
Key Required
Kill all open source
Lua Script•157 lines (5195 chars)
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local gui = Instance.new("ScreenGui")
gui.Name = "RainbowEdgeGui"
gui.ResetOnSpawn = false
gui.Parent = PlayerGui
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 320, 0, 90)
frame.Position = UDim2.new(0.5, -160, 0.5, -45)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12)
local topBar = Instance.new("Frame", frame)
topBar.Size = UDim2.new(1, 0, 0, 35)
topBar.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
topBar.BorderSizePixel = 0
Instance.new("UICorner", topBar).CornerRadius = UDim.new(0, 12)
local function addRainbowGradient(parent)
local grad = Instance.new("UIGradient", parent)
grad.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)),
ColorSequenceKeypoint.new(0.2, Color3.fromRGB(255, 127, 0)),
ColorSequenceKeypoint.new(0.4, Color3.fromRGB(255, 255, 0)),
ColorSequenceKeypoint.new(0.6, Color3.fromRGB(0, 255, 0)),
ColorSequenceKeypoint.new(0.8, Color3.fromRGB(0, 0, 255)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(139, 0, 255)),
}
grad.Rotation = 45
local tweenService = game:GetService("TweenService")
local info = TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1, true)
tweenService:Create(grad, info, {Rotation = 405}):Play()
end
addRainbowGradient(frame)
addRainbowGradient(topBar)
local discordLabel = Instance.new("TextLabel", topBar)
discordLabel.Size = UDim2.new(0, 200, 1, 0)
discordLabel.Position = UDim2.new(0, 10, 0, 0)
discordLabel.BackgroundTransparency = 1
discordLabel.Text = "discord:1w69"
discordLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
discordLabel.Font = Enum.Font.SourceSansBold
discordLabel.TextSize = 16
discordLabel.TextXAlignment = Enum.TextXAlignment.Left
local closeBtn = Instance.new("TextButton", topBar)
closeBtn.Size = UDim2.new(0, 30, 0, 30)
closeBtn.Position = UDim2.new(1, -40, 0, 2)
closeBtn.BackgroundColor3 = Color3.fromRGB(180, 30, 30)
closeBtn.Text = "❌"
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 20
Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 12)
closeBtn.MouseButton1Click:Connect(function()
gui:Destroy()
end)
local buttonHolder = Instance.new("Frame", frame)
buttonHolder.Size = UDim2.new(1, 0, 0, 50)
buttonHolder.Position = UDim2.new(0, 0, 0, 35)
buttonHolder.BackgroundTransparency = 1
local UIList = Instance.new("UIListLayout", buttonHolder)
UIList.Padding = UDim.new(0, 10)
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIList.SortOrder = Enum.SortOrder.LayoutOrder
local function randomValue()
return math.random(1, 10000)
end
local function createButton(text)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.8, 0, 0, 40)
btn.BackgroundColor3 = Color3.fromRGB(40, 70, 120)
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Font = Enum.Font.SourceSansBold
btn.TextSize = 18
btn.Text = text
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 12)
addRainbowGradient(btn)
btn.Parent = buttonHolder
return btn
end
local btn1 = createButton("kill all")
btn1.MouseButton1Click:Connect(function()
local paths = {
"ItemModels.VipTools.GodBlaster.Activate.send",
"ItemModels.VipTools.GodBlaster.Activate.force",
"ItemModels.VipTools.GodMode.LocalScript.send",
"ItemModels.VipTools.GrappleGun.Activate.send",
"ItemModels.VipTools.GrappleGun.Activate.remove",
"ItemModels.VipTools.Jetpack.acti.send",
"ItemModels.VipTools.Jetpack.acti.rem",
"ItemModels.VipTools.JumpBoost.LocalScript.send",
"ItemModels.VipTools.SpeedBoost.LocalScript.send",
"ItemModels.VipTools.Telekenesis.Activate.send",
"ItemModels.VipTools.Telekenesis.Activate.force",
"ItemModels.VipTools.Telekenesis.Activate.coordinates",
"ItemModels.VipTools.Taser.Activate.send",
"ItemModels.VipTools.Taser.Activate.remove",
"ItemModels.VipTools.Taser.Activate.fire",
"Marketplace.DevProduct",
"Marketplace.gamepasses",
"NetworkFolder.Morph",
"NetworkFolder.GroupEvent",
"NetworkFolder.RemoteFunction",
"NetworkFolder.SendCharacter",
"NetworkFolder.RewardEvent",
"NetworkFolder.SendRewardMsg",
"NetworkFolder.KillAll",
"NetworkFolder.Jevent",
"NetworkFolder.RequestRandomGamepass",
"NetworkFolder.Loc",
"NetworkFolder.StatsUpdate",
"NetworkFolder.GetSpawnVal",
"tpToSpawn"
}
for _, path in ipairs(paths) do
local remote = ReplicatedStorage
for _, part in ipairs(path:split(".")) do
remote = remote:FindFirstChild(part)
if not remote then break end
end
if remote then
pcall(function()
if remote:IsA("RemoteEvent") then
remote:FireServer(randomValue(), randomValue())
elseif remote:IsA("RemoteFunction") then
remote:InvokeServer(randomValue(), randomValue())
end
end)
end
end
end)
LocalPlayer.CharacterAdded:Connect(function()
wait(1)
if not gui.Parent then
gui.Parent = PlayerGui
end
end)Features & Information
It comes with one button that kills everyone.
🔐License: This script is open source. You are free to modify, improve, or use it in any project without restrictions.

Nice script I'll also make Open source Script I need to wait 7 days ^^
@kylellamas723 We await your creativity🤩
Credits to chat gpt😭✌
@134532575 Prove it to me 😭✌️