Roblox FE kill all
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Roblox FE kill all

CHAOS Remasteredweenachuangkudweenachuangkud 9.5K views 132 executesUpdated Jun 23, 2024
5.0/ 5(3 votes)
30100% Positive
Lua Script•95 lines (2891 chars)
-- Please credit the owner of this script "Mawin_CK"
-- Owner of this GUI "Orion"
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
local Window = OrionLib:MakeWindow({Name = "Cacophony GUI Kill all v1", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})

--[[
Name = <string> - The name of the UI.
HidePremium = <bool> - Whether or not the user details shows Premium status or not.
SaveConfig = <bool> - Toggles the config saving in the UI.
ConfigFolder = <string> - The name of the folder where the configs are saved.
IntroEnabled = <bool> - Whether or not to show the intro animation.
IntroText = <string> - Text to show in the intro animation.
IntroIcon = <string> - URL to the image you want to use in the intro animation.
Icon = <string> - URL to the image you want displayed on the window.
CloseCallback = <function> - Function to execute when the window is closed.
]]
local Tab = Window:MakeTab({
	Name = "Script",
	Icon = "rbxassetid://4483345998",
	PremiumOnly = false
})

--[[
Name = <string> - The name of the tab.
Icon = <string> - The icon of the tab.
PremiumOnly = <bool> - Makes the tab accessible to Sirus Premium users only.
]]
local Section = Tab:AddSection({
	Name = "Exploit"
})

--[[
Name = <string> - The name of the section.
]]
local running = false

local function killAllWithWeapon(weaponName)
    running = not running
    while running do
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()

        for i, v in ipairs(game.Players:GetPlayers()) do
            if v.Name ~= player.Name then
                local JK = v.Character and v.Character:FindFirstChild("Humanoid")
                if JK then
                    local args = {
                        [1] = JK,
                        [2] = true,
                        [3] = true
                    }

                    local weapon = game:GetService("Players").LocalPlayer.Character:FindFirstChild(weaponName)
                    if weapon then
                        weapon.Remotes.DamageRemote:FireServer(unpack(args))
                    end
                end
            end
        end
        wait(0.1)
    end
end

Tab:AddButton({
	Name = "Equip Electric Guitar to work!",
	Callback = function()
      		killAllWithWeapon("Electric Guitar")
	end    
})

Tab:AddButton({
	Name = "Equip Zweihander to kill all",
	Callback = function()
      		killAllWithWeapon("Zweihander")
	end    
})

Tab:AddButton({
	Name = "Equip Chainsaw to kill all",
	Callback = function()
      		killAllWithWeapon("Chainsaw")
	end    
})

Tab:AddButton({
	Name = "Equip Katana to kill all",
	Callback = function()
      		killAllWithWeapon("Katana")
	end    
})

--[[
Name = <string> - The name of the button.
Callback = <function> - The function of the button.
]]

Features & Information

Execute and open GUI then once you got GUI then Find any Weapon Name you like then equip the Weapon and press button that has internally Same weapon Name as That Button tell you and Now Script loop kill all work

Community Comments (1)

KuroyamiKuroyamiJun 23, 2024(edited)

Thanks man am abusing it lol and admin gotted me😂still funny af

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