
Key Required
Kill All Players
Lua Script•74 lines (2409 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Choose A Song",
LoadingTitle = "Loading Script...",
LoadingSubtitle = "Auto Attack Tool",
ConfigurationSaving = {
Enabled = true,
FolderName = "SongAttackConfig",
FileName = "Settings"
},
})
local MainTab = Window:CreateTab("Main", 4483362458)
local AutoAttackToggle = MainTab:CreateToggle({
Name = "🔥 Auto Attack All Players",
CurrentValue = false,
Flag = "AutoAttackFlag",
Callback = function(Value)
if Value then
getgenv().AutoAttackAll = true
print("Auto Attack ON - Attacking all players instantly")
task.spawn(function()
while getgenv().AutoAttackAll do
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local AttackRemote = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("Attack")
for _, player in ipairs(Players:GetPlayers()) do
if player.Character then
AttackRemote:FireServer(player.Character, "Baseball Bat")
end
end
task.wait(0.05)
end
end)
else
getgenv().AutoAttackAll = false
print("Auto Attack OFF")
end
end,
})
MainTab:CreateButton({
Name = "Attack All Players Once",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local AttackRemote = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("Attack")
for _, player in ipairs(Players:GetPlayers()) do
if player.Character then
AttackRemote:FireServer(player.Character, "Baseball Bat")
end
end
Rayfield:Notify({
Title = "Manual Attack",
Content = "Successfully attacked all players!",
Duration = 3,
Image = 4483362458,
})
end,
})
Rayfield:Notify({
Title = "Choose A Song",
Content = "Script loaded successfully! Use the toggle to start auto attacking.",
Duration = 5,
})Features & Information
Kill All Players

patched
@zangestuu dang it