
Key Required

local plr = game.Players.LocalPlayer
getgenv().nominigame = false
local plr = game.Players.LocalPlayer
local messages = {
"[MEMBER] Super Sigma Member",
"<IM SO KAWAII>",
plr.Name .. " is gonna be in my bed tonight.",
"I LOVE THIS SCRIPT",
"Fire Sigma Script, made me gay",
plr.Name .. " is gonna be on the Epstien list",
"Guys did you know " .. plr.Name .. "s ip is (Insert his ip frfr)",
"FUCK I RAPED MY OWN MOTHER BY ACCIDENT"
}
local function typingAnimation(obj, text, typingSpeed)
typingSpeed = typingSpeed or 0.05
obj.Text = ""
for i = 1, #text do
if not obj.Parent then break end
obj.Text = string.sub(text, 1, i)
task.wait(typingSpeed)
end
end
local function startTypingLoop(character)
if not character or not character:FindFirstChild("Head") then return end
local head = character.Head
if not head:FindFirstChild("nametag") or not head.nametag:FindFirstChild("Rank") then return end
local rankLabel = head.nametag.Rank
task.spawn(function()
local index = 1
while rankLabel and rankLabel.Parent do
typingAnimation(rankLabel, messages[index])
task.wait(1)
index = index + 1
if index > #messages then
index = 1
end
end
end)
end
if plr.Character then
startTypingLoop(plr.Character)
end
plr.CharacterAdded:Connect(function(char)
task.wait(0.1)
startTypingLoop(char)
end)
local function makeRainbow(obj, enabled)
if enabled and obj then
task.spawn(function()
while enabled and obj.Parent do
for h = 0, 1, 0.01 do
if not enabled then break end
obj.TextColor3 = Color3.fromHSV(h, 1, 1)
task.wait(0.05)
end
end
end)
end
end
if plr.Character and plr.Character:FindFirstChild("Head") then
local head = plr.Character.Head
if head:FindFirstChild("nametag") and head.nametag:FindFirstChild("Rank") then
makeRainbow(head.nametag.Rank, true)
end
end
local function handleMinigame()
local gui = plr:FindFirstChild("PlayerGui")
if gui then
local minigameGui = gui:FindFirstChild("Minigame")
if minigameGui then
local mg = minigameGui:FindFirstChild("Minigame")
if mg then
mg.Enabled = not getgenv().nominigame
end
end
end
end
task.spawn(function()
while task.wait() do
handleMinigame()
end
end)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Jump Rope Sigma Hax",
LoadingTitle = "Super Sigma",
LoadingSubtitle = "By White Cat",
ConfigurationSaving = { Enabled = false }
})
Rayfield:Notify({Title="UI Loading", Content="Please wait while the UI is being initialized...", Duration=3, Image="clock"})
task.wait(1)
Rayfield:Notify({Title="UI Loaded", Content="Jump Rope Sigma Hax is ready!", Duration=5, Image="check"})
local HaxTab = Window:CreateTab("Hax", 4483362458)
HaxTab:CreateSection("OP Stuff")
HaxTab:CreateButton({Name="No Ragdoll", Callback=function()
if workspace:FindFirstChild("RagdollPart") and workspace.RagdollPart:FindFirstChild("TouchInterest") then
workspace.RagdollPart.TouchInterest:Destroy()
end
if workspace:FindFirstChild("RagdollPart2") and workspace.RagdollPart2:FindFirstChild("TouchInterest") then
workspace.RagdollPart2.TouchInterest:Destroy()
end
end})
HaxTab:CreateToggle({Name="No Rope Collision", CurrentValue=false, Callback=function(state)
if workspace:FindFirstChild("GameRope") then
for _, v in pairs(workspace.GameRope:GetChildren()) do
if v:IsA("MeshPart") then v.CanCollide = not state end
end
end
end})
HaxTab:CreateButton({Name="Remove Middle Area Kill Part", Callback=function()
if workspace:FindFirstChild("KillPart") and workspace.KillPart:FindFirstChild("TouchInterest") then
workspace.KillPart.TouchInterest:Destroy()
end
end})
HaxTab:CreateButton({Name="Anti-Jumprope", Callback=function()
if workspace:FindFirstChild("GameRope") and workspace.GameRope:FindFirstChild("Hitbox") and workspace.GameRope.Hitbox:FindFirstChild("TouchInterest") then
workspace.GameRope.Hitbox.TouchInterest:Destroy()
end
end})
HaxTab:CreateButton({Name="Remove Barriers", Callback=function()
for _, v in pairs(workspace:GetChildren()) do
if v.ClassName=="Part" and v.Transparency==1 then v:Destroy() end
end
end})
local ToggleRemoveMinigame = HaxTab:CreateToggle({
Name="Remove Minigame",
CurrentValue=false,
Flag="RemoveMinigame",
Callback=function(state)
local gui = plr:FindFirstChild("PlayerGui")
if not gui then
ToggleRemoveMinigame:Set(false)
Rayfield:Notify({Title="Cannot Enable", Content="PlayerGui not loaded yet.", Duration=5, Image="alert-circle"})
return
end
local minigameGui = gui:FindFirstChild("Minigame")
local image = minigameGui and minigameGui:FindFirstChild("ImageLabel")
if state and image and image.Visible then
ToggleRemoveMinigame:Set(false)
Rayfield:Notify({Title="Cannot Enable", Content="The Minigame is currently visible, please re-toggle once it has ended.", Duration=5, Image="alert-circle"})
return
end
getgenv().nominigame = state
Rayfield:Notify({
Title = state and "Minigame Disabled" or "Minigame Restored",
Content = state and "Minigame UI will be hidden." or "Minigame is now enabled again.",
Duration = 5,
Image = state and "eye-off" or "check"
})
handleMinigame()
end
})
local TeleTab = Window:CreateTab("Teleports", 4483362458)
TeleTab:CreateButton({Name="Teleport to Start", Callback=function()
if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
plr.Character.HumanoidRootPart.CFrame = CFrame.new(927,153,121)
end
end})
TeleTab:CreateButton({Name="Teleport to Pit", Callback=function()
if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
plr.Character.HumanoidRootPart.CFrame = CFrame.new(930,4,72)
end
end})
TeleTab:CreateButton({Name="Teleport to End", Callback=function()
if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
plr.Character.HumanoidRootPart.CFrame = CFrame.new(934,154,34)
end
end})
local SettingsTab = Window:CreateTab("Settings", 4483362458)
SettingsTab:CreateKeybind({Name="Toggle UI", CurrentKeybind="K", HoldToInteract=false, Callback=function()
Rayfield:SetVisibility(not Rayfield:IsVisible())
end})
Please mobile lib
Okay💔
Pretty good
@yourboywhitecat thanks you