Android Skid GUI
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Android Skid GUI

Client Replication [by snakeGOD]flat_pancakeflat_pancake 611 views 84 executesUpdated Dec 31, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•704 lines (21519 chars)
-- Gui to Lua
-- Version: 3.2

-- Instances:

local ScreenGui = Instance.new("ScreenGui")
local ImageLabel = Instance.new("ImageLabel")
local TextLabel = Instance.new("TextLabel")
local ScrollingFrame = Instance.new("ScrollingFrame")
local skyboxbutton = Instance.new("TextButton")
local UICorner = Instance.new("UICorner")
local skyboxbutton_2 = Instance.new("TextButton")
local UICorner_2 = Instance.new("UICorner")
local skyboxbutton_3 = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local animatedskyboxbutton = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local particlesbutton = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")
local decalbutton = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local SoundButton = Instance.new("TextButton")
local UICorner_7 = Instance.new("UICorner")
local SoundButton_2 = Instance.new("TextButton")
local UICorner_8 = Instance.new("UICorner")
local HintButton = Instance.new("TextButton")
local UICorner_9 = Instance.new("UICorner")
local HintButton_2 = Instance.new("TextButton")
local UICorner_10 = Instance.new("UICorner")

--Properties:

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

ImageLabel.Parent = ScreenGui
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(0.20714286, -27, 0.124246083, 35)
ImageLabel.Size = UDim2.new(0, 675, 0, 547)
ImageLabel.Image = "rbxassetid://12963983466"

TextLabel.Parent = ImageLabel
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.0977777764, 0, -0.091407679, 0)
TextLabel.Size = UDim2.new(0, 543, 0, 263)
TextLabel.Font = Enum.Font.Unknown
TextLabel.Text = "ANDROID GUI"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true

ScrollingFrame.Parent = ImageLabel
ScrollingFrame.Active = true
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ScrollingFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Position = UDim2.new(0.088888891, 0, 0.283363789, 0)
ScrollingFrame.Size = UDim2.new(0, 519, 0, 262)
ScrollingFrame.CanvasPosition = Vector2.new(0, 130)

skyboxbutton.Name = "skyboxbutton"
skyboxbutton.Parent = ScrollingFrame
skyboxbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
skyboxbutton.BorderColor3 = Color3.fromRGB(0, 0, 0)
skyboxbutton.BorderSizePixel = 0
skyboxbutton.Position = UDim2.new(0.542358875, 0, 0.0228640269, 0)
skyboxbutton.Size = UDim2.new(0, 200, 0, 50)
skyboxbutton.Font = Enum.Font.Unknown
skyboxbutton.Text = "Skybox 2"
skyboxbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
skyboxbutton.TextScaled = true
skyboxbutton.TextSize = 14.000
skyboxbutton.TextWrapped = true

UICorner.Parent = skyboxbutton

skyboxbutton_2.Name = "skyboxbutton"
skyboxbutton_2.Parent = ScrollingFrame
skyboxbutton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
skyboxbutton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
skyboxbutton_2.BorderSizePixel = 0
skyboxbutton_2.Position = UDim2.new(0.0105669023, 0, 0.0228640269, 0)
skyboxbutton_2.Size = UDim2.new(0, 200, 0, 50)
skyboxbutton_2.Font = Enum.Font.Unknown
skyboxbutton_2.Text = "Skybox 1"
skyboxbutton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
skyboxbutton_2.TextScaled = true
skyboxbutton_2.TextSize = 14.000
skyboxbutton_2.TextWrapped = true

UICorner_2.Parent = skyboxbutton_2

skyboxbutton_3.Name = "skyboxbutton"
skyboxbutton_3.Parent = ScrollingFrame
skyboxbutton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
skyboxbutton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
skyboxbutton_3.BorderSizePixel = 0
skyboxbutton_3.Position = UDim2.new(0.010566961, 0, 0.0850212499, 0)
skyboxbutton_3.Size = UDim2.new(0, 200, 0, 50)
skyboxbutton_3.Font = Enum.Font.Unknown
skyboxbutton_3.Text = "Skybox 3"
skyboxbutton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
skyboxbutton_3.TextScaled = true
skyboxbutton_3.TextSize = 14.000
skyboxbutton_3.TextWrapped = true

UICorner_3.Parent = skyboxbutton_3

animatedskyboxbutton.Name = "animatedskyboxbutton"
animatedskyboxbutton.Parent = ScrollingFrame
animatedskyboxbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
animatedskyboxbutton.BorderColor3 = Color3.fromRGB(0, 0, 0)
animatedskyboxbutton.BorderSizePixel = 0
animatedskyboxbutton.Position = UDim2.new(0.542358875, 0, 0.0850212499, 0)
animatedskyboxbutton.Size = UDim2.new(0, 200, 0, 50)
animatedskyboxbutton.Font = Enum.Font.Unknown
animatedskyboxbutton.Text = "Animated Skybox"
animatedskyboxbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
animatedskyboxbutton.TextScaled = true
animatedskyboxbutton.TextSize = 14.000
animatedskyboxbutton.TextWrapped = true

UICorner_4.Parent = animatedskyboxbutton

particlesbutton.Name = "particlesbutton"
particlesbutton.Parent = ScrollingFrame
particlesbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
particlesbutton.BorderColor3 = Color3.fromRGB(0, 0, 0)
particlesbutton.BorderSizePixel = 0
particlesbutton.Position = UDim2.new(0.010566961, 0, 0.146264389, 0)
particlesbutton.Size = UDim2.new(0, 200, 0, 50)
particlesbutton.Font = Enum.Font.Unknown
particlesbutton.Text = "Particles"
particlesbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
particlesbutton.TextScaled = true
particlesbutton.TextSize = 14.000
particlesbutton.TextWrapped = true

UICorner_5.Parent = particlesbutton

decalbutton.Name = "decalbutton"
decalbutton.Parent = ScrollingFrame
decalbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
decalbutton.BorderColor3 = Color3.fromRGB(0, 0, 0)
decalbutton.BorderSizePixel = 0
decalbutton.Position = UDim2.new(0.541108549, 0, 0.146264389, 0)
decalbutton.Size = UDim2.new(0, 200, 0, 50)
decalbutton.Font = Enum.Font.Unknown
decalbutton.Text = "Decals"
decalbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
decalbutton.TextScaled = true
decalbutton.TextSize = 14.000
decalbutton.TextWrapped = true

UICorner_6.Parent = decalbutton

SoundButton.Name = "SoundButton"
SoundButton.Parent = ScrollingFrame
SoundButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
SoundButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
SoundButton.BorderSizePixel = 0
SoundButton.Position = UDim2.new(0.00864017941, 0, 0.203851223, 0)
SoundButton.Size = UDim2.new(0, 200, 0, 50)
SoundButton.Font = Enum.Font.Unknown
SoundButton.Text = "Sound"
SoundButton.TextColor3 = Color3.fromRGB(0, 0, 0)
SoundButton.TextScaled = true
SoundButton.TextSize = 14.000
SoundButton.TextWrapped = true

UICorner_7.Parent = SoundButton

SoundButton_2.Name = "SoundButton"
SoundButton_2.Parent = ScrollingFrame
SoundButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
SoundButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
SoundButton_2.BorderSizePixel = 0
SoundButton_2.Position = UDim2.new(0.540432096, 0, 0.205679387, 0)
SoundButton_2.Size = UDim2.new(0, 200, 0, 50)
SoundButton_2.Font = Enum.Font.Unknown
SoundButton_2.Text = "Theme"
SoundButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
SoundButton_2.TextScaled = true
SoundButton_2.TextSize = 14.000
SoundButton_2.TextWrapped = true

UICorner_8.Parent = SoundButton_2

HintButton.Name = "HintButton"
HintButton.Parent = ScrollingFrame
HintButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
HintButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
HintButton.BorderSizePixel = 0
HintButton.Position = UDim2.new(0.010566961, 0, 0.257781774, 0)
HintButton.Size = UDim2.new(0, 200, 0, 50)
HintButton.Font = Enum.Font.Unknown
HintButton.Text = "Hint"
HintButton.TextColor3 = Color3.fromRGB(0, 0, 0)
HintButton.TextScaled = true
HintButton.TextSize = 14.000
HintButton.TextWrapped = true

UICorner_9.Parent = HintButton

HintButton_2.Name = "HintButton"
HintButton_2.Parent = ScrollingFrame
HintButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
HintButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
HintButton_2.BorderSizePixel = 0
HintButton_2.Position = UDim2.new(0.542196095, 0, 0.256867737, 0)
HintButton_2.Size = UDim2.new(0, 200, 0, 50)
HintButton_2.Font = Enum.Font.Unknown
HintButton_2.Text = "Message"
HintButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
HintButton_2.TextScaled = true
HintButton_2.TextSize = 14.000
HintButton_2.TextWrapped = true

UICorner_10.Parent = HintButton_2

-- Scripts:

local function YVNMTJJ_fake_script() -- skyboxbutton.LocalScript 
	local script = Instance.new('LocalScript', skyboxbutton)

	local button = script.Parent
	local skyboxId = 1516386536
	
	local function createSkybox()
		-- Remove any existing sky
		local existingSky = game.Lighting:FindFirstChild("CustomSky")
		if existingSky then
			existingSky:Destroy()
		end
		
		-- Create new Sky object
		local sky = Instance.new("Sky")
		sky.Name = "CustomSky"
		sky.SkyboxBk = "rbxassetid://" .. skyboxId
		sky.SkyboxDn = "rbxassetid://" .. skyboxId
		sky.SkyboxFt = "rbxassetid://" .. skyboxId
		sky.SkyboxLf = "rbxassetid://" .. skyboxId
		sky.SkyboxRt = "rbxassetid://" .. skyboxId
		sky.SkyboxUp = "rbxassetid://" .. skyboxId
		
		-- Add to Lighting service
		sky.Parent = game.Lighting
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createSkybox)
end
coroutine.wrap(YVNMTJJ_fake_script)()
local function ASSCB_fake_script() -- skyboxbutton_2.LocalScript 
	local script = Instance.new('LocalScript', skyboxbutton_2)

	local button = script.Parent
	local skyboxId = 12963983466
	
	local function createSkybox()
		-- Remove any existing sky
		local existingSky = game.Lighting:FindFirstChild("CustomSky")
		if existingSky then
			existingSky:Destroy()
		end
		
		-- Create new Sky object
		local sky = Instance.new("Sky")
		sky.Name = "CustomSky"
		sky.SkyboxBk = "rbxassetid://" .. skyboxId
		sky.SkyboxDn = "rbxassetid://" .. skyboxId
		sky.SkyboxFt = "rbxassetid://" .. skyboxId
		sky.SkyboxLf = "rbxassetid://" .. skyboxId
		sky.SkyboxRt = "rbxassetid://" .. skyboxId
		sky.SkyboxUp = "rbxassetid://" .. skyboxId
		
		-- Add to Lighting service
		sky.Parent = game.Lighting
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createSkybox)
end
coroutine.wrap(ASSCB_fake_script)()
local function IZJAAO_fake_script() -- skyboxbutton_3.LocalScript 
	local script = Instance.new('LocalScript', skyboxbutton_3)

	local button = script.Parent
	local skyboxId = 143767938
	local function createSkybox()
		-- Remove any existing sky
		local existingSky = game.Lighting:FindFirstChild("CustomSky")
		if existingSky then
			existingSky:Destroy()
		end
		
		-- Create new Sky object
		local sky = Instance.new("Sky")
		sky.Name = "CustomSky"
		sky.SkyboxBk = "rbxassetid://" .. skyboxId
		sky.SkyboxDn = "rbxassetid://" .. skyboxId
		sky.SkyboxFt = "rbxassetid://" .. skyboxId
		sky.SkyboxLf = "rbxassetid://" .. skyboxId
		sky.SkyboxRt = "rbxassetid://" .. skyboxId
		sky.SkyboxUp = "rbxassetid://" .. skyboxId
		
		-- Add to Lighting service
		sky.Parent = game.Lighting
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createSkybox)
end
coroutine.wrap(IZJAAO_fake_script)()
local function LZULJMH_fake_script() -- animatedskyboxbutton.LocalScript 
	local script = Instance.new('LocalScript', animatedskyboxbutton)

	local button = script.Parent
	local animationConnection = nil
	local currentSky = nil
	
	-- Animation frames in order
	local frames = {
		105108051249861,
		135307918672900,
		88941595976759,
		133641549760305,
		95292863193763,
		113580217757344,
		90768708809613,
		129087842115750,
		126969204567490
	}
	
	local function stopAnimation()
		if animationConnection then
			animationConnection:Disconnect()
			animationConnection = nil
		end
		
		if currentSky then
			currentSky:Destroy()
			currentSky = nil
		end
	end
	
	local function createAnimatedSkybox()
		-- Stop any existing animation
		stopAnimation()
		
		-- Create new Sky object
		currentSky = Instance.new("Sky")
		currentSky.Name = "AnimatedSky"
		currentSky.Parent = game.Lighting
		
		local frameIndex = 1
		
		-- Animation loop
		animationConnection = task.spawn(function()
			while true do
				local currentFrame = frames[frameIndex]
				
				-- Update all skybox faces with current frame
				currentSky.SkyboxBk = "rbxassetid://" .. currentFrame
				currentSky.SkyboxDn = "rbxassetid://" .. currentFrame
				currentSky.SkyboxFt = "rbxassetid://" .. currentFrame
				currentSky.SkyboxLf = "rbxassetid://" .. currentFrame
				currentSky.SkyboxRt = "rbxassetid://" .. currentFrame
				currentSky.SkyboxUp = "rbxassetid://" .. currentFrame
				
				-- Move to next frame
				frameIndex = frameIndex + 1
				if frameIndex > #frames then
					frameIndex = 1
				end
				
				-- Wait 2 seconds before next frame
				task.wait(2)
			end
		end)
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createAnimatedSkybox)local button = script.Parent
	local skyboxId = 1516386539
	local function createSkybox()
		-- Remove any existing sky
		local existingSky = game.Lighting:FindFirstChild("CustomSky")
		if existingSky then
			existingSky:Destroy()
		end
		
		-- Create new Sky object
		local sky = Instance.new("Sky")
		sky.Name = "CustomSky"
		sky.SkyboxBk = "rbxassetid://" .. skyboxId
		sky.SkyboxDn = "rbxassetid://" .. skyboxId
		sky.SkyboxFt = "rbxassetid://" .. skyboxId
		sky.SkyboxLf = "rbxassetid://" .. skyboxId
		sky.SkyboxRt = "rbxassetid://" .. skyboxId
		sky.SkyboxUp = "rbxassetid://" .. skyboxId
		
		-- Add to Lighting service
		sky.Parent = game.Lighting
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createSkybox)
end
coroutine.wrap(LZULJMH_fake_script)()
local function IXZZ_fake_script() -- particlesbutton.LocalScript 
	local script = Instance.new('LocalScript', particlesbutton)

	local button = script.Parent
	local particleId = 135912632
	local existingParticles = {}
	
	local function createParticlesOnObject(object)
		-- Create 10 particle emitters
		for i = 1, 10 do
			local particle = Instance.new("ParticleEmitter")
			particle.Name = "EffectParticle" .. i
			particle.Texture = "rbxassetid://" .. particleId
			particle.Rate = 1000 -- High rate for lots of particles
			particle.Lifetime = NumberRange.new(5, 10)
			particle.Speed = NumberRange.new(5, 15)
			particle.Size = NumberSequence.new({
				NumberSequenceKeypoint.new(0, 2),
				NumberSequenceKeypoint.new(1, 0.5)
			})
			particle.Transparency = NumberSequence.new({
				NumberSequenceKeypoint.new(0, 0),
				NumberSequenceKeypoint.new(1, 1)
			})
			particle.Acceleration = Vector3.new(0, -5, 0)
			particle.SpreadAngle = Vector2.new(180, 180)
			particle.Parent = object
			
			-- Track the particle for cleanup
			table.insert(existingParticles, particle)
		end
	end
	
	local function createParticlesEverywhere()
		-- Clean up existing particles first
		for _, particle in existingParticles do
			if particle and particle.Parent then
				particle:Destroy()
			end
		end
		existingParticles = {}
		
		-- Get all objects in Workspace
		for _, object in game.Workspace:GetDescendants() do
			createParticlesOnObject(object)
		end
		
		-- Get all objects in Lighting
		for _, object in game.Lighting:GetDescendants() do
			createParticlesOnObject(object)
		end
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createParticlesEverywhere)local button = script.Parent
	local skyboxId = 143767938
	local function createSkybox()
		-- Remove any existing sky
		local existingSky = game.Lighting:FindFirstChild("CustomSky")
		if existingSky then
			existingSky:Destroy()
		end
		
		-- Create new Sky object
		local sky = Instance.new("Sky")
		sky.Name = "CustomSky"
		sky.SkyboxBk = "rbxassetid://" .. skyboxId
		sky.SkyboxDn = "rbxassetid://" .. skyboxId
		sky.SkyboxFt = "rbxassetid://" .. skyboxId
		sky.SkyboxLf = "rbxassetid://" .. skyboxId
		sky.SkyboxRt = "rbxassetid://" .. skyboxId
		sky.SkyboxUp = "rbxassetid://" .. skyboxId
		
	
		
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createSkybox)
end
coroutine.wrap(IXZZ_fake_script)()
local function XCRK_fake_script() -- decalbutton.LocalScript 
	local script = Instance.new('LocalScript', decalbutton)

	local button = script.Parent
	local decalId = "rbxassetid://12963983466"
	
	local function addDecalsToPart(part)
		-- Check if it's a BasePart (Part, MeshPart, WedgePart, etc.)
		if not part:IsA("BasePart") then
			return
		end
		
		-- Remove existing decals on this part
		for _, child in part:GetChildren() do
			if child:IsA("Decal") then
				child:Destroy()
			end
		end
		
		-- Create decals for all 6 faces
		local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"}
		
		for _, face in faces do
			local decal = Instance.new("Decal")
			decal.Name = face .. "Decal"
			decal.Texture = decalId
			decal.Face = Enum.NormalId[face]
			decal.Transparency = 0
			decal.Parent = part
		end
	end
	
	local function addDecalsEverywhere()
		-- Add decals to all parts in Workspace
		for _, object in game.Workspace:GetDescendants() do
			addDecalsToPart(object)
		end
		
		-- Add decals to all parts in Lighting
		for _, object in game.Lighting:GetDescendants() do
			addDecalsToPart(object)
		end
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(addDecalsEverywhere)local button = script.Parent
	
end
coroutine.wrap(XCRK_fake_script)()
local function GADWUX_fake_script() -- SoundButton.LocalScript 
	local script = Instance.new('LocalScript', SoundButton)

	local button = script.Parent
	local soundId = "rbxassetid://81732585930870"
	
	local function playSound()
		-- Create a new Sound instance
		local sound = Instance.new("Sound")
		sound.SoundId = soundId
		sound.Volume = 10
		sound.Looped = true
		sound.Parent = game.Workspace
		
		-- Add distortion effect
		local distortion = Instance.new("DistortionSoundEffect")
		distortion.Level = 1
		distortion.Parent = sound
		
		-- Parent the sound to SoundService so it plays globally
		
		
		-- Play the sound
		sound:Play()
		
		-- Clean up the sound when it finishes
		sound.Ended:Connect(function()
			sound:Destroy()
		end)
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(playSound)
end
coroutine.wrap(GADWUX_fake_script)()
local function HLTI_fake_script() -- SoundButton_2.LocalScript 
	local script = Instance.new('LocalScript', SoundButton_2)

	local button = script.Parent
	local soundId = "rbxassetid://1839029219"
	
	local function playSound()
		-- Create a new Sound instance
		local sound = Instance.new("Sound")
		sound.SoundId = soundId
		sound.Volume = 10
		sound.Looped = true
		sound.Parent = game.Workspace
		
		-- Add distortion effect
		local distortion = Instance.new("DistortionSoundEffect")
		distortion.Level = 1
		distortion.Parent = sound
		
		-- Parent the sound to SoundService so it plays globally
		
		
		-- Play the sound
		sound:Play()
		
		-- Clean up the sound when it finishes
		sound.Ended:Connect(function()
			sound:Destroy()
		end)
	end
	
	-- Connect to button click
	button.MouseButton1Click:Connect(playSound)
end
coroutine.wrap(HLTI_fake_script)()
local function IKCG_fake_script() -- HintButton.LocalScript 
	local script = Instance.new('LocalScript', HintButton)

	local button = script.Parent
	local hintMessage = "ANDROID HAS TAKEN OVER THE GAME"
	
	local function createHint()
		-- Create a new Hint object
		local hint = Instance.new("Hint")
		hint.Text = hintMessage
		hint.Parent = game.Workspace
		
		-- Remove the hint after 10 seconds (optional)
	
		end
	
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createHint)local button = script.Parent
	
end
coroutine.wrap(IKCG_fake_script)()
local function SVWE_fake_script() -- HintButton_2.LocalScript 
	local script = Instance.new('LocalScript', HintButton_2)

	local button = script.Parent
	local hintMessage = "ANDROID HAS TAKEN OVER THE GAME"
	
	local function createHint()
		-- Create a new Hint object
		local hint = Instance.new("Message")
		hint.Text = hintMessage
		hint.Parent = game.Workspace
		
		-- Remove the hint after 10 seconds (optional)
		
		end
	
	
	-- Connect to button click
	button.MouseButton1Click:Connect(createHint)local button = script.Parent
	
end
coroutine.wrap(SVWE_fake_script)()
local function ILWDV_fake_script() -- ImageLabel.LocalScript 
	local script = Instance.new('LocalScript', ImageLabel)

	local UserInputService = game:GetService("UserInputService")
	
	local gui = script.Parent
	
	local dragging
	local dragInput
	local dragStart
	local startPos
	
	local function update(input)
		local delta = input.Position - dragStart
		gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
			
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	UserInputService.InputChanged:Connect(function(input)
		if input == dragInput and dragging then
			update(input)
		end
	end)
end
coroutine.wrap(ILWDV_fake_script)()

Features & Information

gives you a android gui to skid and destroy games

Community Comments (1)

Cesus993939Cesus993939Dec 31, 2025

FE🥹

More Scripts for Client Replication [by snakeGOD]