
Key Required

-- @build-failed
-- crash server
local getservice, waitforchild = game.GetService, game.WaitForChild
local runservice = getservice(game, "RunService")
local replicatedstorage = getservice(game, "ReplicatedStorage")
local SpawnCarEvent = waitforchild(replicatedstorage, "SpawnCar")
for i = 1, 30 do
runservice.Heartbeat:Connect(function()
SpawnCarEvent:FireServer("Audi S3 2015")
end)
endNo comments yet for this script.

