
Key Required
Auto clash or qte
Lua Script•82 lines (2100 chars)
local player = game.Players.LocalPlayer
local gui = player:WaitForChild("PlayerGui")
local mechanicsFrame
for _, child in ipairs(gui:GetChildren()) do
local found = child:FindFirstChild("MechanicsFrame")
if found then
mechanicsFrame = found
break
end
end
if not mechanicsFrame then return end
local qte = mechanicsFrame:WaitForChild("QTE")
local label = qte:FindFirstChild("PC", true)
if not label then return end
local VIM = game:GetService("VirtualInputManager")
local function pressKeyOnce(key)
VIM:SendKeyEvent(true, key, false, game)
task.wait(0.05)
VIM:SendKeyEvent(false, key, false, game)
end
local function getKeyCode(text)
if type(text) ~= "string" then return nil end
text = text:gsub("%s+", "")
if text == "" then return nil end
return Enum.KeyCode[text:upper()]
end
local INITIAL_DELAY = 0.09
local SPAM_INTERVAL = 0.03
local currentSpamThread = nil
local function stopSpam()
if currentSpamThread then
task.cancel(currentSpamThread)
currentSpamThread = nil
end
end
local function startSpam(key)
stopSpam()
currentSpamThread = task.spawn(function()
if not qte.Visible then return end
task.wait(INITIAL_DELAY)
if not qte.Visible then return end
if getKeyCode(label.Text) ~= key then return end
while true do
if not qte.Visible then break end
pressKeyOnce(key)
task.wait(SPAM_INTERVAL)
if getKeyCode(label.Text) ~= key then break end
end
currentSpamThread = nil
end)
end
local function onTextChanged()
if not qte.Visible then return end
local txt = label.Text
if txt == "" then return end
local key = getKeyCode(txt)
if key then startSpam(key) end
end
label:GetPropertyChangedSignal("Text"):Connect(onTextChanged)
qte:GetPropertyChangedSignal("Visible"):Connect(function()
if qte.Visible and label.Text ~= "" then
onTextChanged()
else
stopSpam()
end
end)
task.wait(0.5)
if qte.Visible and label.Text ~= "" then
onTextChanged()
endFeatures & Information
auto clash/qte
VIM used! not supported by xeno or some bs executors
open source made by ai
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