
Key Required Verified

-- Z = Toggle | RightCtrl = Hide GUI
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local UserInputService = game:GetService("UserInputService")
local lp = Players.LocalPlayer
local blockAnims = {
["rbxassetid://110355011987939"] = true,
["rbxassetid://121216847022485"] = true,
["rbxassetid://139369275981139"] = true,
["rbxassetid://117042998468241"] = true,
["rbxassetid://133963973694098"] = true,
["rbxassetid://113255068724446"] = true,
["rbxassetid://74968262036854"] = true,
["rbxassetid://118907603246885"] = true,
["rbxassetid://78432063483146"] = true,
["rbxassetid://122812055447896"] = true,
["rbxassetid://78935059863801"] = true,
["rbxassetid://105374834496520"] = true,
["rbxassetid://129784271201071"] = true,
["rbxassetid://132817836308238"] = true,
["rbxassetid://111920872708571"] = true,
["rbxassetid://138720291317243"] = true,
["rbxassetid://115244153053858"] = true, -- attackcobramask/jake
["rbxassetid://117070354890871"] = true, -- lungeholdalexmask/chainsaw
["rbxassetid://106871536134254"] = true, -- attackalex/swan (running start)
}
local RANGE = 10
local enabled = false
local screenGui, statusLabel
-- GUI
local function createGUI()
screenGui = Instance.new("ScreenGui")
screenGui.Name = "DUDE_0DELAY"
screenGui.ResetOnSpawn = false
screenGui.Parent = lp:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 260, 0, 90)
frame.Position = UDim2.new(0, 15, 0, 15)
frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
frame.BorderSizePixel = 0
frame.Parent = screenGui
local corner = Instance.new("UICorner", frame)
corner.CornerRadius = UDim.new(0, 14)
local stroke = Instance.new("UIStroke", frame)
stroke.Thickness = 3
stroke.Color = Color3.fromRGB(255, 0, 255)
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1,0,0.4,0)
title.BackgroundTransparency = 1
title.Text = "DUDE 0-DELAY NUKE"
title.TextColor3 = Color3.fromRGB(255, 0, 255)
title.Font = Enum.Font.Arcade
title.TextScaled = true
title.Parent = frame
statusLabel = Instance.new("TextLabel")
statusLabel.Size = UDim2.new(1,0,0.6,0)
statusLabel.Position = UDim2.new(0,0,0.4,0)
statusLabel.BackgroundTransparency = 1
statusLabel.Text = "OFF | Z = ARMAGEDDON"
statusLabel.TextColor3 = Color3.fromRGB(255, 100, 100)
statusLabel.Font = Enum.Font.Arcade
statusLabel.TextScaled = true
statusLabel.Parent = frame
end
local function updateGUI()
if statusLabel then
statusLabel.Text = enabled and "NUKING @ 9999 TPS" or "OFF | Z = ARMAGEDDON"
statusLabel.TextColor3 = enabled and Color3.fromRGB(0, 255, 255) or Color3.fromRGB(255, 100, 100)
statusLabel.Parent.BackgroundColor3 = enabled and Color3.fromRGB(0, 20, 40) or Color3.fromRGB(40, 0, 0)
end
end
local function isBlockingInRange()
local myChar = lp.Character
if not myChar or not myChar:FindFirstChild("HumanoidRootPart") then return false end
local myPos = myChar.HumanoidRootPart.Position
for _, plr in Players:GetPlayers() do
if plr == lp then continue end
local char = plr.Character
if not char or not char:FindFirstChild("HumanoidRootPart") then continue end
if (myPos - char.HumanoidRootPart.Position).Magnitude > RANGE then continue end
local hum = char:FindFirstChildOfClass("Humanoid")
if hum then
for _, track in hum:GetPlayingAnimationTracks() do
if blockAnims[track.Animation.AnimationId] then
return true
end
end
end
end
return false
end
local spamActive = false
RunService.Heartbeat:Connect(function()
if not enabled then
if spamActive then
spamActive = false
VirtualInputManager:SendMouseButtonEvent(0, 0, 1, false, game, 0)
end
return
end
if isBlockingInRange() then
spamActive = true
VirtualInputManager:SendMouseButtonEvent(0, 0, 1, true, game, 0)
VirtualInputManager:SendMouseButtonEvent(0, 0, 1, false, game, 0)
VirtualInputManager:SendMouseButtonEvent(0, 0, 1, true, game, 0)
VirtualInputManager:SendMouseButtonEvent(0, 0, 1, false, game, 0)
else
if spamActive then
spamActive = false
VirtualInputManager:SendMouseButtonEvent(0, 0, 1, false, game, 0)
end
end
end)
-- Toggle
UserInputService.InputBegan:Connect(function(i, gp)
if gp then return end
if i.KeyCode == Enum.KeyCode.Z then
enabled = not enabled
updateGUI()
print(enabled and "on" or "off")
elseif i.KeyCode == Enum.KeyCode.RightControl then
screenGui.Enabled = not screenGui.Enabled
end
end)
createGUI()
updateGUI()
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