
Key Required VerifiedUniversal

local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
gui.Name = "IzolationGUI"
gui.ResetOnSpawn = false
gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local function playSound(id)
local sound = Instance.new("Sound", gui)
sound.SoundId = "rbxassetid://"..id
sound.Volume = 0.5
sound:Play()
game.Debris:AddItem(sound, 2)
end
local Theme = {
Background = Color3.fromRGB(15, 15, 20),
Secondary = Color3.fromRGB(25, 25, 30),
Accent = Color3.fromRGB(0, 180, 150),
Text = Color3.fromRGB(240, 240, 240),
ToggleOff = Color3.fromRGB(70, 70, 80),
ToggleOn = Color3.fromRGB(0, 150, 120),
Shadow = Color3.fromRGB(0, 0, 0, 0.5),
ButtonColor = Color3.fromRGB(50, 50, 50)
}
local function applyCorner(instance, radius)
local corner = Instance.new("UICorner", instance)
corner.CornerRadius = UDim.new(0, radius)
return corner
end
local function applyShadow(instance)
local shadow = Instance.new("UIStroke", instance)
shadow.Color = Theme.Shadow
shadow.Thickness = 2
shadow.Transparency = 0.7
return shadow
end
local toggleButton = Instance.new("TextButton", gui)
toggleButton.Size = UDim2.new(0, 60, 0, 60)
toggleButton.Position = UDim2.new(0, 20, 0.5, -30)
toggleButton.BackgroundColor3 = Theme.ButtonColor
toggleButton.Text = "IZ"
toggleButton.Font = Enum.Font.GothamBlack
toggleButton.TextColor3 = Theme.Text
toggleButton.TextSize = 24
toggleButton.Active = true
toggleButton.Draggable = true
applyCorner(toggleButton, 12)
applyShadow(toggleButton)
toggleButton.MouseEnter:Connect(function()
TweenService:Create(toggleButton, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(70, 70, 70)}):Play()
end)
toggleButton.MouseLeave:Connect(function()
TweenService:Create(toggleButton, TweenInfo.new(0.2), {BackgroundColor3 = Theme.ButtonColor}):Play()
end)
local mainFrame = Instance.new("Frame", gui)
mainFrame.Size = UDim2.new(0, 450, 0, 400)
mainFrame.Position = UDim2.new(0.5, -225, 0.5, -200)
mainFrame.BackgroundColor3 = Theme.Background
mainFrame.Visible = false
mainFrame.ZIndex = 2
local mainCorner = applyCorner(mainFrame, 14)
applyShadow(mainFrame)
local title = Instance.new("TextLabel", mainFrame)
title.Text = "IZOLATION"
title.Size = UDim2.new(1, 0, 0, 40)
title.Position = UDim2.new(0, 0, 0, 10)
title.BackgroundTransparency = 1
title.Font = Enum.Font.GothamBlack
title.TextColor3 = Theme.Accent
title.TextSize = 28
title.TextStrokeTransparency = 0.8
local divider = Instance.new("Frame", mainFrame)
divider.Size = UDim2.new(0.9, 0, 0, 2)
divider.Position = UDim2.new(0.05, 0, 0, 50)
divider.BackgroundColor3 = Theme.Accent
divider.BorderSizePixel = 0
local tabsFrame = Instance.new("Frame", mainFrame)
tabsFrame.Size = UDim2.new(1, -20, 0, 40)
tabsFrame.Position = UDim2.new(0, 10, 0, 60)
tabsFrame.BackgroundTransparency = 1
local function createTab(name)
local tab = Instance.new("TextButton", tabsFrame)
tab.Text = name
tab.Size = UDim2.new(0.3, 0, 1, 0)
tab.Position = UDim2.new(0.35*(#tabsFrame:GetChildren()-1), 0, 0, 0)
tab.BackgroundColor3 = Theme.Secondary
tab.Font = Enum.Font.GothamMedium
tab.TextColor3 = Theme.Text
tab.TextSize = 16
applyCorner(tab, 8)
tab.MouseEnter:Connect(function()
if not tab:FindFirstChild("Highlight") then
TweenService:Create(tab, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(35, 35, 40)}):Play()
end
end)
tab.MouseLeave:Connect(function()
if not tab:FindFirstChild("Highlight") then
TweenService:Create(tab, TweenInfo.new(0.2), {BackgroundColor3 = Theme.Secondary}):Play()
end
end)
return tab
end
local function createPage(parent)
local page = Instance.new("ScrollingFrame", parent)
page.Size = UDim2.new(1, -20, 1, -110)
page.Position = UDim2.new(0, 10, 0, 110)
page.BackgroundTransparency = 1
page.ScrollBarThickness = 6
page.ScrollBarImageColor3 = Theme.Accent
page.CanvasSize = UDim2.new(0, 0, 0, 0)
page.AutomaticCanvasSize = Enum.AutomaticSize.Y
return page
end
local tabLocal = createTab("LOCAL")
local pageLocal = createPage(mainFrame)
pageLocal.Visible = true
local function highlightTab(activeTab)
for _, tab in ipairs(tabsFrame:GetChildren()) do
if tab:IsA("TextButton") then
if tab == activeTab then
tab.BackgroundColor3 = Theme.Accent
local highlight = Instance.new("Frame", tab)
highlight.Name = "Highlight"
highlight.Size = UDim2.new(1, 0, 0, 3)
highlight.Position = UDim2.new(0, 0, 1, -3)
highlight.BackgroundColor3 = Theme.Text
highlight.BorderSizePixel = 0
applyCorner(highlight, 2)
else
if tab:FindFirstChild("Highlight") then
tab:FindFirstChild("Highlight"):Destroy()
end
tab.BackgroundColor3 = Theme.Secondary
end
end
end
end
highlightTab(tabLocal)
local toggles = {}
local function createSlider(name, parent, posY, min, max, default, callback)
local container = Instance.new("Frame", parent)
container.Size = UDim2.new(1, -20, 0, 60)
container.Position = UDim2.new(0, 10, 0, posY)
container.BackgroundTransparency = 1
local label = Instance.new("TextLabel", container)
label.Text = name
label.Size = UDim2.new(1, 0, 0, 20)
label.Position = UDim2.new(0, 0, 0, 0)
label.BackgroundTransparency = 1
label.Font = Enum.Font.GothamMedium
label.TextColor3 = Theme.Text
label.TextSize = 16
label.TextXAlignment = Enum.TextXAlignment.Left
local sliderBack = Instance.new("Frame", container)
sliderBack.Size = UDim2.new(1, 0, 0, 20)
sliderBack.Position = UDim2.new(0, 0, 0, 25)
sliderBack.BackgroundColor3 = Theme.Secondary
applyCorner(sliderBack, 10)
local sliderFill = Instance.new("Frame", sliderBack)
sliderFill.Size = UDim2.new((default-min)/(max-min), 0, 1, 0)
sliderFill.BackgroundColor3 = Theme.Accent
applyCorner(sliderFill, 10)
local valueLabel = Instance.new("TextLabel", container)
valueLabel.Text = tostring(default)
valueLabel.Size = UDim2.new(0, 50, 0, 20)
valueLabel.Position = UDim2.new(1, -50, 0, 25)
valueLabel.BackgroundTransparency = 1
valueLabel.Font = Enum.Font.GothamMedium
valueLabel.TextColor3 = Theme.Text
valueLabel.TextSize = 16
local dragging = false
local function updateSlider(input)
local x = (input.Position.X - sliderBack.AbsolutePosition.X)/sliderBack.AbsoluteSize.X
x = math.clamp(x, 0, 1)
local value = math.floor(min + (max-min)*x)
sliderFill.Size = UDim2.new(x, 0, 1, 0)
valueLabel.Text = tostring(value)
if callback then callback(value) end
end
sliderBack.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
updateSlider(input)
end
end)
sliderBack.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
updateSlider(input)
end
end)
return {
Set = function(value)
local x = (value-min)/(max-min)
sliderFill.Size = UDim2.new(x, 0, 1, 0)
valueLabel.Text = tostring(value)
end
}
end
local function createToggle(name, parent, posY, callback)
local container = Instance.new("Frame", parent)
container.Size = UDim2.new(1, -20, 0, 40)
container.Position = UDim2.new(0, 10, 0, posY)
container.BackgroundColor3 = Theme.Secondary
container.BackgroundTransparency = 0.5
applyCorner(container, 8)
local label = Instance.new("TextLabel", container)
label.Text = name
label.Size = UDim2.new(0.7, 0, 1, 0)
label.Position = UDim2.new(0, 10, 0, 0)
label.BackgroundTransparency = 1
label.Font = Enum.Font.GothamMedium
label.TextColor3 = Theme.Text
label.TextSize = 16
label.TextXAlignment = Enum.TextXAlignment.Left
local toggle = Instance.new("Frame", container)
toggle.Size = UDim2.new(0, 50, 0, 25)
toggle.Position = UDim2.new(1, -60, 0.5, -12)
toggle.BackgroundColor3 = Theme.ToggleOff
applyCorner(toggle, 12)
local toggleDot = Instance.new("Frame", toggle)
toggleDot.Size = UDim2.new(0, 21, 0, 21)
toggleDot.Position = UDim2.new(0, 2, 0.5, -10)
toggleDot.BackgroundColor3 = Theme.Text
toggleDot.ZIndex = 2
applyCorner(toggleDot, 12)
local active = false
local function updateToggle()
if active then
TweenService:Create(toggle, TweenInfo.new(0.2), {BackgroundColor3 = Theme.ToggleOn}):Play()
TweenService:Create(toggleDot, TweenInfo.new(0.2), {Position = UDim2.new(1, -23, 0.5, -10)}):Play()
else
TweenService:Create(toggle, TweenInfo.new(0.2), {BackgroundColor3 = Theme.ToggleOff}):Play()
TweenService:Create(toggleDot, TweenInfo.new(0.2), {Position = UDim2.new(0, 2, 0.5, -10)}):Play()
end
end
container.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
playSound("17779566040")
active = not active
updateToggle()
if callback then callback(active) end
end
end)
container.MouseEnter:Connect(function()
TweenService:Create(container, TweenInfo.new(0.2), {BackgroundTransparency = 0.3}):Play()
end)
container.MouseLeave:Connect(function()
TweenService:Create(container, TweenInfo.new(0.2), {BackgroundTransparency = 0.5}):Play()
end)
return {
Set = function(value)
active = value
updateToggle()
end
}
end
local walkSpeed = 16
local jumpPower = 50
local walkSpeedSlider = createSlider("WALK SPEED", pageLocal, 0, 16, 200, 16, function(value)
walkSpeed = value
local char = player.Character
if char and char:FindFirstChildOfClass("Humanoid") then
char:FindFirstChildOfClass("Humanoid").WalkSpeed = value
end
end)
local jumpPowerSlider = createSlider("JUMP POWER", pageLocal, 60, 50, 200, 50, function(value)
jumpPower = value
local char = player.Character
if char and char:FindFirstChildOfClass("Humanoid") then
char:FindFirstChildOfClass("Humanoid").JumpPower = value
end
end)
player.CharacterAdded:Connect(function(char)
char:WaitForChild("Humanoid")
char.Humanoid.WalkSpeed = walkSpeed
char.Humanoid.JumpPower = jumpPower
end)
local autoFarmToggle = createToggle("AUTO FARM", pageLocal, 120, function(enabled)
if toggles.autofarm then toggles.autofarm:Disconnect() end
if toggles.charcon then toggles.charcon:Disconnect() end
local targetPos = Vector3.new(-26.2, 31.4, 21.8)
local flying = false
local function startFarm()
if not enabled then return end
local char = player.Character
if char and char:FindFirstChild("HumanoidRootPart") and char:FindFirstChild("Humanoid") then
local hrp = char.HumanoidRootPart
local hum = char.Humanoid
hrp.Anchored = true
hrp.CFrame = CFrame.new(targetPos + Vector3.new(0, 1, 0))
task.wait(0.5)
hum.PlatformStand = true
hrp.Anchored = false
flying = true
local startTime = tick()
toggles.autofarm = RunService.Heartbeat:Connect(function()
if not enabled or not flying then return end
if hrp and tick() - startTime < 13 then
hrp.Velocity = -hrp.CFrame.LookVector * 500
hrp.RotVelocity = Vector3.zero
end
end)
task.delay(13, function()
if hum then hum.PlatformStand = false end
flying = false
end)
end
end
toggles.charcon = player.CharacterAdded:Connect(function()
task.wait(1)
startFarm()
end)
if enabled then
startFarm()
end
end)
toggleButton.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
mainFrame.Visible = not mainFrame.Visible
playSound("8816939097")
if mainFrame.Visible then
mainFrame.Size = UDim2.new(0, 0, 0, 0)
mainFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
TweenService:Create(mainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Back), {
Size = UDim2.new(0, 450, 0, 400),
Position = UDim2.new(0.5, -225, 0.5, -200)
}):Play()
else
TweenService:Create(mainFrame, TweenInfo.new(0.2), {
Size = UDim2.new(0, 0, 0, 0),
Position = UDim2.new(0.5, 0, 0.5, 0)
}):Play()
end
end
end)
tabLocal.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
pageLocal.Visible = true
highlightTab(tabLocal)
playSound("9080070218")
end
end)
gui.Destroying:Connect(function()
if toggles.autofarm then toggles.autofarm:Disconnect() end
if toggles.charcon then toggles.charcon:Disconnect() end
end)



absolute trash once you hit something your just gonna bounce everywhere
I am sorry this is my first script and this is a first version
Good, needs some work tho!