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inf crates

[CODE] Build and Sail🔨⛵hacker999hacker999 3.9K views 23 executesUpdated Apr 8, 2022
5.0/ 5(3 votes)
30100% Positive
Lua Script•38 lines (1068 chars)
--FIRST EXECUTE THIS: 
local amount = -(0/0)/math.huge

game:GetService("Players").LocalPlayer.Inventory:InvokeServer("BuyBox", "Crate", amount)
--then use whatever you want
-- Script generated by SimpleSpy - credits to exx#9394

local args = {
    [1] = "BuyBox",
    [2] = "Crate",
    [3] = 100 -- amount
}

game:GetService("Players").LocalPlayer.Inventory:InvokeServer(unpack(args))
----------------------------------------------------------------------
local args = {
    [1] = "BuyBox",
    [2] = "Chest",
    [3] = 100 -- amount
}

game:GetService("Players").LocalPlayer.Inventory:InvokeServer(unpack(args))
----------------------------------------------------------------------
local args = {
    [1] = "BuyBox",
    [2] = "Case",
    [3] = 100 -- amount
}

game:GetService("Players").LocalPlayer.Inventory:InvokeServer(unpack(args))
----------------------------------------------------------------------
local args = {
    [1] = "BuyBox",
    [2] = "Safe",
    [3] = 100 -- amount
}

game:GetService("Players").LocalPlayer.Inventory:InvokeServer(unpack(args))

Features & Information

inf open any crate

Community Comments (1)

TrungTrungApr 9, 2022(edited)

thanks, very op script :)

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