
Key Required
autofarm
Lua Script•71 lines (1684 chars)
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("TITLE", "DarkTheme")
local Tab = Window:NewTab("Autofarm")
local Section = Tab:NewSection("atfrm")
Section:NewToggle("Inf Coins", "ToggleInfo", function(state)
if state then
_G.loop = true
while _G.loop == true do wait()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Modules = ReplicatedStorage:FindFirstChild("Modules")
local Network = require(Modules.Network_Module)
local CandyToSell = 50000000000
function SellCandy()
for index = 1, 100 do
wait()
Network:FireServer("SellCandy", CandyToSell)
end
end
local success, result = pcall(function()
return SellCandy()
end)
if (success) and (result) then
return (result)
end
end
else
_G.loop = false
while _G.loop == true do wait()
print("Toggle Off")
end
end
end)
Section:NewToggle("Inf Rebirth Tokens", "ToggleInfo", function(state)
if state then
_G.loop = true
while _G.loop == true do wait()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Modules = ReplicatedStorage:FindFirstChild("Modules")
local Network = require(Modules.Network_Module)
local CandyToSell = 50000000000
function Rebirth()
for index = 1, 100 do
wait()
Network:FireServer("Rebirth", CandyToSell)
end
end
local success, result = pcall(function()
return Rebirth()
end)
if (success) and (result) then
return (result)
end
end
else
_G.loop = false
while _G.loop == true do wait()
print("Toggle Off")
end
end
end)Features & Information
yes
Community Comments (0)
No comments yet for this script.
