
Key Required VerifiedUniversal

local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local TweenService = game:GetService("TweenService")
local GuiService = game:GetService("GuiService")
local HttpService = game:GetService("HttpService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local Mouse = LocalPlayer:GetMouse()
local Camera = workspace.CurrentCamera
local function Round(parent, radius)
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, radius or 8)
corner.Parent = parent
return corner
end
if PlayerGui:FindFirstChild("KutakWare_V4_Final") then PlayerGui.KutakWare_V4_Final:Destroy() end
local ScreenGui = Instance.new("ScreenGui", PlayerGui); ScreenGui.Name = "KutakWare_V4_Final"; ScreenGui.ResetOnSpawn = false
ScreenGui.IgnoreGuiInset = true
local ESPContainer = Instance.new("Folder", ScreenGui); ESPContainer.Name = "ESP_Objects"
local MenuKey = Enum.KeyCode.K
local Binding = false
local MenuVisible = true
local function MakeDraggable(gui, dragPart)
local dragging, dragInput, dragStart, startPos
dragPart.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true; dragStart = input.Position; startPos = gui.Position
input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end)
end
end)
dragPart.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end)
UIS.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
end
local function StartScript()
local Config = {
ESP = false, ESPNames = false, ESPHealth = false, ESPDistance = false,
ESPCrates = false, ESPSafes = false, ESPScrap = false,
Aimlock = false, WallCheck = true, AimPart = "Head",
Smoothness = 0.15, AimFOV = 150, Prediction = 0.165,
FullBright = false, BGColor = Color3.fromRGB(120, 0, 255),
ESPGradient = false,
ESPColor = Color3.fromRGB(255, 255, 255)
}
local BG = Instance.new("Frame", ScreenGui); BG.Name = "BackgroundGradient"; BG.Size = UDim2.new(1, 0, 1, 100); BG.Position = UDim2.new(0, 0, 0, -50); BG.BorderSizePixel = 0; BG.ZIndex = 0; BG.BackgroundTransparency = 1
local Gradient = Instance.new("UIGradient", BG); Gradient.Rotation = 90
local function UpdateGradient() Gradient.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Config.BGColor), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) end
UpdateGradient()
local CornerImage = Instance.new("ImageLabel", ScreenGui); CornerImage.Name = "KutakCornerImage"; CornerImage.Size = UDim2.new(0, 180, 0, 180); CornerImage.Position = UDim2.new(0, 30, 1, -30); CornerImage.AnchorPoint = Vector2.new(0, 1); CornerImage.BackgroundTransparency = 1; CornerImage.Image = "rbxassetid://121788270887233"; CornerImage.ImageTransparency = 1; CornerImage.ZIndex = 1
local CustomDecal = Instance.new("ImageLabel", ScreenGui); CustomDecal.Name = "KutakBottomLeftDecal"; CustomDecal.Size = UDim2.new(0, 150, 0, 150); CustomDecal.Position = UDim2.new(0, 20, 1, -20); CustomDecal.AnchorPoint = Vector2.new(0, 1); CustomDecal.BackgroundTransparency = 1; CustomDecal.Image = "rbxassetid://870690802"; CustomDecal.ImageTransparency = 1; CustomDecal.ZIndex = 1
local MainFrame = Instance.new("Frame", ScreenGui); MainFrame.Size = UDim2.new(0, 560, 0, 620); MainFrame.Position = UDim2.new(0.5, -280, 0.2, 0); MainFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10); MainFrame.BorderSizePixel = 0; MainFrame.ZIndex = 2; Round(MainFrame, 12)
local function ToggleUI(state)
MenuVisible = state
if state then
BG.Visible = true; CornerImage.Visible = true; CustomDecal.Visible = true; MainFrame.Visible = true
TweenService:Create(BG, TweenInfo.new(0.5), {BackgroundTransparency = 0.3}):Play()
TweenService:Create(CornerImage, TweenInfo.new(0.5), {ImageTransparency = 0}):Play()
TweenService:Create(CustomDecal, TweenInfo.new(0.5), {ImageTransparency = 0}):Play()
TweenService:Create(MainFrame, TweenInfo.new(0.3), {BackgroundTransparency = 0}):Play()
else
TweenService:Create(BG, TweenInfo.new(0.5), {BackgroundTransparency = 1}):Play()
TweenService:Create(CornerImage, TweenInfo.new(0.5), {ImageTransparency = 1}):Play()
TweenService:Create(CustomDecal, TweenInfo.new(0.5), {ImageTransparency = 1}):Play()
local t = TweenService:Create(MainFrame, TweenInfo.new(0.3), {BackgroundTransparency = 1})
t:Play(); t.Completed:Connect(function() if not MenuVisible then BG.Visible = false; CornerImage.Visible = false; CustomDecal.Visible = false; MainFrame.Visible = false end end)
end
end
local TabBar = Instance.new("Frame", MainFrame); TabBar.Size = UDim2.new(1, 0, 0, 65); TabBar.BackgroundColor3 = Color3.fromRGB(15, 15, 15); TabBar.BorderSizePixel = 0; TabBar.ZIndex = 3; Round(TabBar, 12); MakeDraggable(MainFrame, TabBar)
local LogoLabel = Instance.new("TextLabel", TabBar); LogoLabel.Size = UDim2.new(0, 140, 1, 0); LogoLabel.Position = UDim2.new(0, 20, 0, 0); LogoLabel.BackgroundTransparency = 1; LogoLabel.Text = "KutakWare"; LogoLabel.TextColor3 = Color3.new(1, 1, 1); LogoLabel.Font = Enum.Font.RobotoMono; LogoLabel.TextSize = 22; LogoLabel.TextXAlignment = Enum.TextXAlignment.Left; LogoLabel.ZIndex = 4
local StrokeLogo = Instance.new("UIStroke", LogoLabel); StrokeLogo.Thickness = 0.5; StrokeLogo.Color = Color3.new(1, 1, 1); StrokeLogo.Transparency = 0.7
local Content = Instance.new("Frame", MainFrame); Content.Size = UDim2.new(1, -20, 1, -85); Content.Position = UDim2.new(0, 10, 0, 75); Content.BackgroundTransparency = 1; Content.ZIndex = 3
local Tabs = {}
local function animateTab(name)
for n, t in pairs(Tabs) do
local act = (n == name); t.F.Visible = act
TweenService:Create(t.B, TweenInfo.new(0.3), {TextColor3 = act and Color3.new(1,1,1) or Color3.fromRGB(120,120,120), BackgroundColor3 = act and Color3.fromRGB(30,30,30) or Color3.fromRGB(20,20,20)}):Play()
end
end
local function createTab(name, x)
local b = Instance.new("TextButton", TabBar); b.Size = UDim2.new(0, 85, 0.6, 0); b.Position = UDim2.new(0, x, 0.2, 0); b.Text = name:lower(); b.Font = Enum.Font.RobotoMono; b.TextSize = 18; b.BackgroundColor3 = Color3.fromRGB(20,20,20); b.TextColor3 = Color3.fromRGB(120,120,120); b.BorderSizePixel = 0; b.ZIndex = 4; Round(b, 6)
local f = Instance.new("ScrollingFrame", Content); f.Size = UDim2.new(1,0,1,0); f.BackgroundTransparency = 1; f.Visible = false; f.ScrollBarThickness = 0; f.CanvasSize = UDim2.new(0,0,0, 650); f.ZIndex = 4
Tabs[name] = {B = b, F = f}
b.MouseButton1Click:Connect(function() animateTab(name) end)
end
local function createToggle(txt, parent, key, pos, cb)
local b = Instance.new("TextButton", parent); b.Size = UDim2.new(0, 240, 0, 50); b.Position = pos; b.BackgroundColor3 = Color3.fromRGB(25,25,25); b.Font = Enum.Font.RobotoMono; b.TextSize = 17; b.BorderSizePixel = 0; b.ZIndex = 5; Round(b, 8)
if key == "AimPart" then b.Text = "target: head" else b.Text = txt:lower() .. ": OFF" end
b.TextColor3 = Color3.fromRGB(160,160,160)
b.MouseButton1Click:Connect(function()
if key == "AimPart" then
Config.AimPart = (Config.AimPart == "Head" and "HumanoidRootPart" or "Head")
b.Text = "target: " .. (Config.AimPart == "Head" and "head" or "torso")
else
Config[key] = not Config[key]
if cb then cb(Config[key], b) end
b.Text = txt:lower() .. ": " .. (Config[key] and "ON" or "OFF")
b.TextColor3 = Config[key] and Color3.new(1,1,1) or Color3.fromRGB(160,160,160)
b.BackgroundColor3 = Config[key] and Color3.fromRGB(40,40,40) or Color3.fromRGB(25,25,25)
end
end)
end
local function createSlider(txt, parent, min, max, def, key, pos, div)
local f = Instance.new("Frame", parent); f.Size = UDim2.new(0, 260, 0, 75); f.Position = pos; f.BackgroundColor3 = Color3.fromRGB(15,15,15); f.BorderSizePixel = 0; f.ZIndex = 5; Round(f, 8)
local l = Instance.new("TextLabel", f); l.Size = UDim2.new(1,0,0,30); l.Text = txt:lower() .. ": " .. def; l.TextColor3 = Color3.new(1,1,1); l.Font = Enum.Font.RobotoMono; l.TextSize = 16; l.BackgroundTransparency = 1; l.ZIndex = 6
local bar = Instance.new("Frame", f); bar.Size = UDim2.new(0.85, 0, 0, 4); bar.Position = UDim2.new(0.075, 0, 0.7, 0); bar.BackgroundColor3 = Color3.fromRGB(45,45,45); bar.BorderSizePixel = 0; bar.ZIndex = 6; Round(bar, 2)
local dot = Instance.new("Frame", bar); dot.Size = UDim2.new(0, 14, 0, 14); dot.Position = UDim2.new((def-min)/(max-min), -7, 0.5, -7); dot.BackgroundColor3 = Color3.new(1,1,1); dot.BorderSizePixel = 0; dot.ZIndex = 7; Round(dot, 14)
local active = false
f.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then active = true end end)
UIS.InputEnded:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then active = false end end)
RunService.RenderStepped:Connect(function()
if active then
local x = math.clamp((Mouse.X - bar.AbsolutePosition.X) / bar.AbsoluteSize.X, 0, 1)
dot.Position = UDim2.new(x, -7, 0.5, -7)
local val = min + (x * (max - min))
Config[key] = div and val/div or val
l.Text = txt:lower() .. ": " .. (div and string.format("%.2f", Config[key]) or math.floor(val))
end
end)
end
createTab("Aim", 170); createTab("ESP", 265); createTab("Misc", 360); createTab("?", 455)
createToggle("target", Tabs.Aim.F, "AimPart", UDim2.new(0, 5, 0, 10))
createToggle("aimlock", Tabs.Aim.F, "Aimlock", UDim2.new(0, 5, 0, 70))
createToggle("wall check", Tabs.Aim.F, "WallCheck", UDim2.new(0, 5, 0, 130))
createSlider("aim fov", Tabs.Aim.F, 10, 600, 150, "AimFOV", UDim2.new(0, 275, 0, 10))
createSlider("smoothness", Tabs.Aim.F, 1, 100, 15, "Smoothness", UDim2.new(0, 275, 0, 95), 100)
createSlider("prediction", Tabs.Aim.F, 0, 500, 165, "Prediction", UDim2.new(0, 275, 0, 180), 1000)
createToggle("player esp", Tabs.ESP.F, "ESP", UDim2.new(0, 5, 0, 10))
createToggle("box gradient", Tabs.ESP.F, "ESPGradient", UDim2.new(0, 5, 0, 70))
local ESP_CP = Instance.new("TextButton", Tabs.ESP.F); ESP_CP.Size = UDim2.new(0,240,0,50); ESP_CP.Position = UDim2.new(0,5,0,130); ESP_CP.BackgroundColor3 = Config.ESPColor; ESP_CP.Text = "gradient color"; ESP_CP.Font = Enum.Font.RobotoMono; ESP_CP.TextColor3 = Color3.new(0,0,0); ESP_CP.TextSize = 17; ESP_CP.ZIndex = 5; Round(ESP_CP, 8)
local espColors = {Color3.fromRGB(255,255,255), Color3.fromRGB(120,0,255), Color3.fromRGB(255,0,0), Color3.fromRGB(0,255,0), Color3.fromRGB(0,120,255), Color3.fromRGB(255,255,0)}
local espCIdx = 1
ESP_CP.MouseButton1Click:Connect(function()
espCIdx = espCIdx + 1; if espCIdx > #espColors then espCIdx = 1 end
Config.ESPColor = espColors[espCIdx]; ESP_CP.BackgroundColor3 = Config.ESPColor
end)
createToggle("health bar", Tabs.ESP.F, "ESPHealth", UDim2.new(0, 275, 0, 10))
createToggle("show names", Tabs.ESP.F, "ESPNames", UDim2.new(0, 275, 0, 70))
createToggle("distance", Tabs.ESP.F, "ESPDistance", UDim2.new(0, 275, 0, 130))
createToggle("crate esp", Tabs.ESP.F, "ESPCrates", UDim2.new(0, 5, 0, 190))
createToggle("safe esp", Tabs.ESP.F, "ESPSafes", UDim2.new(0, 5, 0, 250))
createToggle("scrap esp", Tabs.ESP.F, "ESPScrap", UDim2.new(0, 5, 0, 310))
local OrigLight = {Brightness = Lighting.Brightness, ClockTime = Lighting.ClockTime, GlobalShadows = Lighting.GlobalShadows, Ambient = Lighting.Ambient, OutdoorAmbient = Lighting.OutdoorAmbient}
createToggle("fullbright", Tabs.Misc.F, "FullBright", UDim2.new(0, 5, 0, 10), function(val)
if not val then Lighting.Brightness = OrigLight.Brightness; Lighting.ClockTime = OrigLight.ClockTime; Lighting.GlobalShadows = OrigLight.GlobalShadows; Lighting.Ambient = OrigLight.Ambient; Lighting.OutdoorAmbient = OrigLight.OutdoorAmbient end
end)
local Bnd = Instance.new("TextButton", Tabs.Misc.F); Bnd.Size = UDim2.new(0,240,0,50); Bnd.Position = UDim2.new(0,5,0,70); Bnd.BackgroundColor3 = Color3.fromRGB(25,25,25); Bnd.Text = "keybind: K"; Bnd.Font = Enum.Font.RobotoMono; Bnd.TextColor3 = Color3.new(1,1,1); Bnd.TextSize = 17; Bnd.BorderSizePixel = 0; Bnd.ZIndex = 5; Round(Bnd, 8)
Bnd.MouseButton1Click:Connect(function() Binding = true; Bnd.Text = "..." end)
local CP = Instance.new("TextButton", Tabs.Misc.F); CP.Size = UDim2.new(0,240,0,50); CP.Position = UDim2.new(0,5,0,130); CP.BackgroundColor3 = Config.BGColor; CP.Text = "bg top color"; CP.Font = Enum.Font.RobotoMono; CP.TextColor3 = Color3.new(1,1,1); CP.TextSize = 17; CP.BorderSizePixel = 0; CP.ZIndex = 5; Round(CP, 8)
local colors = {Color3.fromRGB(120,0,255), Color3.fromRGB(255,0,0), Color3.fromRGB(0,255,0), Color3.fromRGB(0,120,255), Color3.fromRGB(255,255,0), Color3.fromRGB(255,255,255)}
local cIdx = 1
CP.MouseButton1Click:Connect(function()
cIdx = cIdx + 1; if cIdx > #colors then cIdx = 1 end
Config.BGColor = colors[cIdx]; CP.BackgroundColor3 = Config.BGColor; UpdateGradient()
end)
local info = Instance.new("TextLabel", Tabs["?"].F); info.Size = UDim2.new(1,0,0,200); info.BackgroundTransparency = 1; info.TextColor3 = Color3.new(1,1,1); info.Font = Enum.Font.RobotoMono; info.TextSize = 16; info.Text = "KutakWare V4\n\nDiscord: discord.gg/6R5V8QKYRG\n\n[K] - Toggle Menu\n[RMB] - Aimlock\n\nFull Player & Loot ESP System"; info.ZIndex = 5
local function AddESP(p)
local Box = Drawing.new("Square"); Box.Visible = false; Box.Thickness = 1; Box.Color = Color3.new(1,1,1)
local Health = Drawing.new("Line"); Health.Visible = false; Health.Thickness = 2; Health.Color = Color3.new(0,1,0)
local Name = Drawing.new("Text"); Name.Visible = false; Name.Size = 16; Name.Center = true; Name.Outline = true; Name.Color = Color3.new(1,1,1)
local GBox = Instance.new("Frame", ESPContainer); GBox.BackgroundTransparency = 1; GBox.BorderSizePixel = 0; GBox.Visible = false; GBox.AnchorPoint = Vector2.new(0.5, 0.5)
local GStroke = Instance.new("UIStroke", GBox); GStroke.Thickness = 1; GStroke.Color = Color3.new(1,1,1)
local GGrad = Instance.new("UIGradient", GBox); GGrad.Rotation = 90; GGrad.Enabled = false
local connection; connection = RunService.RenderStepped:Connect(function()
if p.Character and p.Character:FindFirstChild("HumanoidRootPart") and p ~= LocalPlayer then
if Config.ESP then
local pos, onScreen = Camera:WorldToViewportPoint(p.Character.HumanoidRootPart.Position)
if onScreen then
local sizeX, sizeY = 2000 / pos.Z, 3000 / pos.Z
local topLeft = Vector2.new(pos.X - sizeX/2, pos.Y - sizeY/2)
if Config.ESPGradient then
Box.Visible = false
GBox.Visible = true
GBox.Size = UDim2.new(0, sizeX, 0, sizeY)
GBox.Position = UDim2.new(0, pos.X, 0, pos.Y)
GBox.BackgroundTransparency = 0.6
GGrad.Enabled = true
GGrad.Color = ColorSequence.new(Config.ESPColor, Color3.new(0,0,0))
GStroke.Color = Config.ESPColor
else
GBox.Visible = false
Box.Visible = true; Box.Size = Vector2.new(sizeX, sizeY); Box.Position = topLeft; Box.Color = Color3.new(1,1,1)
end
if Config.ESPHealth and p.Character:FindFirstChild("Humanoid") then
Health.Visible = true; Health.From = Vector2.new(topLeft.X - 5, topLeft.Y + sizeY); Health.To = Vector2.new(topLeft.X - 5, topLeft.Y + sizeY - (sizeY * (p.Character.Humanoid.Health / 100)))
else Health.Visible = false end
if Config.ESPNames then
Name.Visible = true; Name.Position = Vector2.new(pos.X, topLeft.Y - 20)
Name.Text = p.Name .. (Config.ESPDistance and " ["..math.floor(pos.Z).."]" or "")
else Name.Visible = false end
return
end
end
end
Box.Visible = false; GBox.Visible = false; Health.Visible = false; Name.Visible = false
if not p.Parent then Box:Remove(); Health:Remove(); Name:Remove(); GBox:Destroy(); connection:Disconnect() end
end)
end
for _,v in pairs(Players:GetPlayers()) do AddESP(v) end Players.PlayerAdded:Connect(AddESP)
local function CreateHighlight(obj, color)
local hl = obj:FindFirstChild("KutakHighlight")
if not hl then hl = Instance.new("Highlight"); hl.Name = "KutakHighlight"; hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop; hl.Parent = obj end
hl.FillColor = color; hl.OutlineColor = Color3.new(1, 1, 1); hl.FillAlpha = 0.5; hl.OutlineAlpha = 0; return hl
end
local function AddLootESP(obj, type)
task.spawn(function()
while obj and obj.Parent do
local active = (type == "Crate" and Config.ESPCrates) or (type == "Safe" and Config.ESPSafes) or (type == "Scrap" and Config.ESPScrap)
local hl = obj:FindFirstChild("KutakHighlight")
if active then
local targetColor = Color3.fromRGB(255, 255, 255)
if type == "Scrap" then targetColor = Color3.fromRGB(255, 0, 0)
elseif type == "Safe" then
local vls = obj:FindFirstChild("Values"); local brk = vls and vls:FindFirstChild("Broken")
targetColor = (brk and (tostring(brk.Value) == "1" or brk.Value == true)) and Color3.fromRGB(255,0,0) or Color3.fromRGB(0,255,0)
elseif type == "Crate" then
local msh = obj:IsA("MeshPart") and obj or obj:FindFirstChildWhichIsA("MeshPart", true)
targetColor = (msh and string.find(tostring(msh.TextureID), "11157915894")) and Color3.fromRGB(255,0,0) or Color3.fromRGB(0,255,0)
end
if not hl then hl = CreateHighlight(obj, targetColor) end
hl.Enabled = true; hl.FillColor = targetColor
else if hl then hl.Enabled = false end end
task.wait(0.5)
end
end)
end
local function scanLoot(v)
local n = v.Name
if n == "S1" or n == "S2" then AddLootESP(v, "Scrap")
elseif n == "SmallSafe" or n == "MediumSafe" then AddLootESP(v, "Safe")
elseif n == "C1" then AddLootESP(v, "Crate") end
end
for _, v in pairs(workspace:GetDescendants()) do task.spawn(scanLoot, v) end
workspace.DescendantAdded:Connect(function(v) task.spawn(scanLoot, v) end)
local FOV = Drawing.new("Circle"); FOV.Visible = false; FOV.Color = Color3.new(1,1,1); FOV.Thickness = 1
local LockedTarget = nil
RunService.RenderStepped:Connect(function()
FOV.Visible = Config.Aimlock; FOV.Radius = Config.AimFOV; FOV.Position = Vector2.new(Mouse.X, Mouse.Y + GuiService:GetGuiInset().Y)
if Config.FullBright then Lighting.Brightness = 2; Lighting.ClockTime = 14; Lighting.Ambient = Color3.new(1,1,1); Lighting.OutdoorAmbient = Color3.new(1,1,1); Lighting.GlobalShadows = false end
if Config.Aimlock and UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
if not LockedTarget then
local minD = Config.AimFOV
for _, v in pairs(Players:GetPlayers()) do
if v ~= LocalPlayer and v.Character and v.Character:FindFirstChild(Config.AimPart) then
local part = v.Character[Config.AimPart]
local sPos, onS = Camera:WorldToViewportPoint(part.Position)
if onS then
local mDist = (Vector2.new(sPos.X, sPos.Y) - Vector2.new(Mouse.X, Mouse.Y)).Magnitude
if mDist < minD then
local vis = true
if Config.WallCheck then
local params = RaycastParams.new(); params.FilterType = Enum.RaycastFilterType.Exclude; params.FilterDescendantsInstances = {LocalPlayer.Character, v.Character}
local res = workspace:Raycast(Camera.CFrame.Position, (part.Position - Camera.CFrame.Position).Unit * (part.Position - Camera.CFrame.Position).Magnitude, params)
if res then vis = false end
end
if vis then minD = mDist; LockedTarget = part end
end
end
end
end
end
if LockedTarget then Camera.CFrame = Camera.CFrame:Lerp(CFrame.new(Camera.CFrame.Position, LockedTarget.Position + (LockedTarget.Velocity * Config.Prediction)), Config.Smoothness) end
else LockedTarget = nil end
end)
UIS.InputBegan:Connect(function(i, g)
if Binding and i.UserInputType == Enum.UserInputType.Keyboard then MenuKey = i.KeyCode; Binding = false; Bnd.Text = "keybind: " .. MenuKey.Name
elseif not g and i.KeyCode == MenuKey then MenuVisible = not MenuVisible; ToggleUI(MenuVisible) end
end)
ToggleUI(true); animateTab("Aim")
end
-- Initializes the cheat immediately without the key system
StartScript()



he forgot to make it unskiddable
Very cool but aim doesn't work
@wll8 i jst found it and cracked it and removed the key system and it aint mine and i leaked it
@wll8 Wdym? it works fine on mine
win script dude
omggg kutakware boosting