
Key Required VerifiedUniversal

local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/jensonhirst/Orion/main/source')))()
function autofarmstart()
local tweenService = game:GetService("TweenService")
local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear)
local tweenInfoE = TweenInfo.new(2, Enum.EasingStyle.Linear)
local AutofarmInfoS = TweenInfo.new(24, Enum.EasingStyle.Linear)
local hrp = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local Tween = tweenService:Create(hrp, tweenInfo, {CFrame = CFrame.new(-53.3258858, 61.0841904, -168.990448)})
Tween:Play()
Tween.Completed:Wait()
local TweenS = tweenService:Create(hrp, AutofarmInfoS, {CFrame = CFrame.new(-60.1640434, 45.5146027, 8749.81738)})
TweenS:Play()
TweenS.Completed:Wait()
local TweenE = tweenService:Create(hrp, tweenInfoE, {CFrame = CFrame.new(-54.7364044, -352.343506, 9499.69141)}) -- Hauteur ajustée
TweenE:Play()
wait(2)
hrp.Anchored = true
spawn(function()
local startTime = tick() -- Enregistre le temps de début
while game.Players.LocalPlayer.Character do
wait()
-- Positionne le joueur juste au-dessus du trésor
hrp.CFrame = CFrame.new(-54.7364044, -351.343506, 9499.69141) -- 1m au-dessus
firetouchinterest(hrp, game:GetService("Workspace").BoatStages.NormalStages.TheEnd.GoldenChest.Trigger, 0)
wait(0.1)
firetouchinterest(hrp, game:GetService("Workspace").BoatStages.NormalStages.TheEnd.GoldenChest.Trigger, 1)
-- Vérifie si bloqué (si ça fait plus de 10 secondes sans obtenir le trésor, on reset)
if tick() - startTime > 10 then
game.Players.LocalPlayer.Character:BreakJoints() -- Reset le joueur
return
end
end
end)
end
local Window = OrionLib:MakeWindow({Name = "Build a Boat for Treasure", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionBuildBoat"})
local AutoFarmTab = Window:MakeTab({
Name = "Autofarm",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local AutofarmSection = AutoFarmTab:AddSection({
Name = "Autofarm"
})
local autofarm = nil
game.Workspace.Gravity = 0.5
AutofarmSection:AddToggle({
Name = "Autofarm",
Default = false,
Callback = function(t)
autofarm = t
if autofarm then
autofarmstart()
end
end
})
game.Players.LocalPlayer.CharacterAdded:Connect(function()
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
if not autofarm then return end
autofarmstart()
end)
OrionLib:Init()



sorry guys
if you want see the script https://pastefy.app/vRixjhZd
"If you want see the script" Obfuscated.