
Key RequiredUniversal

-- Load the Kavo UI Library
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
-- Create the main window
local Window = Library.CreateLib("Advanced GUI", "DarkTheme")
-- Create a new tab
local MainTab = Window:NewTab("Main Tab")
-- Create a new section
local MainSection = MainTab:NewSection("Main Features")
-- Existing features (1-105) go here...
-- 106. Auto Buy A (Cursor)
local autoBuyAEnabled = false
local autoBuyAConnection
MainSection:NewToggle("Auto Buy Cursor", "Automatically buys the Cursor upgrade", function(state)
autoBuyAEnabled = state
if autoBuyAEnabled then
autoBuyAConnection = game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("aCursor"):FireServer()
end)
print("Auto Buy Cursor enabled")
else
if autoBuyAConnection then
autoBuyAConnection:Disconnect()
autoBuyAConnection = nil
end
print("Auto Buy Cursor disabled")
end
end)
-- 107. Auto Buy B (Auto Clicker)
local autoBuyBEnabled = false
local autoBuyBConnection
MainSection:NewToggle("Auto Buy Auto Clicker", "Automatically buys the Auto Clicker upgrade", function(state)
autoBuyBEnabled = state
if autoBuyBEnabled then
autoBuyBConnection = game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("bAutoClicker"):FireServer()
end)
print("Auto Buy Auto Clicker enabled")
else
if autoBuyBConnection then
autoBuyBConnection:Disconnect()
autoBuyBConnection = nil
end
print("Auto Buy Auto Clicker disabled")
end
end)
-- 108. Auto Buy C (Mr Clicker)
local autoBuyCEnabled = false
local autoBuyCConnection
MainSection:NewToggle("Auto Buy Mr Clicker", "Automatically buys the Mr Clicker upgrade", function(state)
autoBuyCEnabled = state
if autoBuyCEnabled then
autoBuyCConnection = game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("cMrClicker"):FireServer()
end)
print("Auto Buy Mr Clicker enabled")
else
if autoBuyCConnection then
autoBuyCConnection:Disconnect()
autoBuyCConnection = nil
end
print("Auto Buy Mr Clicker disabled")
end
end)
-- 109. Auto Buy D (Cats Farm)
local autoBuyDEnabled = false
local autoBuyDConnection
MainSection:NewToggle("Auto Buy Cats Farm", "Automatically buys the Cats Farm upgrade", function(state)
autoBuyDEnabled = state
if autoBuyDEnabled then
autoBuyDConnection = game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("dCatsFarm"):FireServer()
end)
print("Auto Buy Cats Farm enabled")
else
if autoBuyDConnection then
autoBuyDConnection:Disconnect()
autoBuyDConnection = nil
end
print("Auto Buy Cats Farm disabled")
end
end)
-- 110. Auto Buy E (President Clicker)
local autoBuyEEnabled = false
local autoBuyEConnection
MainSection:NewToggle("Auto Buy President Clicker", "Automatically buys the President Clicker upgrade", function(state)
autoBuyEEnabled = state
if autoBuyEEnabled then
autoBuyEConnection = game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("ePresidentClicker"):FireServer()
end)
print("Auto Buy President Clicker enabled")
else
if autoBuyEConnection then
autoBuyEConnection:Disconnect()
autoBuyEConnection = nil
end
print("Auto Buy President Clicker disabled")
end
end)
-- 111. Auto Buy F (Cats Pump)
local autoBuyFEnabled = false
local autoBuyFConnection
MainSection:NewToggle("Auto Buy Cats Pump", "Automatically buys the Cats Pump upgrade", function(state)
autoBuyFEnabled = state
if autoBuyFEnabled then
autoBuyFConnection = game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("fCatsPump"):FireServer()
end)
print("Auto Buy Cats Pump enabled")
else
if autoBuyFConnection then
autoBuyFConnection:Disconnect()
autoBuyFConnection = nil
end
print("Auto Buy Cats Pump disabled")
end
end)
-- 112. Auto Buy G (King Clicker)
local autoBuyGEnabled = false
local autoBuyGConnection
MainSection:NewToggle("Auto Buy King Clicker", "Automatically buys the King Clicker upgrade", function(state)
autoBuyGEnabled = state
if autoBuyGEnabled then
autoBuyGConnection = game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("gKingClicker"):FireServer()
end)
print("Auto Buy King Clicker enabled")
else
if autoBuyGConnection then
autoBuyGConnection:Disconnect()
autoBuyGConnection = nil
end
print("Auto Buy King Clicker disabled")
end
end)
-- 113. Auto Buy H (Cats Factory)
local autoBuyHEnabled = false
local autoBuyHConnection
MainSection:NewToggle("Auto Buy Cats Factory", "Automatically buys the Cats Factory upgrade", function(state)
autoBuyHEnabled = state
if autoBuyHEnabled then
autoBuyHConnection = game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("hCatsFactory"):FireServer()
end)
print("Auto Buy Cats Factory enabled")
else
if autoBuyHConnection then
autoBuyHConnection:Disconnect()
autoBuyHConnection = nil
end
print("Auto Buy Cats Factory disabled")
end
end)
-- 114. Auto Buy Speed Slider (affects all auto-buy features)
local autoBuySpeed = 1 -- Default speed (buys per second)
MainSection:NewSlider("Auto Buy Speed", "Adjust the speed of auto-buying", 10, 1, function(value)
autoBuySpeed = value
print("Auto Buy speed set to " .. value .. " buys per second")
-- Update all auto-buy connections if they're active
local function updateConnection(enabled, connection, remoteEvent)
if enabled and connection then
connection:Disconnect()
connection = game:GetService("RunService").Heartbeat:Connect(function()
if os.clock() % (1 / autoBuySpeed) < 0.1 then
remoteEvent:FireServer()
end
end)
end
end
updateConnection(autoBuyAEnabled, autoBuyAConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("aCursor"))
updateConnection(autoBuyBEnabled, autoBuyBConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("bAutoClicker"))
updateConnection(autoBuyCEnabled, autoBuyCConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("cMrClicker"))
updateConnection(autoBuyDEnabled, autoBuyDConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("dCatsFarm"))
updateConnection(autoBuyEEnabled, autoBuyEConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("ePresidentClicker"))
updateConnection(autoBuyFEnabled, autoBuyFConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("fCatsPump"))
updateConnection(autoBuyGEnabled, autoBuyGConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("gKingClicker"))
updateConnection(autoBuyHEnabled, autoBuyHConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("hCatsFactory"))
end)
-- 115. Manual Buy Cursor Button
MainSection:NewButton("Buy Cursor", "Manually buy the Cursor upgrade", function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("aCursor"):FireServer()
print("Manually bought Cursor")
end)
-- 116. Manual Buy Auto Clicker Button
MainSection:NewButton("Buy Auto Clicker", "Manually buy the Auto Clicker upgrade", function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("bAutoClicker"):FireServer()
print("Manually bought Auto Clicker")
end)
-- 117. Manual Buy Mr Clicker Button
MainSection:NewButton("Buy Mr Clicker", "Manually buy the Mr Clicker upgrade", function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("cMrClicker"):FireServer()
print("Manually bought Mr Clicker")
end)
-- 118. Manual Buy Cats Farm Button
MainSection:NewButton("Buy Cats Farm", "Manually buy the Cats Farm upgrade", function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("dCatsFarm"):FireServer()
print("Manually bought Cats Farm")
end)
-- 119. Manual Buy President Clicker Button
MainSection:NewButton("Buy President Clicker", "Manually buy the President Clicker upgrade", function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("ePresidentClicker"):FireServer()
print("Manually bought President Clicker")
end)
-- 120. Manual Buy Cats Pump Button
MainSection:NewButton("Buy Cats Pump", "Manually buy the Cats Pump upgrade", function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("fCatsPump"):FireServer()
print("Manually bought Cats Pump")
end)
-- 121. Manual Buy King Clicker Button
MainSection:NewButton("Buy King Clicker", "Manually buy the King Clicker upgrade", function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("gKingClicker"):FireServer()
print("Manually bought King Clicker")
end)
-- 122. Manual Buy Cats Factory Button
MainSection:NewButton("Buy Cats Factory", "Manually buy the Cats Factory upgrade", function()
game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("hCatsFactory"):FireServer()
print("Manually bought Cats Factory")
end)



nice
@ozgurqqqppp there is auto click