
Keyless
--[[
Build A Mining Machine Script
Credit: M4k3By41W1thPr0mpt
UI Library: Rayfield
]]
-- Cleanup existing UI
if game:GetService("CoreGui"):FindFirstChild("Rayfield") then
game:GetService("CoreGui").Rayfield:Destroy()
end
-- Load Rayfield
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
-- Theme Definitions (for live switching)
local ThemeData = {
Default = {
TextColor = Color3.fromRGB(240, 240, 240),
Background = Color3.fromRGB(25, 25, 25),
Topbar = Color3.fromRGB(34, 34, 34),
Shadow = Color3.fromRGB(20, 20, 20),
NotificationBackground = Color3.fromRGB(20, 20, 20),
NotificationActionsBackground = Color3.fromRGB(230, 230, 230),
TabBackground = Color3.fromRGB(80, 80, 80),
TabStroke = Color3.fromRGB(85, 85, 85),
TabBackgroundSelected = Color3.fromRGB(210, 210, 210),
TabTextColor = Color3.fromRGB(240, 240, 240),
SelectedTabTextColor = Color3.fromRGB(50, 50, 50),
ElementBackground = Color3.fromRGB(35, 35, 35),
ElementBackgroundHover = Color3.fromRGB(40, 40, 40),
SecondaryElementBackground = Color3.fromRGB(25, 25, 25),
ElementStroke = Color3.fromRGB(50, 50, 50),
SecondaryElementStroke = Color3.fromRGB(40, 40, 40),
SliderBackground = Color3.fromRGB(43, 105, 159),
SliderProgress = Color3.fromRGB(43, 105, 159),
SliderStroke = Color3.fromRGB(48, 119, 180),
ToggleBackground = Color3.fromRGB(30, 30, 30),
ToggleEnabled = Color3.fromRGB(0, 146, 214),
ToggleDisabled = Color3.fromRGB(100, 100, 100),
ToggleEnabledStroke = Color3.fromRGB(0, 170, 255),
ToggleDisabledStroke = Color3.fromRGB(125, 125, 125),
ToggleEnabledOuterStroke = Color3.fromRGB(100, 100, 100),
ToggleDisabledOuterStroke = Color3.fromRGB(65, 65, 65),
DropdownSelected = Color3.fromRGB(40, 40, 40),
DropdownUnselected = Color3.fromRGB(30, 30, 30),
InputBackground = Color3.fromRGB(30, 30, 30),
InputStroke = Color3.fromRGB(65, 65, 65),
PlaceholderColor = Color3.fromRGB(178, 178, 178)
},
Amethyst = {
TextColor = Color3.fromRGB(240, 240, 240),
Background = Color3.fromRGB(30, 25, 35),
Topbar = Color3.fromRGB(40, 34, 48),
Shadow = Color3.fromRGB(25, 20, 30),
NotificationBackground = Color3.fromRGB(25, 20, 30),
NotificationActionsBackground = Color3.fromRGB(210, 200, 220),
TabBackground = Color3.fromRGB(90, 75, 105),
TabStroke = Color3.fromRGB(100, 85, 115),
TabBackgroundSelected = Color3.fromRGB(180, 160, 200),
TabTextColor = Color3.fromRGB(240, 240, 240),
SelectedTabTextColor = Color3.fromRGB(40, 30, 50),
ElementBackground = Color3.fromRGB(45, 38, 55),
ElementBackgroundHover = Color3.fromRGB(55, 48, 65),
SecondaryElementBackground = Color3.fromRGB(35, 28, 45),
ElementStroke = Color3.fromRGB(65, 55, 80),
SecondaryElementStroke = Color3.fromRGB(50, 42, 62),
SliderBackground = Color3.fromRGB(120, 80, 160),
SliderProgress = Color3.fromRGB(140, 100, 180),
SliderStroke = Color3.fromRGB(150, 110, 190),
ToggleBackground = Color3.fromRGB(40, 32, 50),
ToggleEnabled = Color3.fromRGB(138, 43, 226),
ToggleDisabled = Color3.fromRGB(100, 90, 110),
ToggleEnabledStroke = Color3.fromRGB(160, 80, 240),
ToggleDisabledStroke = Color3.fromRGB(120, 110, 130),
ToggleEnabledOuterStroke = Color3.fromRGB(110, 95, 125),
ToggleDisabledOuterStroke = Color3.fromRGB(70, 60, 80),
DropdownSelected = Color3.fromRGB(55, 45, 68),
DropdownUnselected = Color3.fromRGB(40, 32, 50),
InputBackground = Color3.fromRGB(40, 32, 50),
InputStroke = Color3.fromRGB(75, 65, 90),
PlaceholderColor = Color3.fromRGB(170, 160, 180)
},
Ocean = {
TextColor = Color3.fromRGB(240, 248, 255),
Background = Color3.fromRGB(15, 30, 45),
Topbar = Color3.fromRGB(20, 40, 60),
Shadow = Color3.fromRGB(10, 25, 40),
NotificationBackground = Color3.fromRGB(10, 25, 40),
NotificationActionsBackground = Color3.fromRGB(200, 220, 240),
TabBackground = Color3.fromRGB(40, 80, 120),
TabStroke = Color3.fromRGB(50, 90, 130),
TabBackgroundSelected = Color3.fromRGB(100, 180, 220),
TabTextColor = Color3.fromRGB(240, 248, 255),
SelectedTabTextColor = Color3.fromRGB(15, 30, 45),
ElementBackground = Color3.fromRGB(25, 50, 75),
ElementBackgroundHover = Color3.fromRGB(35, 60, 85),
SecondaryElementBackground = Color3.fromRGB(18, 38, 58),
ElementStroke = Color3.fromRGB(40, 70, 100),
SecondaryElementStroke = Color3.fromRGB(30, 55, 80),
SliderBackground = Color3.fromRGB(0, 120, 180),
SliderProgress = Color3.fromRGB(0, 150, 200),
SliderStroke = Color3.fromRGB(0, 170, 220),
ToggleBackground = Color3.fromRGB(20, 45, 70),
ToggleEnabled = Color3.fromRGB(0, 180, 220),
ToggleDisabled = Color3.fromRGB(60, 90, 120),
ToggleEnabledStroke = Color3.fromRGB(0, 200, 240),
ToggleDisabledStroke = Color3.fromRGB(80, 110, 140),
ToggleEnabledOuterStroke = Color3.fromRGB(50, 100, 140),
ToggleDisabledOuterStroke = Color3.fromRGB(35, 60, 85),
DropdownSelected = Color3.fromRGB(35, 65, 95),
DropdownUnselected = Color3.fromRGB(20, 45, 70),
InputBackground = Color3.fromRGB(20, 45, 70),
InputStroke = Color3.fromRGB(50, 85, 120),
PlaceholderColor = Color3.fromRGB(140, 170, 200)
},
Emerald = {
TextColor = Color3.fromRGB(240, 255, 245),
Background = Color3.fromRGB(15, 35, 25),
Topbar = Color3.fromRGB(20, 45, 32),
Shadow = Color3.fromRGB(10, 28, 18),
NotificationBackground = Color3.fromRGB(10, 28, 18),
NotificationActionsBackground = Color3.fromRGB(200, 235, 215),
TabBackground = Color3.fromRGB(40, 100, 70),
TabStroke = Color3.fromRGB(50, 115, 80),
TabBackgroundSelected = Color3.fromRGB(80, 200, 140),
TabTextColor = Color3.fromRGB(240, 255, 245),
SelectedTabTextColor = Color3.fromRGB(15, 35, 25),
ElementBackground = Color3.fromRGB(22, 55, 38),
ElementBackgroundHover = Color3.fromRGB(30, 68, 48),
SecondaryElementBackground = Color3.fromRGB(16, 42, 28),
ElementStroke = Color3.fromRGB(40, 85, 60),
SecondaryElementStroke = Color3.fromRGB(28, 62, 42),
SliderBackground = Color3.fromRGB(34, 139, 84),
SliderProgress = Color3.fromRGB(46, 170, 102),
SliderStroke = Color3.fromRGB(52, 185, 115),
ToggleBackground = Color3.fromRGB(18, 48, 32),
ToggleEnabled = Color3.fromRGB(46, 204, 113),
ToggleDisabled = Color3.fromRGB(60, 100, 78),
ToggleEnabledStroke = Color3.fromRGB(60, 220, 130),
ToggleDisabledStroke = Color3.fromRGB(80, 120, 98),
ToggleEnabledOuterStroke = Color3.fromRGB(45, 110, 75),
ToggleDisabledOuterStroke = Color3.fromRGB(32, 65, 45),
DropdownSelected = Color3.fromRGB(30, 72, 50),
DropdownUnselected = Color3.fromRGB(18, 48, 32),
InputBackground = Color3.fromRGB(18, 48, 32),
InputStroke = Color3.fromRGB(48, 95, 68),
PlaceholderColor = Color3.fromRGB(140, 190, 165)
},
Ruby = {
TextColor = Color3.fromRGB(255, 245, 245),
Background = Color3.fromRGB(40, 18, 22),
Topbar = Color3.fromRGB(55, 24, 30),
Shadow = Color3.fromRGB(32, 14, 18),
NotificationBackground = Color3.fromRGB(32, 14, 18),
NotificationActionsBackground = Color3.fromRGB(240, 210, 215),
TabBackground = Color3.fromRGB(120, 50, 60),
TabStroke = Color3.fromRGB(135, 60, 72),
TabBackgroundSelected = Color3.fromRGB(220, 120, 140),
TabTextColor = Color3.fromRGB(255, 245, 245),
SelectedTabTextColor = Color3.fromRGB(40, 18, 22),
ElementBackground = Color3.fromRGB(62, 28, 35),
ElementBackgroundHover = Color3.fromRGB(75, 38, 45),
SecondaryElementBackground = Color3.fromRGB(50, 22, 28),
ElementStroke = Color3.fromRGB(95, 45, 55),
SecondaryElementStroke = Color3.fromRGB(72, 32, 40),
SliderBackground = Color3.fromRGB(180, 60, 80),
SliderProgress = Color3.fromRGB(200, 80, 100),
SliderStroke = Color3.fromRGB(215, 95, 115),
ToggleBackground = Color3.fromRGB(55, 24, 30),
ToggleEnabled = Color3.fromRGB(220, 53, 69),
ToggleDisabled = Color3.fromRGB(110, 65, 75),
ToggleEnabledStroke = Color3.fromRGB(235, 75, 90),
ToggleDisabledStroke = Color3.fromRGB(130, 85, 95),
ToggleEnabledOuterStroke = Color3.fromRGB(125, 55, 68),
ToggleDisabledOuterStroke = Color3.fromRGB(78, 38, 48),
DropdownSelected = Color3.fromRGB(78, 38, 48),
DropdownUnselected = Color3.fromRGB(55, 24, 30),
InputBackground = Color3.fromRGB(55, 24, 30),
InputStroke = Color3.fromRGB(105, 55, 68),
PlaceholderColor = Color3.fromRGB(195, 165, 172)
},
Midnight = {
TextColor = Color3.fromRGB(230, 235, 255),
Background = Color3.fromRGB(12, 12, 25),
Topbar = Color3.fromRGB(18, 18, 38),
Shadow = Color3.fromRGB(8, 8, 18),
NotificationBackground = Color3.fromRGB(8, 8, 18),
NotificationActionsBackground = Color3.fromRGB(200, 205, 230),
TabBackground = Color3.fromRGB(45, 45, 85),
TabStroke = Color3.fromRGB(55, 55, 100),
TabBackgroundSelected = Color3.fromRGB(120, 125, 200),
TabTextColor = Color3.fromRGB(230, 235, 255),
SelectedTabTextColor = Color3.fromRGB(12, 12, 25),
ElementBackground = Color3.fromRGB(22, 22, 45),
ElementBackgroundHover = Color3.fromRGB(32, 32, 60),
SecondaryElementBackground = Color3.fromRGB(16, 16, 35),
ElementStroke = Color3.fromRGB(42, 42, 75),
SecondaryElementStroke = Color3.fromRGB(28, 28, 55),
SliderBackground = Color3.fromRGB(75, 75, 160),
SliderProgress = Color3.fromRGB(100, 100, 200),
SliderStroke = Color3.fromRGB(115, 115, 215),
ToggleBackground = Color3.fromRGB(18, 18, 38),
ToggleEnabled = Color3.fromRGB(100, 100, 230),
ToggleDisabled = Color3.fromRGB(55, 55, 95),
ToggleEnabledStroke = Color3.fromRGB(125, 125, 250),
ToggleDisabledStroke = Color3.fromRGB(75, 75, 115),
ToggleEnabledOuterStroke = Color3.fromRGB(60, 60, 110),
ToggleDisabledOuterStroke = Color3.fromRGB(35, 35, 62),
DropdownSelected = Color3.fromRGB(35, 35, 68),
DropdownUnselected = Color3.fromRGB(18, 18, 38),
InputBackground = Color3.fromRGB(18, 18, 38),
InputStroke = Color3.fromRGB(52, 52, 88),
PlaceholderColor = Color3.fromRGB(150, 155, 190)
},
Sunset = {
TextColor = Color3.fromRGB(255, 250, 240),
Background = Color3.fromRGB(45, 25, 20),
Topbar = Color3.fromRGB(60, 35, 28),
Shadow = Color3.fromRGB(35, 18, 15),
NotificationBackground = Color3.fromRGB(35, 18, 15),
NotificationActionsBackground = Color3.fromRGB(255, 230, 210),
TabBackground = Color3.fromRGB(140, 75, 50),
TabStroke = Color3.fromRGB(160, 90, 62),
TabBackgroundSelected = Color3.fromRGB(255, 165, 100),
TabTextColor = Color3.fromRGB(255, 250, 240),
SelectedTabTextColor = Color3.fromRGB(45, 25, 20),
ElementBackground = Color3.fromRGB(72, 42, 32),
ElementBackgroundHover = Color3.fromRGB(88, 52, 42),
SecondaryElementBackground = Color3.fromRGB(58, 32, 25),
ElementStroke = Color3.fromRGB(105, 62, 48),
SecondaryElementStroke = Color3.fromRGB(82, 48, 38),
SliderBackground = Color3.fromRGB(230, 120, 60),
SliderProgress = Color3.fromRGB(250, 140, 80),
SliderStroke = Color3.fromRGB(255, 155, 95),
ToggleBackground = Color3.fromRGB(60, 35, 28),
ToggleEnabled = Color3.fromRGB(255, 140, 50),
ToggleDisabled = Color3.fromRGB(120, 80, 65),
ToggleEnabledStroke = Color3.fromRGB(255, 165, 80),
ToggleDisabledStroke = Color3.fromRGB(145, 100, 85),
ToggleEnabledOuterStroke = Color3.fromRGB(145, 85, 60),
ToggleDisabledOuterStroke = Color3.fromRGB(90, 55, 45),
DropdownSelected = Color3.fromRGB(95, 58, 45),
DropdownUnselected = Color3.fromRGB(60, 35, 28),
InputBackground = Color3.fromRGB(60, 35, 28),
InputStroke = Color3.fromRGB(115, 72, 55),
PlaceholderColor = Color3.fromRGB(210, 185, 165)
}
}
-- Current Theme Variable
local CurrentTheme = "Default"
-- Live Theme Application Function
local function ApplyThemeLive(themeName)
local theme = ThemeData[themeName]
if not theme then return end
CurrentTheme = themeName
local CoreGui = game:GetService("CoreGui")
local RayfieldUI = CoreGui:FindFirstChild("Rayfield")
if not RayfieldUI then return end
-- Apply to all UI elements recursively
local function applyToDescendants(parent)
for _, child in pairs(parent:GetDescendants()) do
pcall(function()
-- Frame backgrounds
if child:IsA("Frame") then
if child.Name == "Main" or child.Name == "Background" then
child.BackgroundColor3 = theme.Background
elseif child.Name == "Topbar" then
child.BackgroundColor3 = theme.Topbar
elseif child.Name == "Shadow" then
child.BackgroundColor3 = theme.Shadow
elseif child.Name == "TabHolder" or string.find(child.Name, "Tab") then
if child.BackgroundTransparency < 1 then
child.BackgroundColor3 = theme.TabBackground
end
elseif string.find(child.Name, "Element") or string.find(child.Name, "Container") then
child.BackgroundColor3 = theme.ElementBackground
elseif string.find(child.Name, "Toggle") then
child.BackgroundColor3 = theme.ToggleBackground
elseif string.find(child.Name, "Slider") then
child.BackgroundColor3 = theme.SliderBackground
elseif string.find(child.Name, "Input") then
child.BackgroundColor3 = theme.InputBackground
elseif string.find(child.Name, "Dropdown") then
child.BackgroundColor3 = theme.DropdownUnselected
end
end
-- Text elements
if child:IsA("TextLabel") or child:IsA("TextButton") or child:IsA("TextBox") then
if child.TextColor3 ~= Color3.new(0, 0, 0) then
child.TextColor3 = theme.TextColor
end
if child:IsA("TextBox") then
child.PlaceholderColor3 = theme.PlaceholderColor
end
end
-- UIStroke elements
if child:IsA("UIStroke") then
if string.find(child.Parent.Name, "Toggle") then
child.Color = theme.ToggleDisabledStroke
elseif string.find(child.Parent.Name, "Element") then
child.Color = theme.ElementStroke
elseif string.find(child.Parent.Name, "Tab") then
child.Color = theme.TabStroke
elseif string.find(child.Parent.Name, "Input") then
child.Color = theme.InputStroke
else
child.Color = theme.SecondaryElementStroke
end
end
-- ScrollingFrames
if child:IsA("ScrollingFrame") then
child.BackgroundColor3 = theme.SecondaryElementBackground
child.ScrollBarImageColor3 = theme.ElementStroke
end
end)
end
end
applyToDescendants(RayfieldUI)
-- Notify user
Rayfield:Notify({
Title = "Theme Changed",
Content = "Applied: " .. themeName,
Duration = 2.5,
Image = 4483362458
})
end
-- Create Window
local Window = Rayfield:CreateWindow({
Name = "Build A Mining Machine",
LoadingTitle = "Mining Script",
LoadingSubtitle = "by M4k3By41W1thPr0mpt",
ConfigurationSaving = {
Enabled = true,
FolderName = nil,
FileName = "MiningConfig"
},
Discord = {
Enabled = false
},
KeySystem = false
})
-- Global Variables
_G.MineAura = false
_G.AutoCheckpoint = false
_G.AutoSell = false
-- Services
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
-- Mine Aura Function
local function MineAuraLoop()
while _G.MineAura do
task.wait()
pcall(function()
local character = LocalPlayer.Character
if not character then return end
local root = character:FindFirstChild("HumanoidRootPart")
if not root then return end
local car = workspace:FindFirstChild("Cars") and workspace.Cars:FindFirstChild(LocalPlayer.Name .. "_Car")
if not car then return end
local tools = {"Drill", "Pickaxe", "Piston", "Saw", "Shredder"}
local carTools = {}
for _, part in pairs(car:GetChildren()) do
for _, name in ipairs(tools) do
if string.find(part.Name, name) then
table.insert(carTools, part)
end
end
end
if #carTools == 0 then return end
local stoneHitbox = workspace:FindFirstChild("StoneHitbox")
if not stoneHitbox then return end
local nearbyStones = {}
for _, stone in pairs(stoneHitbox:GetDescendants()) do
if stone:IsA("BasePart") and (stone.Position - root.Position).Magnitude <= 22 then
table.insert(nearbyStones, stone)
end
end
if #nearbyStones == 0 then return end
local hits = { [1] = {} }
local index = 1
for _, stone in ipairs(nearbyStones) do
for _, tool in ipairs(carTools) do
hits[1][index] = { Stone = stone, DrillModel = tool }
index = index + 1
end
end
local oresEvent = ReplicatedStorage:FindFirstChild("Events")
if oresEvent then
local clientEvents = oresEvent:FindFirstChild("Client")
if clientEvents then
local oresFolder = clientEvents:FindFirstChild("Ores")
if oresFolder then
local hitRequest = oresFolder:FindFirstChild("HitRequest")
if hitRequest then
hitRequest:FireServer(unpack(hits))
end
end
end
end
end)
end
end
-- Auto Checkpoint Function
local function AutoCheckpointLoop()
while _G.AutoCheckpoint do
task.wait(0.5)
pcall(function()
local playerGui = LocalPlayer:FindFirstChild("PlayerGui")
if not playerGui then return end
local screenMessages = playerGui:FindFirstChild("ScreenMessages")
if not screenMessages then return end
local container = screenMessages:FindFirstChild("MessagesContainer")
if not container then return end
for _, msg in pairs(container:GetChildren()) do
if msg:IsA("TextLabel") and string.find(msg.Text, "Your machine has broken down!") then
local events = ReplicatedStorage:FindFirstChild("Events")
if events then
local client = events:FindFirstChild("Client")
if client then
local car = client:FindFirstChild("Car")
if car then
local loadCheckpoint = car:FindFirstChild("LoadCheckpoint")
if loadCheckpoint then
loadCheckpoint:FireServer()
end
end
end
end
break
end
end
end)
end
end
-- Auto Sell Function
local function AutoSellLoop()
while _G.AutoSell do
task.wait(5)
pcall(function()
local events = ReplicatedStorage:FindFirstChild("Events")
if events then
local client = events:FindFirstChild("Client")
if client then
local ores = client:FindFirstChild("Ores")
if ores then
local sellAll = ores:FindFirstChild("SellAll")
if sellAll then
sellAll:InvokeServer()
end
end
end
end
end)
end
end
-- Main Tab
local MainTab = Window:CreateTab("⚒️ Main", 4483362458)
local MainSection = MainTab:CreateSection("Mining Features")
MainTab:CreateToggle({
Name = "Mine Aura",
CurrentValue = false,
Flag = "MineAuraToggle",
Callback = function(Value)
_G.MineAura = Value
if Value then
task.spawn(MineAuraLoop)
Rayfield:Notify({
Title = "Mine Aura",
Content = "Mining aura activated!",
Duration = 3,
Image = 4483362458
})
end
end
})
MainTab:CreateToggle({
Name = "Auto Last Checkpoint",
CurrentValue = false,
Flag = "AutoCheckpointToggle",
Callback = function(Value)
_G.AutoCheckpoint = Value
if Value then
task.spawn(AutoCheckpointLoop)
Rayfield:Notify({
Title = "Auto Checkpoint",
Content = "Auto checkpoint activated!",
Duration = 3,
Image = 4483362458
})
end
end
})
MainTab:CreateToggle({
Name = "Auto Sell All",
CurrentValue = false,
Flag = "AutoSellToggle",
Callback = function(Value)
_G.AutoSell = Value
if Value then
task.spawn(AutoSellLoop)
Rayfield:Notify({
Title = "Auto Sell",
Content = "Auto sell activated! (Every 5 seconds)",
Duration = 3,
Image = 4483362458
})
end
end
})
MainTab:CreateButton({
Name = "Sell All Now",
Callback = function()
pcall(function()
local events = ReplicatedStorage:FindFirstChild("Events")
if events then
local client = events:FindFirstChild("Client")
if client then
local ores = client:FindFirstChild("Ores")
if ores then
local sellAll = ores:FindFirstChild("SellAll")
if sellAll then
sellAll:InvokeServer()
end
end
end
end
end)
Rayfield:Notify({
Title = "Sold",
Content = "All ores have been sold!",
Duration = 2.5,
Image = 4483362458
})
end
})
MainTab:CreateButton({
Name = "Load Checkpoint",
Callback = function()
pcall(function()
local events = ReplicatedStorage:FindFirstChild("Events")
if events then
local client = events:FindFirstChild("Client")
if client then
local car = client:FindFirstChild("Car")
if car then
local loadCheckpoint = car:FindFirstChild("LoadCheckpoint")
if loadCheckpoint then
loadCheckpoint:FireServer()
end
end
end
end
end)
Rayfield:Notify({
Title = "Checkpoint",
Content = "Loaded last checkpoint!",
Duration = 2.5,
Image = 4483362458
})
end
})
-- Settings Tab
local SettingsTab = Window:CreateTab("⚙️ Settings", 4483345998)
local ThemeSection = SettingsTab:CreateSection("Theme Settings")
-- Theme Names List
local ThemeNames = {"Default", "Amethyst", "Ocean", "Emerald", "Ruby", "Midnight", "Sunset"}
SettingsTab:CreateDropdown({
Name = "Select Theme",
Options = ThemeNames,
CurrentOption = {"Default"},
MultipleOptions = false,
Flag = "ThemeDropdown",
Callback = function(Option)
local selectedTheme = Option[1] or Option
ApplyThemeLive(selectedTheme)
end
})
SettingsTab:CreateButton({
Name = "Apply Theme",
Callback = function()
ApplyThemeLive(CurrentTheme)
end
})
local CreditsSection = SettingsTab:CreateSection("Credits")
SettingsTab:CreateParagraph({
Title = "Script Information",
Content = "Build A Mining Machine Script\n\nCredit: M4k3By41W1thPr0mpt\nUI Library: Rayfield\n\nTheme switcher works live without reload!"
})
SettingsTab:CreateButton({
Name = "Destroy Script",
Callback = function()
_G.MineAura = false
_G.AutoCheckpoint = false
_G.AutoSell = false
Rayfield:Destroy()
end
})
-- Initialize notification
Rayfield:Notify({
Title = "Script Loaded",
Content = "Build A Mining Machine script loaded!\nCredit: M4k3By41W1thPr0mpt",
Duration = 5,
Image = 4483362458
})
not the worst one but pretty trash script
@spartak3310 It works bro