
Keyless

local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/TwiRwal/TwiWare/main/uilib.lua"))()
local Window = Library.CreateLib("SantoxHub", "Midnight")
local Tab = Window:NewTab("Tap")
local Section = Tab:NewSection("Steve Skill")
Section:NewButton("TNT", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Steve.Remotes.TNT:FireServer(unpack(args))
end)
Section:NewButton("Bow", "ButtonInfo", function()
local args = {
[1] = 0.23651869199966313
}
game:GetService("ReplicatedStorage").Characters.Steve.Remotes.BowShoot:FireServer(unpack(args))
end)
Section:NewButton("Bow Fire", "ButtonInfo", function()
local args = {
[1] = 23.571313560001727
}
game:GetService("ReplicatedStorage").Characters.Steve.Remotes.BowShoot:FireServer(unpack(args))
end)
Section:NewButton("Mine", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Steve.Remotes.Mine:FireServer()
end)
Section:NewButton("Flint n' Steel", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Steve.Remotes.FireCounter:FireServer(unpack(args))
end)
Section:NewButton("Block Place", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Steve.Remotes.BlockPlace:FireServer(unpack(args))
end)
local Section = Tab:NewSection("Anakin Skill")
Section:NewButton("Dropkick", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Anakin.Remotes.DropKickRem:FireServer()
end)
Section:NewButton("Precise Strike", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Anakin.Remotes.ChargeStart:FireServer(unpack(args))
end)
Section:NewButton("Precise Strike Release", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Anakin.Remotes.SlashRelease:FireServer(unpack(args))
end)
Section:NewButton("Force Push", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Anakin.Remotes.ForcePush:FireServer()
end)
Section:NewButton("Force Grip Counter", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Anakin.Remotes.Counter:FireServer(unpack(args))
end)
Section:NewButton("Double Saber Finisher", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Anakin.Remotes.Finisher:FireServer()
end)
Section:NewButton("Sith Rage", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Anakin.Remotes.Rage:FireServer()
end)
Section:NewButton("Retribution", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Anakin.Remotes.ForceHold:FireServer()
end)
local Section = Tab:NewSection("Dexter Skill")
Section:NewButton("Liver Blows", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Dexter.Remotes.LiverBlows:FireServer()
end)
Section:NewButton("Harpoon Pierce", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Dexter.Remotes.Harpoon:FireServer()
end)
Section:NewButton("Lab Geek Counter", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Dexter.Remotes.Counter:FireServer()
end)
Section:NewButton("Garrote Hold", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Dexter.Remotes.Garrote:FireServer()
end)
Section:NewButton("The Needle", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Dexter.Remotes.M99:FireServer()
end)
Section:NewButton("The Ritual Finisher", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Dexter.Remotes.Finisher:FireServer()
end)
local Section = Tab:NewSection("Joe Skill")
Section:NewButton("Bunny Slam", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Joe.Remotes.BugsSlam:FireServer(unpack(args))
end)
Section:NewButton("Stranglehold", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Joe.Remotes.ChokeSlam:FireServer(unpack(args))
end)
Section:NewButton("For Her Counter", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Joe.Remotes.StabCounter:FireServer(unpack(args))
end)
Section:NewButton("The Cage", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Joe.Remotes.TheCage:FireServer()
end)
Section:NewButton("Pages Finisher", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Joe.Remotes.Finisher:FireServer()
end)
local Section = Tab:NewSection("Springbonnie Skill")
Section:NewButton("Ghost Children", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Springbonnie.Remotes.Assist:FireServer()
end)
Section:NewButton("Cupcake", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Springbonnie.Remotes.Cupcake:FireServer(unpack(args))
end)
Section:NewButton("Finisher", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Ghostface.Remotes.Finisher:FireServer()
end)
local Section = Tab:NewSection("Deep Skill")
Section:NewButton("Ambrosius Slam", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Deep.Remotes.Slam:FireServer()
end)
Section:NewButton("Wave Rider", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Deep.Remotes.Surf:FireServer()
end)
Section:NewButton("Sea Brawn Combo Counter", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Deep.Remotes.Counter:FireServer()
end)
Section:NewButton("Shark Swarm", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Deep.Remotes.SharkPool:FireServer()
end)
Section:NewButton("Deep Thoughts", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Deep.Remotes.DeepThoughts:FireServer()
end)
Section:NewButton("Deep Descent Finisher", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Deep.Remotes.Finisher:FireServer()
end)
local Section = Tab:NewSection("Luffy Skill")
Section:NewButton("Pistol", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Luffy.Remotes.Pistol:FireServer(unpack(args))
end)
Section:NewButton("Gatling", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Luffy.Remotes.Gatling:FireServer(unpack(args))
end)
Section:NewButton("Bell", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Luffy.Remotes.Bell:FireServer()
end)
Section:NewButton("Balloon", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Luffy.Remotes.Balloon:FireServer(unpack(args))
end)
Section:NewButton("Rocket Finisher", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Luffy.Remotes.Finisher:FireServer(unpack(args))
end)
local Section = Tab:NewSection("A Train Skill")
Section:NewButton("GutPunch", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters:FindFirstChild("A-Train").Remotes.BellyPunch:FireServer()
end)
Section:NewButton("Hide n' Seek", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters:FindFirstChild("A-Train").Remotes.BehindYou:FireServer()
end)
Section:NewButton("Barrage", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters:FindFirstChild("A-Train").Remotes.Hammer:FireServer(unpack(args))
end)
Section:NewButton("Grab", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters:FindFirstChild("A-Train").Remotes.Grab:FireServer()
end)
Section:NewButton("Compound V", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("Players").LocalPlayer.Character:FindFirstChild("A-train").Inject:FireServer(unpack(args))
end)
Section:NewButton("Bloody Finisher", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters:FindFirstChild("A-Train").Remotes.Finisher:FireServer()
end)
local Section = Tab:NewSection("Homelander Skill")
Section:NewButton("Heat Vision", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Homelander.Remotes.LaserEyes:FireServer()
end)
Section:NewButton("Fearsomes Clap", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Homelander.Remotes.EarClap:FireServer()
end)
Section:NewButton("Throw Up Down", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.Homelander.Remotes.ThrowDown:FireServer(unpack(args))
end)
Section:NewButton("Milk", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("Players").LocalPlayer.Character.Homelander.Milk:FireServer(unpack(args))
end)
Section:NewButton("Betrayal Finisher", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Homelander.Remotes.Finisher:FireServer()
end)
local Section = Tab:NewSection("Star Light Skill")
Section:NewButton("Blinding", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.StarLight.Remotes.CloseBlast:FireServer(unpack(args))
end)
Section:NewButton("Ranged Blast", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.StarLight.Remotes.RangeBlasts:FireServer(unpack(args))
end)
Section:NewButton("Baby killer", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.StarLight.Remotes.Counter:FireServer(unpack(args))
end)
Section:NewButton("Absorb Smash", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.StarLight.Remotes.GroundBlast:FireServer(unpack(args))
end)
Section:NewButton("Sparks Finisher", "ButtonInfo", function()
local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("ReplicatedStorage").Characters.StarLight.Remotes.Finisher:FireServer(unpack(args))
end)
local Section = Tab:NewSection("Ghostface skill")
Section:NewButton("Stab", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Ghostface.Remotes.CounterStab:FireServer()
end)
Section:NewButton("Finisher", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Ghostface.Remotes.Finisher:FireServer()
end)
Section:NewButton("Distraction Call", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Ghostface.Remotes.Call:FireServer()
end)
local Section = Tab:NewSection("Michael Myers skill")
Section:NewButton("Blinded Fury Counter", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Myers.Remotes.Counter:FireServer()
end)
Section:NewButton("Choke Throw", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Myers.Remotes.ChokeThrow:FireServer()
end)
local Section = Tab:NewSection("Peacemaker Skill")
Section:NewButton("Eagly", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Peacemaker.Remotes.Eagly:FireServer()
end)
Section:NewButton("Sonic Counter", "ButtonInfo", function()
game:GetService("ReplicatedStorage").Characters.Peacemaker.Remotes.SonicBoom:FireServer()
end)
ill try to use some scripts to get access to char skills so I can add more