
Key Required Patched

local i = 0.5 -- <<<< INTERVAL (in seconds)
local a, b, c = game:GetService("Players"), game:GetService("RunService"), game:GetService("ReplicatedStorage")
local d = a.LocalPlayer
local e = (function()
local ch = d.Character or d.CharacterAdded:Wait()
return ch:WaitForChild(string.char(80,117,110,99,104)):WaitForChild("ServerHandler"):WaitForChild(string.char(79,98,106,101,99,116,80,117,110,99,104,101,100))
end)()
local f = 10
local function g()
local h, r = {}, d.Character
if not (r and r:FindFirstChild("HumanoidRootPart")) then return h end
local s = r.HumanoidRootPart.Position
for _, j in pairs(a:GetPlayers()) do
if j ~= d then
local k = j.Character
local m = k and k:FindFirstChild("HumanoidRootPart")
if m and (m.Position - s).Magnitude <= f then
table.insert(h, j)
end
end
end
return h
end
while true do
for _, t in pairs(g()) do
local u = t.Character and t.Character:FindFirstChild("Right Leg")
if u then e:FireServer(u) end
end
task.wait(i)
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