
Key Required Patched

local Ray = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Replicated = game:GetService("ReplicatedStorage")
local Win = Ray:CreateWindow({
Name = "OTR Morphs Script",
LoadingTitle = "Loading the script wait lil bro",
LoadingSubtitle = "by Miyun",
ConfigurationSaving = { Enabled = false },
KeySystem = false,
Theme = "AmberGlow"
})
local function doMorph(name, remote)
local charChange = Replicated:FindFirstChild("CharChange")
if not charChange then error("no remote") end
local target = Replicated:FindFirstChild(remote)
if not target then error("no target") end
local args = { target }
charChange:FireServer(unpack(args))
end
local Tab1 = Win:CreateTab("Gamepass & Badge Morphs")
Tab1:CreateSection("Morphs that make u spend ur parents credits card or afk")
Tab1:CreateButton({
Name = "UTCLM (Upgraded Titan Clock Man)",
Callback = function() doMorph("UTCLM", "UPGRADEDTITANCLOCKDIGI") end,
})
Tab1:CreateButton({
Name = "UTDM (Upgraded Titan Drill Man)",
Callback = function() doMorph("UTDM", "UTDMDIGI") end,
})
Tab1:CreateButton({
Name = "Astro Carrier",
Callback = function() doMorph("Astro Carrier", "CARRIERDIGI") end,
})
Tab1:CreateButton({
Name = "WOD 2.0 (Watchman of doom 2.0)",
Callback = function() doMorph("WOD 2.0 (Watchman of doom 2.0)", "WOD2DIGI") end,
})
local Tab2 = Win:CreateTab("Skins Morphs")
Tab2:CreateSection("GET ADDED AFTER 1 MILLION YEARS!! (Riel)")
local Tab3 = Win:CreateTab("Admin Morphs")
Tab3:CreateSection("I guess ts admin morphs")
Tab3:CreateButton({
Name = "Sans",
Callback = function() doMorph("Sans", "Sans") end,
})
local Tab4 = Win:CreateTab("Settings")
Tab4:CreateSection("No lag")
local original = {}
Tab4:CreateToggle({
Name = "FPS Boost",
CurrentValue = false,
Flag = "boost",
Callback = function(val)
if val then
game:GetService("Lighting").GlobalShadows = false
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("Texture") or v:IsA("Decal") then
original[v] = v.Texture
v.Texture = ""
elseif v:IsA("MeshPart") then
original[v] = v.RenderFidelity
v.RenderFidelity = Enum.RenderFidelity.Performance
elseif v:IsA("SpecialMesh") then
original[v] = v.TextureId
v.TextureId = ""
elseif v:IsA("Part") or v:IsA("CornerWedgePart") then
original[v] = v.Material
v.Material = Enum.Material.SmoothPlastic
end
end
else
game:GetService("Lighting").GlobalShadows = true
for v, data in pairs(original) do
if v and v.Parent then
if v:IsA("Texture") or v:IsA("Decal") then
v.Texture = data
elseif v:IsA("MeshPart") then
v.RenderFidelity = data
elseif v:IsA("SpecialMesh") then
v.TextureId = data
elseif v:IsA("Part") then
v.Material = data
end
end
end
table.clear(original)
end
end,
})
local fogEnd, fogStart
Tab4:CreateToggle({
Name = "Clear Fog",
CurrentValue = false,
Flag = "fog",
Callback = function(val)
local l = game:GetService("Lighting")
if val then
fogEnd = l.FogEnd
fogStart = l.FogStart
l.FogEnd = 999999
l.FogStart = 999999
else
l.FogEnd = fogEnd or 1000
l.FogStart = fogStart or 0
end
end
})
Tab4:CreateSection("Danger zone")
Tab4:CreateButton({
Name = "Kill script",
Callback = function()
Ray:Destroy()
end,
})


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