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Auto painter
Lua Script•52 lines (2136 chars)
-- Huge shoutout and thanks to Votteq https://v3rmillion.net/showthread.php?tid=1164422
local plr = "LocalPlayer" -- Leave to LocalPlayer to paint your own, change name to paint others
local maxDelay = 15 -- 15 is a good value, make higher if you're getting lag issues
local plrPing = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValue()
function GetOwner()
local stringy
for i,v in pairs(game:GetService("Workspace").Map.Blocks:GetDescendants()) do
if v.Name == "OwnerFace" and v.Parent.Name == "SpawnLocation" then
if v:FindFirstChild("SurfaceGui"):FindFirstChild("ImageLabel").Image == tostring("rbxthumb://type=AvatarHeadShot&id="..game:GetService("Players")[plr].UserId.."&w=420&h=420") then
stringy = tostring("rbxthumb://type=AvatarHeadShot&id="..game:GetService("Players")[plr].UserId.."&w=420&h=420")
end
end
end
for i,v in pairs(game:GetService("Workspace").Map.Blocks:GetDescendants()) do
if v.Name == "OwnerFace" and v.Parent.Name == "SpawnLocation" then
if v:FindFirstChild("SurfaceGui"):FindFirstChild("ImageLabel").Image == stringy then
stringy = v
end
end
end
return stringy.Parent.Parent
end
local usrPlot = GetOwner()
local R = false
function Build()
if R == false then
R = true
local remote = game:GetService("ReplicatedStorage").Knit.Services.PixelGeneratorService.RF.DrawPixel
for i,v in pairs(usrPlot:WaitForChild("Draw"):GetChildren()) do -- Replace WaitForChild with FindFirstChild if you want it to run per-execute
task.spawn(function()
if v.Name == "Part" and v:FindFirstChild("Texture").Transparency == 0 then
v:FindFirstChild("Texture").Transparency = 0.5 -- To avoid re-painting this and lagging out
task.wait(math.random(0,maxDelay)/2) -- I suggest leaving the max on 15. Lower may lag out, higher will take too long.
if plrPing > 1000 then
repeat task.wait()
until plrPing < 800 end
task.wait(math.random(0,maxDelay)/2)
remote:InvokeServer(v)
end
end)
end
end
R = false
end
Build()Features & Information
Most of the base code was made by Votteq on v3rm https://v3rmillion.net/showthread.php?tid=1164422 so huge credit to them for giving me somewhere to start from.
Can be a little janky at times, may require executing more than once.
How to use:
- Load a painting and execute it (will only paint when standing on the canvas)
- Change the name on line 2 for co-op/painting on others areas, and change the delay on line 3 if you're having lag.

Literally just change the size of your roller and you have a mega paint brush
It doesnt auto execute all u gotta execute each individually
Nvm works now vouch
@Valenity can you make it and then post it ?