Auto Complete Coding
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Auto Complete Coding

My Coding CompanyNOOBNOOB 4.4K views 212 executesUpdated Apr 25, 2026
4.3/ 5(7 votes)
6186% Positive
Lua Script•103 lines (3578 chars)
local UIS=game:GetService("UserInputService")
local p=game.Players.LocalPlayer
local RS=game:GetService("ReplicatedStorage")
local RunService=game:GetService("RunService")

local h=workspace.Interiors.Offices[tostring(p.UserId)].Items.Hardware
local mines=workspace.Interiors.Mines
local fishing=workspace.Map.World1:WaitForChild("FishingSpots")
local meteors=workspace.RunTime:WaitForChild("Meteors")

local store=RS.Remotes.Server.Software.Store
local complete=RS.Remotes.Server.CompletePlayerCodingProgram
local bubble=RS.Remotes.Server.PopProgrammingBubble
local ore=RS.Remotes.Server.Mining.UpdateOreHealth
local fish=RS.Remotes.Server.Fishing.ResolveFishingAttempt

local gui=Instance.new("ScreenGui")
gui.ResetOnSpawn=false
gui.Parent=p:WaitForChild("PlayerGui")

local label=Instance.new("TextLabel",gui)
label.Size=UDim2.new(0,160,0,30)
label.Position=UDim2.new(1,-170,1,-40)
label.BackgroundTransparency=1
label.TextScaled=true
label.Font=Enum.Font.SourceSansBold
label.RichText=true
label.TextStrokeTransparency=0
label.TextStrokeColor3=Color3.new(0,0,0)

local function setStatus(on)
    label.Text="<font color='rgb(255,255,255)'>[L] Farm:</font> "..(on and "<font color='rgb(0,255,0)'>ON</font>" or "<font color='rgb(255,0,0)'>OFF</font>")
end

local run=false
setStatus(false)

UIS.InputBegan:Connect(function(i,gp)
    if gp or i.KeyCode~=Enum.KeyCode.L then return end
    run=not run
    setStatus(run)

    if run then
        task.spawn(function()
            while run do
                for _,v in ipairs(h:GetDescendants()) do
                    if v.Name=="Pc" and v:IsA("Model") then
                        local id=v:GetAttribute("Id")
                        if id then pcall(store.InvokeServer,store,id) task.wait(.1) end
                    end
                end

                pcall(complete.InvokeServer,complete)
                bubble:FireServer("3")

                for m=1,3 do for a=1,3 do
                    local area=mines["Mine"..m].OreSpawns["Area"..a]
                    for s=1,#area:GetChildren() do
                        ore:InvokeServer(m,a,s)
                    end
                end end

                for i=1,#fishing:GetChildren() do
                    pcall(function() fish:InvokeServer(i,true) end)
                end

                task.wait(.3)
            end
        end)

        task.spawn(function()
            while run do
                local root=(p.Character or p.CharacterAdded:Wait()):WaitForChild("HumanoidRootPart")
                local cf=root.CFrame*CFrame.new(0,0,-6)

                for _,mtr in ipairs(meteors:GetChildren()) do
                    for _,v in ipairs(mtr:GetDescendants()) do
                        if v:IsA("BasePart") then
                            v.Anchored=true
                            v.AssemblyLinearVelocity=Vector3.zero
                            v.AssemblyAngularVelocity=Vector3.zero
                        end
                    end

                    if mtr:IsA("Model") then
                        mtr:PivotTo(cf)
                    else
                        local bp=mtr:FindFirstChildWhichIsA("BasePart",true)
                        if bp then bp.CFrame=cf end
                    end

                    local prompt=mtr:FindFirstChildWhichIsA("ProximityPrompt",true)
                    if prompt then
                        prompt.HoldDuration=0
                        fireproximityprompt(prompt)
                    end
                end

                RunService.Heartbeat:Wait()
            end
        end)
    end
end)

Features & Information

Toggle "L" while sitting at the computer. Auto Upload Auto Meteor Auto Mining (Unlock Area 3 first) Auto Fishing (Unlock Area 4) Auto Complete Coding Auto Pop Bubble (No Pop, Still Get Diamonds)
#simulator

Community Comments (15)

AwsumzzAwsumzzApr 25, 2026

Thank you

Replying to @Awsumzz
AwsumzzAwsumzzApr 25, 2026

Wish it could give you the multiplier for popping the bubbles though

biodizel2019biodizel2019Apr 25, 2026(edited)

How to make script work? For automine?

AwsumzzAwsumzzApr 25, 2026

Could you add auto pick up meteorites and auto fish as well?

jugderxjugderxApr 26, 2026

I liked the script, please make the merchant auto-purchase for arenas 4, 6, and 8

Replying to @jugderx
biodizel2019biodizel2019Apr 26, 2026

@jugderx what I need to do to make it work for the auto mine?

henryleehenryleeApr 26, 2026

Mobile Work?

biodizel2019biodizel2019Apr 26, 2026

can you make an ui, where to togle it on and off? because I don't know what to change to make it work

hunty_xhunty_xApr 26, 2026

W SCRIPT FR

Replying to @hunty_x
biodizel2019biodizel2019Apr 27, 2026

@HZ1Z how to make it work?

KuqvKuqvApr 26, 2026

Can you make "auto job" that once the tasks are done you automaticly claim rewards and do the new tasks of next world

SotirisSotirisApr 30, 2026

can u add auto fish in the area 9 too , auto merchant at area 4 , 6 and 8 , auto sell and auto playtime rewards collect?

NanazuNanazuMay 3, 2026

Does this script have an auto sell feature?

ledbngoctmdtledbngoctmdtMay 9, 2026

Update pls

SpyDotSpyDotJul 2, 2026

I'm planning on forking the script (yes, open source as always). I've already fixed the script. I'll upload it tomorrow if I like the results. Thanks to NOOB for creating the script. Credit will be given to you.