("Misc", 360); createTab("?", 455)
    createToggle("target", Tabs.Aim.F, "AimPart", UDim2.new(0, 5, 0, 10))
    createToggle("aimlock", Tabs.Aim.F, "Aimlock", UDim2.new(0, 5, 0, 70))
    createToggle("wall check", Tabs.Aim.F, "WallCheck", UDim2.new(0, 5, 0, 130))
    createSlider("aim fov", Tabs.Aim.F, 10, 600, 150, "AimFOV", UDim2.new(0, 275, 0, 10))
    createSlider("smoothness", Tabs.Aim.F, 1, 100, 15, "Smoothness", UDim2.new(0, 275, 0, 95), 100)
    createSlider("prediction", Tabs.Aim.F, 0, 500, 165, "Prediction", UDim2.new(0, 275, 0, 180), 1000)

    createToggle("player esp", Tabs.ESP.F, "ESP", UDim2.new(0, 5, 0, 10))
    createToggle("box gradient", Tabs.ESP.F, "ESPGradient", UDim2.new(0, 5, 0, 70))
    
    local ESP_CP = Instance.new("TextButton", Tabs.ESP.F); ESP_CP.Size = UDim2.new(0,240,0,50); ESP_CP.Position = UDim2.new(0,5,0,130); ESP_CP.BackgroundColor3 = Config.ESPColor; ESP_CP.Text = "gradient color"; ESP_CP.Font = Enum.Font.RobotoMono; ESP_CP.TextColor3 = Color3.new(0,0,0); ESP_CP.TextSize = 17; ESP_CP.ZIndex = 5; Round(ESP_CP, 8)
    local espColors = {Color3.fromRGB(255,255,255), Color3.fromRGB(120,0,255), Color3.fromRGB(255,0,0), Color3.fromRGB(0,255,0), Color3.fromRGB(0,120,255), Color3.fromRGB(255,255,0)}
    local espCIdx = 1
    ESP_CP.MouseButton1Click:Connect(function()
        espCIdx = espCIdx + 1; if espCIdx > #espColors then espCIdx = 1 end
        Config.ESPColor = espColors[espCIdx]; ESP_CP.BackgroundColor3 = Config.ESPColor
    end)

    createToggle("health bar", Tabs.ESP.F, "ESPHealth", UDim2.new(0, 275, 0, 10))
    createToggle("show names", Tabs.ESP.F, "ESPNames", UDim2.new(0, 275, 0, 70))
    createToggle("distance", Tabs.ESP.F, "ESPDistance", UDim2.new(0, 275, 0, 130))
    createToggle("crate esp", Tabs.ESP.F, "ESPCrates", UDim2.new(0, 5, 0, 190))
    createToggle("safe esp", Tabs.ESP.F, "ESPSafes", UDim2.new(0, 5, 0, 250))
    createToggle("scrap esp", Tabs.ESP.F, "ESPScrap", UDim2.new(0, 5, 0, 310))

    local OrigLight = {Brightness = Lighting.Brightness, ClockTime = Lighting.ClockTime, GlobalShadows = Lighting.GlobalShadows, Ambient = Lighting.Ambient, OutdoorAmbient = Lighting.OutdoorAmbient}

    createToggle("fullbright", Tabs.Misc.F, "FullBright", UDim2.new(0, 5, 0, 10), function(val)
        if not val then Lighting.Brightness = OrigLight.Brightness; Lighting.ClockTime = OrigLight.ClockTime; Lighting.GlobalShadows = OrigLight.GlobalShadows; Lighting.Ambient = OrigLight.Ambient; Lighting.OutdoorAmbient = OrigLight.OutdoorAmbient end
    end)
    
    local Bnd = Instance.new("TextButton", Tabs.Misc.F); Bnd.Size = UDim2.new(0,240,0,50); Bnd.Position = UDim2.new(0,5,0,70); Bnd.BackgroundColor3 = Color3.fromRGB(25,25,25); Bnd.Text = "keybind: K"; Bnd.Font = Enum.Font.RobotoMono; Bnd.TextColor3 = Color3.new(1,1,1); Bnd.TextSize = 17; Bnd.BorderSizePixel = 0; Bnd.ZIndex = 5; Round(Bnd, 8)
    Bnd.MouseButton1Click:Connect(function() Binding = true; Bnd.Text = "..." end)

    local CP = Instance.new("TextButton", Tabs.Misc.F); CP.Size = UDim2.new(0,240,0,50); CP.Position = UDim2.new(0,5,0,130); CP.BackgroundColor3 = Config.BGColor; CP.Text = "bg top color"; CP.Font = Enum.Font.RobotoMono; CP.TextColor3 = Color3.new(1,1,1); CP.TextSize = 17; CP.BorderSizePixel = 0; CP.ZIndex = 5; Round(CP, 8)
    local colors = {Color3.fromRGB(120,0,255), Color3.fromRGB(255,0,0), Color3.fromRGB(0,255,0), Color3.fromRGB(0,120,255), Color3.fromRGB(255,255,0), Color3.fromRGB(255,255,255)}
    local cIdx = 1
    CP.MouseButton1Click:Connect(function()
        cIdx = cIdx + 1; if cIdx > #colors then cIdx = 1 end
        Config.BGColor = colors[cIdx]; CP.BackgroundColor3 = Config.BGColor; UpdateGradient()
    end)

    local info = Instance.new("TextLabel", Tabs["?"].F); info.Size = UDim2.new(1,0,0,200); info.BackgroundTransparency = 1; info.TextColor3 = Color3.new(1,1,1); info.Font = Enum.Font.RobotoMono; info.TextSize = 16; info.Text = "KutakWare V4\n\nDiscord: discord.gg/6R5V8QKYRG\n\n[K] - Toggle Menu\n[RMB] - Aimlock\n\nFull Player & Loot ESP System"; info.ZIndex = 5

    local function AddESP(p)
        local Box = Drawing.new("Square"); Box.Visible = false; Box.Thickness = 1; Box.Color = Color3.new(1,1,1)
        local Health = Drawing.new("Line"); Health.Visible = false; Health.Thickness = 2; Health.Color = Color3.new(0,1,0)
        local Name = Drawing.new("Text"); Name.Visible = false; Name.Size = 16; Name.Center = true; Name.Outline = true; Name.Color = Color3.new(1,1,1)
        local GBox = Instance.new("Frame", ESPContainer); GBox.BackgroundTransparency = 1; GBox.BorderSizePixel = 0; GBox.Visible = false; GBox.AnchorPoint = Vector2.new(0.5, 0.5)
        local GStroke = Instance.new("UIStroke", GBox); GStroke.Thickness = 1; GStroke.Color = Color3.new(1,1,1)
        local GGrad = Instance.new("UIGradient", GBox); GGrad.Rotation = 90; GGrad.Enabled = false

        local connection; connection = RunService.RenderStepped:Connect(function()
            if p.Character and p.Character:FindFirstChild("HumanoidRootPart") and p ~= LocalPlayer then
                if Config.ESP then
                    local pos, onScreen = Camera:WorldToViewportPoint(p.Character.HumanoidRootPart.Position)
                    if onScreen then
                        local sizeX, sizeY = 2000 / pos.Z, 3000 / pos.Z
                        local topLeft = Vector2.new(pos.X - sizeX/2, pos.Y - sizeY/2)

                        if Config.ESPGradient then
                            Box.Visible = false
                            GBox.Visible = true
                            GBox.Size = UDim2.new(0, sizeX, 0, sizeY)
                            GBox.Position = UDim2.new(0, pos.X, 0, pos.Y) 
                            GBox.BackgroundTransparency = 0.6
                            GGrad.Enabled = true
                            GGrad.Color = ColorSequence.new(Config.ESPColor, Color3.new(0,0,0))
                            GStroke.Color = Config.ESPColor
                        else
                            GBox.Visible = false
                            Box.Visible = true; Box.Size = Vector2.new(sizeX, sizeY); Box.Position = topLeft; Box.Color = Color3.new(1,1,1)
                        end

                        if Config.ESPHealth and p.Character:FindFirstChild("Humanoid") then
                            Health.Visible = true; Health.From = Vector2.new(topLeft.X - 5, topLeft.Y + sizeY); Health.To = Vector2.new(topLeft.X - 5, topLeft.Y + sizeY - (sizeY * (p.Character.Humanoid.Health / 100)))
                        else Health.Visible = false end

                        if Config.ESPNames then
                            Name.Visible = true; Name.Position = Vector2.new(pos.X, topLeft.Y - 20)
                            Name.Text = p.Name .. (Config.ESPDistance and " ["..math.floor(pos.Z).."]" or "")
                        else Name.Visible = false end
                        return
                    end
                end
            end
            Box.Visible = false; GBox.Visible = false; Health.Visible = false; Name.Visible = false
            if not p.Parent then Box:Remove(); Health:Remove(); Name:Remove(); GBox:Destroy(); connection:Disconnect() end
        end)
    end

    for _,v in pairs(Players:GetPlayers()) do AddESP(v) end Players.PlayerAdded:Connect(AddESP)

    local function CreateHighlight(obj, color)
        local hl = obj:FindFirstChild("KutakHighlight")
        if not hl then hl = Instance.new("Highlight"); hl.Name = "KutakHighlight"; hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop; hl.Parent = obj end
        hl.FillColor = color; hl.OutlineColor = Color3.new(1, 1, 1); hl.FillAlpha = 0.5; hl.OutlineAlpha = 0; return hl
    end

    local function AddLootESP(obj, type)
        task.spawn(function()
            while obj and obj.Parent do
                local active = (type == "Crate" and Config.ESPCrates) or (type == "Safe" and Config.ESPSafes) or (type == "Scrap" and Config.ESPScrap)
                local hl = obj:FindFirstChild("KutakHighlight")
                if active then
                    local targetColor = Color3.fromRGB(255, 255, 255)
                    if type == "Scrap" then targetColor = Color3.fromRGB(255, 0, 0)
                    elseif type == "Safe" then
                        local vls = obj:FindFirstChild("Values"); local brk = vls and vls:FindFirstChild("Broken")
                        targetColor = (brk and (tostring(brk.Value) == "1" or brk.Value == true)) and Color3.fromRGB(255,0,0) or Color3.fromRGB(0,255,0)
                    elseif type == "Crate" then
                        local msh = obj:IsA("MeshPart") and obj or obj:FindFirstChildWhichIsA("MeshPart", true)
                        targetColor = (msh and string.find(tostring(msh.TextureID), "11157915894")) and Color3.fromRGB(255,0,0) or Color3.fromRGB(0,255,0)
                    end
                    if not hl then hl = CreateHighlight(obj, targetColor) end
                    hl.Enabled = true; hl.FillColor = targetColor
                else if hl then hl.Enabled = false end end
                task.wait(0.5)
            end
        end)
    end

    local function scanLoot(v)
        local n = v.Name
        if n == "S1" or n == "S2" then AddLootESP(v, "Scrap")
        elseif n == "SmallSafe" or n == "MediumSafe" then AddLootESP(v, "Safe")
        elseif n == "C1" then AddLootESP(v, "Crate") end
    end
    for _, v in pairs(workspace:GetDescendants()) do task.spawn(scanLoot, v) end
    workspace.DescendantAdded:Connect(function(v) task.spawn(scanLoot, v) end)

    local FOV = Drawing.new("Circle"); FOV.Visible = false; FOV.Color = Color3.new(1,1,1); FOV.Thickness = 1
    local LockedTarget = nil
    RunService.RenderStepped:Connect(function()
        FOV.Visible = Config.Aimlock; FOV.Radius = Config.AimFOV; FOV.Position = Vector2.new(Mouse.X, Mouse.Y + GuiService:GetGuiInset().Y)
        if Config.FullBright then Lighting.Brightness = 2; Lighting.ClockTime = 14; Lighting.Ambient = Color3.new(1,1,1); Lighting.OutdoorAmbient = Color3.new(1,1,1); Lighting.GlobalShadows = false end
        if Config.Aimlock and UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
            if not LockedTarget then
                local minD = Config.AimFOV
                for _, v in pairs(Players:GetPlayers()) do
                    if v ~= LocalPlayer and v.Character and v.Character:FindFirstChild(Config.AimPart) then
                        local part = v.Character[Config.AimPart]
                        local sPos, onS = Camera:WorldToViewportPoint(part.Position)
                        if onS then
                            local mDist = (Vector2.new(sPos.X, sPos.Y) - Vector2.new(Mouse.X, Mouse.Y)).Magnitude
                            if mDist < minD then
                                local vis = true
                                if Config.WallCheck then
                                    local params = RaycastParams.new(); params.FilterType = Enum.RaycastFilterType.Exclude; params.FilterDescendantsInstances = {LocalPlayer.Character, v.Character}
                                    local res = workspace:Raycast(Camera.CFrame.Position, (part.Position - Camera.CFrame.Position).Unit * (part.Position - Camera.CFrame.Position).Magnitude, params)
                                    if res then vis = false end
                                end
                                if vis then minD = mDist; LockedTarget = part end
                            end
                        end
                    end
                end
            end
            if LockedTarget then Camera.CFrame = Camera.CFrame:Lerp(CFrame.new(Camera.CFrame.Position, LockedTarget.Position + (LockedTarget.Velocity * Config.Prediction)), Config.Smoothness) end
        else LockedTarget = nil end
    end)

    UIS.InputBegan:Connect(function(i, g)
        if Binding and i.UserInputType == Enum.UserInputType.Keyboard then MenuKey = i.KeyCode; Binding = false; Bnd.Text = "keybind: " .. MenuKey.Name
        elseif not g and i.KeyCode == MenuKey then MenuVisible = not MenuVisible; ToggleUI(MenuVisible) end
    end)

    ToggleUI(true); animateTab("Aim")
end

-- Initializes the cheat immediately without the key system
StartScript()

Features & Information

i skidded it now i am a pro skidder also if dont work then uhh i'll try to ask gemini to fix the key system disabler idfk bruh i jst told it to remove the key system and thats all my nilla ALSO make sure if ur a scripter make it better and dm me (itzrealhit) on discord

Community Comments (6)

hitshitsMar 31, 2026

he forgot to make it unskiddable

wll8wll8Apr 1, 2026

Very cool but aim doesn't work

Replying to @wll8
hitshitsApr 1, 2026

@wll8 i jst found it and cracked it and removed the key system and it aint mine and i leaked it

Replying to @wll8

@wll8 Wdym? it works fine on mine

Replying to @wll8

win script dude

sillyexploitersillyexploiterApr 7, 2026

omggg kutakware boosting

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