
Keyless

local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
-- credit: fbloodieCrypt
while true do
local tpBig = Workspace.Map.CoinGivers:GetChildren()
for i = 1, #tpBig do
if tpBig[i] then
character:SetPrimaryPartCFrame(tpBig[i].CFrame)
wait(0.5) -- set big coin interval(if you have potato device this will be helpful)
end
end
local tpSmall = Workspace.Map.Coins:GetChildren()
for i = 1, #tpSmall do
if tpSmall[i] then
character:SetPrimaryPartCFrame(tpSmall[i].CFrame)
wait(0.5) -- set small coin interval(if you have potato device this will be helpful)
end
end
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