
Keyless

while true do
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local rootPart = character:WaitForChild("HumanoidRootPart")
local folder = workspace.obby.Badge
local function bringItemsToPlayer()
for _, item in ipairs(folder:GetChildren()) do
if item:IsA("BasePart") then
item.CFrame = rootPart.CFrame
elseif item:IsA("Model") and item.PrimaryPart then
item:SetPrimaryPartCFrame(rootPart.CFrame)
end
end
end
bringItemsToPlayer()
wait(0.0)
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