
Keyless

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local isRunningSpeed9999 = false
local isRunningStart = false
local isRunningFling = false
local isRunningForward = false
local isRunningBackward = false
local isRunningSpawner = false
local isRunningFloating = false
local isRunningAura = false
local auraDistance = 20
local targetValues = {}
local backwardCounters = {}
local function cacheValues()
table.clear(targetValues)
if LocalPlayer then
for _, obj in pairs(LocalPlayer:GetDescendants()) do
if (obj:IsA("IntValue") or obj:IsA("NumberValue")) and (obj.Name:lower():find("capacity") or obj.Name:lower():find("max")) then
table.insert(targetValues, obj)
end
end
end
end
local heartbeatConnection
heartbeatConnection = RunService.Heartbeat:Connect(function()
local CurrentActiveCarts = Workspace:FindFirstChild("ActiveCarts")
local character = LocalPlayer.Character
local rootPart = character and character:FindFirstChild("HumanoidRootPart")
if CurrentActiveCarts then
for _, cart in pairs(CurrentActiveCarts:GetChildren()) do
local buttons = cart:FindFirstChild("Buttons")
if buttons then
local cartId = cart:GetDebugId()
local shouldFlingThisCart = isRunningFling
if isRunningAura and rootPart then
local cartModel = cart:IsA("Model") and cart or cart:FindFirstChildWhichIsA("BasePart", true)
if cartModel then
local cartPos = cart:IsA("Model") and cart:GetPivot().Position or cart.Position
if (rootPart.Position - cartPos).Magnitude <= auraDistance then
shouldFlingThisCart = true
end
end
end
if isRunningSpeed9999 then
local upButton = buttons:FindFirstChild("Up")
local clickDetectorUp = upButton and upButton:FindFirstChildOfClass("ClickDetector")
if clickDetectorUp then fireclickdetector(clickDetectorUp) end
end
if isRunningStart then
local startButton = buttons:FindFirstChild("Start")
local clickDetectorStart = startButton and startButton:FindFirstChildOfClass("ClickDetector")
if clickDetectorStart then fireclickdetector(clickDetectorStart) end
end
if shouldFlingThisCart then
local upButton = buttons:FindFirstChild("Up")
local clickDetectorUp = upButton and upButton:FindFirstChildOfClass("ClickDetector")
if clickDetectorUp then fireclickdetector(clickDetectorUp) end
local startButton = buttons:FindFirstChild("Start")
local clickDetectorStart = startButton and startButton:FindFirstChildOfClass("ClickDetector")
if clickDetectorStart then fireclickdetector(clickDetectorStart) end
end
if isRunningForward then
local startButton = buttons:FindFirstChild("Start")
local clickDetectorStart = startButton and startButton:FindFirstChildOfClass("ClickDetector")
if clickDetectorStart then fireclickdetector(clickDetectorStart) end
end
if isRunningBackward then
if not backwardCounters[cartId] then backwardCounters[cartId] = 0 end
if backwardCounters[cartId] < 10 then
local downButton = buttons:FindFirstChild("Down")
local clickDetectorDown = downButton and downButton:FindFirstChildOfClass("ClickDetector")
if clickDetectorDown then
fireclickdetector(clickDetectorDown)
backwardCounters[cartId] = backwardCounters[cartId] + 1
end
end
local startButton = buttons:FindFirstChild("Start")
local clickDetectorStart = startButton and startButton:FindFirstChildOfClass("ClickDetector")
if clickDetectorStart then fireclickdetector(clickDetectorStart) end
end
end
end
end
if isRunningSpawner then
local foundSpawners = {}
for _, object in pairs(Workspace:GetChildren()) do
if object.Name == "Cart Spawner" then table.insert(foundSpawners, object) end
end
for i = 2, #foundSpawners do
local spawner = foundSpawners[i]
local clickDetector = spawner:FindFirstChildOfClass("ClickDetector") or spawner:FindFirstChildWhichIsA("ClickDetector", true)
if clickDetector then fireclickdetector(clickDetector) end
end
end
if isRunningFloating then
pcall(function()
local targetPart = Workspace.EndArea.Paths.Blue.Detector
if targetPart and LocalPlayer and LocalPlayer.Character then
local characterRoot = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if characterRoot then
firetouchinterest(characterRoot, targetPart, 0)
firetouchinterest(characterRoot, targetPart, 1)
end
end
end)
end
if isRunningSpeed9999 or isRunningStart or isRunningFling or isRunningForward or isRunningBackward or isRunningSpawner or isRunningFloating or isRunningAura then
for i = 1, #targetValues do targetValues[i].Value = 9999 end
end
end)
local Window = Rayfield:CreateWindow({
Name = "TAREKSCRIPTER",
LoadingTitle = "TAREKSCRIPTER Hub",
LoadingSubtitle = "by TAREK",
ConfigurationSaving = {
Enabled = false,
FolderName = nil,
FileName = "MatrixDrive"
},
Discord = {
Enabled = false,
Invite = "noinvitelink",
RememberJoins = true
},
KeySystem = false
})
local MainTab = Window:CreateTab("الميزات الرئيسية", 4483345998)
local WinnerTab = Window:CreateTab("عرضك كفائز", 4483345998)
MainTab:CreateToggle({
Name = "سرعة العربات 9999",
CurrentValue = isRunningSpeed9999,
Flag = "SpeedToggle",
Callback = function(Value)
isRunningSpeed9999 = Value
if isRunningSpeed9999 then cacheValues() end
end,
})
MainTab:CreateToggle({
Name = "تشغيل العربات",
CurrentValue = isRunningStart,
Flag = "StartToggle",
Callback = function(Value)
isRunningStart = Value
if isRunningStart then cacheValues() end
end,
})
MainTab:CreateToggle({
Name = "قذف العربات",
CurrentValue = isRunningFling,
Flag = "FlingToggle",
Callback = function(Value)
isRunningFling = Value
if isRunningFling then cacheValues() end
end,
})
MainTab:CreateToggle({
Name = "هالة قذف العربات",
CurrentValue = isRunningAura,
Flag = "AuraToggle",
Callback = function(Value)
isRunningAura = Value
if isRunningAura then cacheValues() end
end,
})
MainTab:CreateInput({
Name = "مدى الهالة (بلوكات)",
PlaceholderText = "20",
RemoveTextAfterFocusLost = false,
Callback = function(Text)
local num = tonumber(Text)
if num then auraDistance = num end
end,
})
MainTab:CreateToggle({
Name = "تفعيل للأمام",
CurrentValue = isRunningForward,
Flag = "ForwardToggle",
Callback = function(Value)
isRunningForward = Value
if isRunningForward then cacheValues() end
end,
})
MainTab:CreateToggle({
Name = "تفعيل للوراء",
CurrentValue = isRunningBackward,
Flag = "BackwardToggle",
Callback = function(Value)
isRunningBackward = Value
if isRunningBackward then
table.clear(backwardCounters)
cacheValues()
end
end,
})
MainTab:CreateToggle({
Name = "رسبونر العربات",
CurrentValue = isRunningSpawner,
Flag = "SpawnerToggle",
Callback = function(Value)
isRunningSpawner = Value
if isRunningSpawner then cacheValues() end
end,
})
MainTab:CreateToggle({
Name = "الأرض العائمة FE",
CurrentValue = isRunningFloating,
Flag = "FloatingToggle",
Callback = function(Value)
isRunningFloating = Value
if isRunningFloating then cacheValues() end
end,
})
MainTab:CreateButton({
Name = "إغلاق السكربت",
Callback = function()
isRunningSpeed9999 = false
isRunningStart = false
isRunningFling = false
isRunningForward = false
isRunningBackward = false
isRunningSpawner = false
isRunningFloating = false
isRunningAura = false
table.clear(backwardCounters)
if heartbeatConnection then heartbeatConnection:Disconnect() end
Rayfield:Destroy()
end,
})
WinnerTab:CreateButton({
Name = "فوز الآن",
Callback = function()
pcall(function()
local targetDetector = Workspace:FindFirstChild("WinnerDetector")
if targetDetector and LocalPlayer and LocalPlayer.Character then
local characterRoot = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if characterRoot then
firetouchinterest(characterRoot, targetDetector, 0)
firetouchinterest(characterRoot, targetDetector, 1)
end
end
end)
end,
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