Zamiels Hub
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Zamiels Hub

Brookhaven 🏡RPDizzilovellDizzilovell 19K views 184 executesUpdated Jul 22, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•149 lines (5694 chars)
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
local UIS = game:GetService("UserInputService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")

local Window = OrionLib:MakeWindow({Name = "Zamiel's Hub", HidePremium = false, SaveConfig = true, ConfigFolder = "ZamielsHub"})

local Tab = Window:MakeTab({
    Name = "Main",
    Icon = "rbxassetid://4483345998",
    PremiumOnly = false
})

-- Click to Teleport
local clickToTPEnabled = false
local connection

Tab:AddButton({
    Name = "Click to Teleport (Toggle)",
    Callback = function()
        clickToTPEnabled = not clickToTPEnabled
        
        if clickToTPEnabled then
            OrionLib:MakeNotification({
                Name = "Click to Teleport",
                Content = "Enabled - Click anywhere to teleport.",
                Image = "rbxassetid://4483345998",
                Time = 5
            })

            connection = UIS.InputBegan:Connect(function(input)
                if input.UserInputType == Enum.UserInputType.MouseButton1 and clickToTPEnabled then
                    local pos = mouse.Hit.Position
                    player.Character.HumanoidRootPart.CFrame = CFrame.new(pos + Vector3.new(0, 3, 0))
                end
            end)
        else
            OrionLib:MakeNotification({
                Name = "Click to Teleport",
                Content = "Disabled.",
                Image = "rbxassetid://4483345998",
                Time = 5
            })
            
            if connection then
                connection:Disconnect()
            end
        end
    end
})

-- Fly Button
Tab:AddButton({
    Name = "Enable Fly",
    Callback = function()
        getgenv().rotationSpeed = 0.08
        loadstring(game:HttpGet("https://raw.githubusercontent.com/linhmcfake/Script/refs/heads/main/BetterFlyGUI.lua"))()
    end
})

-- Bring All Parts to You
Tab:AddButton({
    Name = "Bring All Parts To You (Toggle)",
    Callback = function()
        local character = player.Character or player.CharacterAdded:Wait()
        local humanoidRootPart = character:WaitForChild("HumanoidRootPart")

        local Folder = Instance.new("Folder", Workspace)
        local Part = Instance.new("Part", Folder)
        local Attachment1 = Instance.new("Attachment", Part)
        Part.Anchored = true
        Part.CanCollide = false
        Part.Transparency = 1

        if not getgenv().Network then
            getgenv().Network = {
                BaseParts = {},
                Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424)
            }

            Network.RetainPart = function(Part)
                if typeof(Part) == "Instance" and Part:IsA("BasePart") and Part:IsDescendantOf(Workspace) then
                    table.insert(Network.BaseParts, Part)
                    Part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
                    Part.CanCollide = false
                end
            end

            local function EnablePartControl()
                player.ReplicationFocus = Workspace
                RunService.Heartbeat:Connect(function()
                    sethiddenproperty(player, "SimulationRadius", math.huge)
                    for _, Part in pairs(Network.BaseParts) do
                        if Part:IsDescendantOf(Workspace) then
                            Part.Velocity = Network.Velocity
                        end
                    end
                end)
            end
            EnablePartControl()
        end

        local function ForcePart(v)
            if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then
                for _, x in next, v:GetChildren() do
                    if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then
                        x:Destroy()
                    end
                end
                if v:FindFirstChild("Attachment") then v:FindFirstChild("Attachment"):Destroy() end
                if v:FindFirstChild("AlignPosition") then v:FindFirstChild("AlignPosition"):Destroy() end
                if v:FindFirstChild("Torque") then v:FindFirstChild("Torque"):Destroy() end
                v.CanCollide = false
                local Torque = Instance.new("Torque", v)
                Torque.Torque = Vector3.new(100000, 100000, 100000)
                local AlignPosition = Instance.new("AlignPosition", v)
                local Attachment2 = Instance.new("Attachment", v)
                Torque.Attachment0 = Attachment2
                AlignPosition.MaxForce = math.huge
                AlignPosition.MaxVelocity = math.huge
                AlignPosition.Responsiveness = 200
                AlignPosition.Attachment0 = Attachment2
                AlignPosition.Attachment1 = Attachment1
            end
        end

        local blackHoleActive = true
        for _, v in next, Workspace:GetDescendants() do
            ForcePart(v)
        end

        Workspace.DescendantAdded:Connect(function(v)
            if blackHoleActive then
                ForcePart(v)
            end
        end)

        spawn(function()
            while blackHoleActive and RunService.RenderStepped:Wait() do
                Attachment1.WorldCFrame = humanoidRootPart.CFrame
            end
        end)
    end
})

OrionLib:Init()

Features & Information

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