
Key Required VerifiedUniversal
--pretty much it, simple
local updateSprint = filtergc("function", {Name = "updateSprint"}, true)
local module = debug.getupvalue(updateSprint, 14)
local Update = module.Update
local oldUpdate
oldUpdate = hookfunction(Update, function(...)
local data = select(2, ...)
if data and rawget(data, "HasUnlimitedStamina") ~= nil then
rawset(data, "HasUnlimitedStamina", true)
end
return oldUpdate(...)
end)



theres also an in-game module to enable/disable inf stamina