Keyless Patched

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CB Custom Silent Aim
Lua Script•105 lines (4173 chars)
-- [[ GHOST V15 - BRUTAL OBFUSCATED EDITION ]]
-- Status: FULL RAGE / NO STEALTH / INSTANT KILL
-- Mode: Deep Memory Hijack & Origin Spoofing
local _0x1 = game:GetService("\80\108\97\121\101\114\115")
local _0x2 = _0x1["\76\111\99\97\108\80\108\97\121\101\114"]
local _0x3 = game:GetService("\82\117\110\83\101\114\118\105\99\101")
local _0x4 = workspace["\67\117\114\114\101\110\116\67\97\109\101\114\97"]
_G.BRUTAL_FOV = 180
local _0x5 = "\71\104\111\115\116\95\86\49\53"
-- [[ BRUTAL DRAWING ]]
local _0x6 = Drawing.new("\67\105\114\99\108\101")
_0x6["\86\105\115\105\98\108\101"] = true
_0x6["\67\111\108\111\114"] = Color3.fromRGB(255, 0, 0) -- Merah Darah buat mode Brutal
_0x6["\84\104\105\99\107\110\101\115\115"] = 2
_0x6["\82\97\100\105\117\115"] = _G.BRUTAL_FOV
_0x6["\70\105\108\108\101\100"] = false
-- [[ BRUTAL TARGETING ]]
local function _0x7()
local _target = nil
local _dist = _G.BRUTAL_FOV
local _mPos = Vector2.new(_0x4.ViewportSize.X / 2, _0x4.ViewportSize.Y / 2)
for _, _p in pairs(_0x1:GetPlayers()) do
if _p ~= _0x2 and _p.Character and _p.Character:FindFirstChild("\72\101\97\100") then
local _h = _p.Character["\72\101\97\100"]
local _screen, _on = _0x4:WorldToViewportPoint(_h.Position)
if _on then
local _mag = (Vector2.new(_screen.X, _screen.Y) - _mPos).Magnitude
if _mag < _dist then _dist = _mag _target = _h end
end
end
end
return _target
end
-- [[ GUI FRAME (OBFUSCATED) ]]
local _0xG = Instance.new("\83\99\114\101\101\110\71\117\105", game:GetService("\67\111\114\101\71\117\105"))
local _0xF = Instance.new("\70\114\97\109\101", _0xG)
local _0xI = Instance.new("\84\101\120\116\66\111\120", _0xF)
local _0xB = Instance.new("\84\101\120\116\66\117\116\116\111\110", _0xF)
_0xF.Size = UDim2.new(0, 200, 0, 120)
_0xF.Position = UDim2.new(0, 50, 0.4, 0)
_0xF.BackgroundColor3 = Color3.fromRGB(15, 0, 0)
_0xF.Active = true
_0xF.Draggable = true
_0xI.Size = UDim2.new(0.8, 0, 0, 30)
_0xI.Position = UDim2.new(0.1, 0, 0.3, 0)
_0xI.Text = tostring(_G.BRUTAL_FOV)
_0xI.BackgroundColor3 = Color3.fromRGB(40, 0, 0)
_0xI.TextColor3 = Color3.new(1, 1, 1)
_0xB.Size = UDim2.new(0.8, 0, 0, 35)
_0xB.Position = UDim2.new(0.1, 0, 0.65, 0)
_0xB.Text = "\65\80\80\76\89\32\82\65\71\69" -- APPLY RAGE
_0xB.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
_0xB.TextColor3 = Color3.new(1, 1, 1)
_0xB.MouseButton1Click:Connect(function()
local v = tonumber(_0xI.Text)
if v then _G.BRUTAL_FOV = v _0x6.Radius = v end
end)
-- [[ BRUTAL SCANNER ]]
local function _0x8()
for _, _f in pairs(getgc()) do
if type(_f) == "\102\117\110\99\116\105\111\110" and not isexecutorclosure(_f) then
local _env = getfenv(_f)
if _env.script and (_env.script.Name:find("\71\117\110") or _env.script.Name:find("\71\108\111\99\107")) then
local _u = debug.getupvalues(_f)
for _idx, _val in pairs(_u) do
-- BRUTAL SILENT AIM (FORCE TELEPORT)
if type(_val) == "\102\117\110\99\116\105\111\110" and debug.info(_val, "\110"):find("\67\97\115\116") then
debug.setupvalue(_f, _idx, function(...)
local _t = _0x7()
if _t then return _t.Position end
return _val(...)
end)
end
-- NO RECOIL / NO SPREAD / NO SWAY
if type(_val) == "\116\97\98\108\101" and rawget(_val, "\115") then
_val.s, _val.d = 0, 0
if _val.p then _val.p, _val.v, _val.t = _val.p*0, _val.v*0, _val.t*0 end
end
end
end
end
end
end
-- [[ RUNTIME ]]
_0x3.RenderStepped:Connect(function()
_0x6.Position = Vector2.new(_0x4.ViewportSize.X / 2, _0x4.ViewportSize.Y / 2)
end)
task.spawn(function()
while true do _0x8() task.wait(0.5) end -- Scan super agresif tiap 0.5 detik
end)
print("\123\32\71\72\79\83\84\32\86\49\53\32\66\82\85\84\65\76\32\65\67\84\73\86\69\32\125")Features & Information
Silent Aim with FOV Circle Area
Community Comments (2)
More Scripts for ChicBlocko

Keyless

is this just ai
The code is still readable even with that "obfuscation"