
Keyless
task.wait(3) -- initial delay
if game.PlaceId == 18626211593 then
local player = game.Players.LocalPlayer
local humanoids = {}
local function applyWalkSpeed(hum)
if not hum or not hum:IsA("Humanoid") then return end
if humanoids[hum] then return end -- already applied
humanoids[hum] = true
hum.WalkSpeed = 32
-- Fallback Changed
hum.Changed:Connect(function(prop)
if prop == "WalkSpeed" and hum.WalkSpeed ~= 32 then
hum.WalkSpeed = 32
end
end)
end
-- Hook __newindex
local old
old = hookmetamethod(game, "__newindex", function(self, key, value)
if humanoids[self] and key == "WalkSpeed" then
return old(self, key, 32)
end
return old(self, key, value)
end)
-- Apply to LocalPlayer humanoid
local char = player.Character or player.CharacterAdded:Wait()
applyWalkSpeed(char:WaitForChild("Humanoid"))
player.CharacterAdded:Connect(function(newChar)
applyWalkSpeed(newChar:WaitForChild("Humanoid"))
end)
-- Detect NPCs linked to username
for _, npc in pairs(workspace:GetDescendants()) do
if npc:IsA("Humanoid") and npc.Name:match(player.Name) then
applyWalkSpeed(npc)
end
end
-- Auto-detect future NPC spawns
workspace.DescendantAdded:Connect(function(obj)
if obj:IsA("Humanoid") and obj.Name:match(player.Name) then
applyWalkSpeed(obj)
end
end)
end
Thanks i was waiting for a childhoods game i pla* this game since it was called parenthoods