ESP Bypass VAC(RAC) on 18.04(still ud by RAC on 02.09.25)
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ESP Bypass VAC(RAC) on 18.04(still ud by RAC on 02.09.25)

Counter Blox: RemakeCrceckCrceck 10.1K views 172 executesUpdated Apr 18, 2025
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Lua Script•209 lines (7065 chars)
-- Stealth ESP with Visibility Toggle
--test
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera

-- Configuration
local ESP = {
    Enabled = true,
    TeamCheck = true,
    BoxColor = Color3.fromRGB(255, 70, 70),
    TextColor = Color3.fromRGB(255, 255, 255),
    BoxThickness = 1,
    TextSize = 14,
    MaxDistance = 8000,
    VisibilityCheck = false, -- Toggle for raycast checks
    UpdateInterval = 0.01,
    UseRandomOffset = true -- Makes patterns less detectable
}

-- Storage
local ESPStore = {}
local LastUpdate = 0

-- Create stealthy ESP elements
local function CreateStealthESP(player)
    if ESPStore[player] then return end
    
    local drawings = {
        box = Drawing.new("Quad"),
        name = Drawing.new("Text"),
        health = Drawing.new("Text"),
        lastSeen = 0,
        lastPos = Vector3.new()
    }
    
    -- Configure elements to look natural
    drawings.box.Thickness = ESP.BoxThickness
    drawings.box.Filled = false
    drawings.box.ZIndex = 2
    
    drawings.name.Size = ESP.TextSize
    drawings.name.Center = true
    drawings.name.Outline = true
    drawings.name.ZIndex = 3
    
    drawings.health.Size = ESP.TextSize - 2
    drawings.health.Center = true
    drawings.health.ZIndex = 3
    
    ESPStore[player] = drawings
end

-- Check if player is visible
local function IsVisible(character, origin)
    if not ESP.VisibilityCheck then return true end
    
    local params = RaycastParams.new()
    params.FilterDescendantsInstances = {character, LocalPlayer.Character}
    params.FilterType = Enum.RaycastFilterType.Blacklist
    
    local result = workspace:Raycast(origin, (character.HumanoidRootPart.Position - origin).Unit * 1000, params)
    return result and result.Instance:IsDescendantOf(character)
end

-- Update ESP elements with random variations
local function UpdateStealthESP()
    if not ESP.Enabled then
        for _, drawings in pairs(ESPStore) do
            drawings.box.Visible = false
            drawings.name.Visible = false
            drawings.health.Visible = false
        end
        return
    end

    local currentTime = tick()
    local cameraPos = Camera.CFrame.Position
    
    for player, drawings in pairs(ESPStore) do
        if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            local character = player.Character
            local rootPart = character.HumanoidRootPart
            local humanoid = character:FindFirstChildOfClass("Humanoid")
            
            -- Skip teammates if TeamCheck enabled
            if ESP.TeamCheck and player.Team == LocalPlayer.Team then
                drawings.box.Visible = false
                drawings.name.Visible = false
                drawings.health.Visible = false
                continue
            end
            
            -- Distance check
            local distance = (rootPart.Position - cameraPos).Magnitude
            if distance > ESP.MaxDistance then
                drawings.box.Visible = false
                drawings.name.Visible = false
                drawings.health.Visible = false
                continue
            end
            
            -- Visibility check
            local visible = IsVisible(character, cameraPos)
            local onScreen = true
            
            -- Position calculations with random offset
            if ESP.UseRandomOffset then
                drawings.lastPos = rootPart.Position + Vector3.new(
                    math.random() * 0.2 - 0.1,
                    math.random() * 0.2 - 0.1,
                    math.random() * 0.2 - 0.1
                )
            else
                drawings.lastPos = rootPart.Position
            end
            
            local rootPos, onScreen = Camera:WorldToViewportPoint(drawings.lastPos)
            
            if onScreen and (visible or not ESP.VisibilityCheck) then
                -- Update box
                local headPos = character:FindFirstChild("Head") and Camera:WorldToViewportPoint(character.Head.Position) or rootPos
                local boxSize = Vector2.new(
                    math.abs(headPos.X - rootPos.X) * 2.2,
                    math.abs(headPos.Y - rootPos.Y) * 3.5
                )
                
                drawings.box.PointA = Vector2.new(rootPos.X - boxSize.X/2, rootPos.Y - boxSize.Y/2)
                drawings.box.PointB = Vector2.new(rootPos.X + boxSize.X/2, rootPos.Y - boxSize.Y/2)
                drawings.box.PointC = Vector2.new(rootPos.X + boxSize.X/2, rootPos.Y + boxSize.Y/2)
                drawings.box.PointD = Vector2.new(rootPos.X - boxSize.X/2, rootPos.Y + boxSize.Y/2)
                drawings.box.Color = ESP.BoxColor
                drawings.box.Visible = true
                
                -- Update name
                drawings.name.Text = player.Name
                drawings.name.Position = Vector2.new(rootPos.X, rootPos.Y - boxSize.Y/2 - 18)
                drawings.name.Color = ESP.TextColor
                drawings.name.Visible = true
                
                -- Update health
                if humanoid then
                    drawings.health.Text = math.floor(humanoid.Health) .. " HP"
                    drawings.health.Position = Vector2.new(rootPos.X, rootPos.Y + boxSize.Y/2 + 5)
                    drawings.health.Color = Color3.fromHSV(humanoid.Health/humanoid.MaxHealth * 0.3, 1, 1)
                    drawings.health.Visible = true
                end
                
                drawings.lastSeen = currentTime
            else
                drawings.box.Visible = false
                drawings.name.Visible = false
                drawings.health.Visible = false
            end
        else
            drawings.box.Visible = false
            drawings.name.Visible = false
            drawings.health.Visible = false
        end
    end
end

-- Initialize
for _, player in ipairs(Players:GetPlayers()) do
    if player ~= LocalPlayer then
        CreateStealthESP(player)
    end
end

-- Player management
Players.PlayerAdded:Connect(function(player)
    CreateStealthESP(player)
end)

Players.PlayerRemoving:Connect(function(player)
    if ESPStore[player] then
        ESPStore[player].box:Remove()
        ESPStore[player].name:Remove()
        ESPStore[player].health:Remove()
        ESPStore[player] = nil
    end
end)

-- Optimized update loop
RunService.Heartbeat:Connect(function()
    if tick() - LastUpdate > ESP.UpdateInterval then
        UpdateStealthESP()
        LastUpdate = tick()
    end
end)

-- Control interface
return {
    Toggle = function(state)
        ESP.Enabled = state
    end,
    SetVisibilityCheck = function(state)
        ESP.VisibilityCheck = state
    end,
    Destroy = function()
        for _, drawings in pairs(ESPStore) do
            drawings.box:Remove()
            drawings.name:Remove()
            drawings.health:Remove()
        end
        ESPStore = {}
    end
}

Features & Information

Works on solara and other executors(not tested, but should work), skidded from deepseek ai so it is obviously open source. At the time i am releasing this it is undetected(used on main and other accounts, got banned only manually for semiraging). I also used aimbot script but you can use any that has no ui. Good luck. ____My discord to contact is crcecknedev. It is also pretty buggy but works. It was pretty hard to get cuz of the ai and detection by vac.____ You can edit it as you want without crediting me, make it look nicer, etc. if you want.
#esp#wh#cb#casebattle#counter blox

Community Comments (3)

CrceckCrceckApr 18, 2025

very poorly coded so don't blame me, blame the ai

EmplicEmplicApr 18, 2025

"vac" LMAOO

CrceckCrceckApr 19, 2025

that is not my problem that they renamed rac to vac xd