![Item Spawner - Bypass Gamepass [OPEN-SOURCE]](https://cdn.kocakz.me/images/a4a9dc53d5071a447621497e6649bc08d7868008c85e0c21ce3e70efcff4ed40.webp)
Key Required

--========================================================
-- โก SHUBU FONTS CHAT :D
-- SAFE / ROBLOX STUDIO VERSION
-- Put this LocalScript in:
-- StarterPlayer > StarterPlayerScripts
--========================================================
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local TextChatService = game:GetService("TextChatService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
--========================================================
-- SETTINGS
--========================================================
local GUI_NAME = "SHUBU_FONTS_CHAT"
local NOTIFICATION_TIME = 5
--========================================================
-- SAFE STYLE ENGINE
-- No mathematical Unicode fonts.
-- This prevents โก missing-glyph characters.
--========================================================
local styles = {}
local function addStyle(name, formatter)
table.insert(styles, {
Name = name,
Format = formatter
})
end
-- Basic
addStyle("Normal", function(t)
return t
end)
addStyle("Spaced", function(t)
local result = ""
for _, code in utf8.codes(t) do
result ..= utf8.char(code) .. " "
end
return result
end)
addStyle("Wide", function(t)
local result = ""
for _, code in utf8.codes(t) do
local c = utf8.char(code)
if c == " " then
result ..= " "
else
result ..= c .. " "
end
end
return result
end)
-- Safe decorations
local decorations = {
{"Stars", "โ
", " โ
"},
{"Spark", "โฆ ", " โฆ"},
{"Lightning", "โก ", " โก"},
{"Diamond", "โ ", " โ"},
{"Circle", "โ ", " โ"},
{"Arrow", "โค ", ""},
{"DoubleArrow", "ยป ", " ยซ"},
{"Crown", "โ ", " โ"},
{"Music", "โช ", " โช"},
{"Dot", "โข ", " โข"},
{"Plus", "โ ", " โ"},
{"Cross", "โง ", " โง"},
{"Dash", "โ ", " โ"},
{"Question", "? ", " ?"},
{"Exclaim", "! ", " !"},
{"Slash", "/ ", " /"},
{"Hash", "# ", " #"},
{"Equal", "= ", " ="},
{"Gaming", "ไน ", " ไน"},
{"Aura", "ไบ ", " ไบ"},
{"Fire", "๐ฅ ", " ๐ฅ"},
{"Cool", "๐ ", " ๐"},
{"Love", "โค ", " โค"},
{"Game", "๐ฎ ", " ๐ฎ"},
{"Rocket", "๐ ", " ๐"},
{"Star", "โญ ", " โญ"},
{"Boom", "๐ฅ ", " ๐ฅ"},
}
for _, data in ipairs(decorations) do
local name = data[1]
local left = data[2]
local right = data[3]
addStyle(name, function(t)
return left .. t .. right
end)
end
-- Bracket styles
local brackets = {
{"Round", "(", ")"},
{"Square", "[", "]"},
{"Curly", "{", "}"},
{"Angle", "<", ">"},
{"Double", "<<", ">>"},
{"Triple", "<<<", ">>>"},
{"Dash", "- ", " -"},
{"Equals", "= ", " ="},
{"Slash", "/ ", " /"},
{"Backslash", "\\ ", " \\"},
{"Pipe", "| ", " |"},
}
for _, data in ipairs(brackets) do
local name = data[1]
local left = data[2]
local right = data[3]
addStyle(name, function(t)
return left .. t .. right
end)
end
-- Combination styles
for _, deco in ipairs(decorations) do
for _, bracket in ipairs(brackets) do
local name = deco[1] .. " + " .. bracket[1]
addStyle(name, function(t)
return deco[2] .. bracket[2] .. t .. bracket[3] .. deco[3]
end)
end
end
-- More combinations
for _, deco1 in ipairs(decorations) do
for _, deco2 in ipairs(decorations) do
if #styles < 1000 then
addStyle(
deco1[1] .. " + " .. deco2[1],
function(t)
return deco1[2] .. t .. deco1[3]
.. " "
.. deco2[2] .. deco2[3]
end
)
end
end
if #styles >= 1000 then
break
end
end
--========================================================
-- EMOJIS
--========================================================
local emojis = {
"๐","๐","๐","๐","๐","๐
","๐","๐คฃ","๐","๐",
"๐","๐","๐","๐","๐ฅฐ","๐","๐","๐คฉ","๐ฅณ","๐",
"๐ฑ","๐ค","๐คจ","๐","๐","๐","๐ด","๐คฏ","๐ก","๐ค",
"๐ญ","๐ข","๐ฅบ","๐ณ","๐คช","๐","๐","๐ค","๐","๐ฟ",
"๐","๐ป","๐ค","๐ฝ","๐ฟ","๐ซก","๐ค","๐","๐","๐ช",
"๐","๐","๐ฅ","โก","โจ","๐ซ","โญ","๐","๐ฅ","๐ฏ",
"โค๏ธ","๐ค","๐","๐","๐","๐ฉท","๐ค","๐ฉต","๐งก","๐",
"๐","๐","๐ฎ","๐ฏ","๐","๐","๐","โ ๏ธ","๐","๐",
"๐ต","๐ถ","๐","๐","โ๏ธ","๐ธ","๐น","๐","๐","๐"
}
--========================================================
-- GUI
--========================================================
local gui = Instance.new("ScreenGui")
gui.Name = GUI_NAME
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.Parent = playerGui
--========================================================
-- MAIN GUI
--========================================================
local main = Instance.new("Frame")
main.Name = "Main"
main.Size = UDim2.fromOffset(480,350)
main.Position = UDim2.new(0.5,-240,0.5,-175)
main.BackgroundColor3 = Color3.fromRGB(12,12,18)
main.BorderSizePixel = 0
main.Parent = gui
local mainCorner = Instance.new("UICorner")
mainCorner.CornerRadius = UDim.new(0,18)
mainCorner.Parent = main
local outline = Instance.new("UIStroke")
outline.Thickness = 2
outline.Parent = main
-- RGB border
task.spawn(function()
local hue = 0
while gui.Parent do
hue = (hue + 0.004) % 1
outline.Color = Color3.fromHSV(hue,0.9,1)
task.wait()
end
end)
--========================================================
-- TITLE
--========================================================
local title = Instance.new("TextLabel")
title.BackgroundTransparency = 1
title.Position = UDim2.fromOffset(18,8)
title.Size = UDim2.new(1,-70,0,38)
title.Text = "โก SHUBU FONTS CHAT :D"
title.TextColor3 = Color3.new(1,1,1)
title.TextSize = 19
title.Font = Enum.Font.GothamBold
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = main
--========================================================
-- CLOSE
--========================================================
local close = Instance.new("TextButton")
close.BackgroundTransparency = 1
close.Position = UDim2.new(1,-48,0,8)
close.Size = UDim2.fromOffset(36,36)
close.Text = "ร"
close.TextColor3 = Color3.new(1,1,1)
close.TextSize = 27
close.Font = Enum.Font.GothamBold
close.Parent = main
--========================================================
-- INPUT
--========================================================
local input = Instance.new("TextBox")
input.Position = UDim2.fromOffset(18,55)
input.Size = UDim2.new(1,-36,0,42)
input.BackgroundColor3 = Color3.fromRGB(24,24,32)
input.BorderSizePixel = 0
input.Text = ""
input.PlaceholderText = "TYPE YOUR W SHUBHAM LETTER:P"
input.PlaceholderColor3 = Color3.fromRGB(145,145,155)
input.TextColor3 = Color3.new(1,1,1)
input.TextSize = 15
input.Font = Enum.Font.Gotham
input.ClearTextOnFocus = false
input.Parent = main
local inputCorner = Instance.new("UICorner")
inputCorner.CornerRadius = UDim.new(0,11)
inputCorner.Parent = input
--========================================================
-- PREVIEW
--========================================================
local preview = Instance.new("TextLabel")
preview.Position = UDim2.fromOffset(18,101)
preview.Size = UDim2.new(1,-36,0,38)
preview.BackgroundTransparency = 1
preview.Text = "SHUBHAM"
preview.TextColor3 = Color3.new(1,1,1)
preview.TextSize = 17
preview.Font = Enum.Font.GothamBold
preview.TextTruncate = Enum.TextTruncate.AtEnd
preview.Parent = main
--========================================================
-- TABS
--========================================================
local fontTab = Instance.new("TextButton")
fontTab.Position = UDim2.fromOffset(18,143)
fontTab.Size = UDim2.fromOffset(105,30)
fontTab.Text = "๐ค FONTS"
fontTab.TextSize = 13
fontTab.Font = Enum.Font.GothamBold
fontTab.TextColor3 = Color3.new(1,1,1)
fontTab.BackgroundColor3 = Color3.fromRGB(38,38,50)
fontTab.Parent = main
local emojiTab = Instance.new("TextButton")
emojiTab.Position = UDim2.fromOffset(130,143)
emojiTab.Size = UDim2.fromOffset(105,30)
emojiTab.Text = "๐ EMOJI"
emojiTab.TextSize = 13
emojiTab.Font = Enum.Font.GothamBold
emojiTab.TextColor3 = Color3.new(1,1,1)
emojiTab.BackgroundColor3 = Color3.fromRGB(24,24,32)
emojiTab.Parent = main
for _,button in ipairs({fontTab,emojiTab}) do
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0,9)
corner.Parent = button
end
--========================================================
-- SEARCH
--========================================================
local search = Instance.new("TextBox")
search.Position = UDim2.new(1,-195,0,143)
search.Size = UDim2.fromOffset(177,30)
search.BackgroundColor3 = Color3.fromRGB(24,24,32)
search.BorderSizePixel = 0
search.PlaceholderText = "๐ Search..."
search.PlaceholderColor3 = Color3.fromRGB(140,140,150)
search.TextColor3 = Color3.new(1,1,1)
search.TextSize = 12
search.Font = Enum.Font.Gotham
search.ClearTextOnFocus = false
search.Parent = main
local searchCorner = Instance.new("UICorner")
searchCorner.CornerRadius = UDim.new(0,9)
searchCorner.Parent = search
--========================================================
-- SCROLL LIST
--========================================================
local scroll = Instance.new("ScrollingFrame")
scroll.Position = UDim2.fromOffset(18,181)
scroll.Size = UDim2.new(1,-36,0,105)
scroll.BackgroundTransparency = 1
scroll.BorderSizePixel = 0
scroll.ScrollBarThickness = 4
scroll.CanvasSize = UDim2.new()
scroll.Parent = main
local layout = Instance.new("UIListLayout")
layout.Padding = UDim.new(0,5)
layout.Parent = scroll
--========================================================
-- SELECTED STYLE
--========================================================
local selectedStyle = styles[1]
local currentMode = "Fonts"
local function refreshPreview()
local text = input.Text
if text == "" then
text = "SHUBHAM"
end
preview.Text = selectedStyle.Format(text)
end
--========================================================
-- LIST RENDER
--========================================================
local function clearList()
for _,child in ipairs(scroll:GetChildren()) do
if not child:IsA("UIListLayout") then
child:Destroy()
end
end
end
local function renderFonts(filter)
clearList()
local count = 0
for index,style in ipairs(styles) do
local matches =
filter == ""
or string.find(
string.lower(style.Name),
string.lower(filter),
1,
true
)
if matches then
count += 1
local button = Instance.new("TextButton")
button.Size = UDim2.new(1,-5,0,30)
-- IMPORTANT:
-- Button itself uses normal Roblox font.
-- No unsupported Unicode mathematical glyphs.
button.Text = style.Name .. " โข SHUBHAM"
button.TextColor3 = Color3.new(1,1,1)
button.TextSize = 13
button.Font = Enum.Font.Gotham
button.BackgroundColor3 = Color3.fromRGB(24,24,32)
button.BorderSizePixel = 0
button.Parent = scroll
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0,8)
corner.Parent = button
button.MouseButton1Click:Connect(function()
selectedStyle = style
refreshPreview()
end)
end
end
scroll.CanvasSize = UDim2.fromOffset(0,count * 35)
end
local function renderEmoji(filter)
clearList()
local count = 0
for _,emoji in ipairs(emojis) do
if filter == "" or string.find(emoji,filter,1,true) then
count += 1
local button = Instance.new("TextButton")
button.Size = UDim2.new(1,-5,0,30)
button.Text = emoji .. " Add Emoji"
button.TextColor3 = Color3.new(1,1,1)
button.TextSize = 16
button.Font = Enum.Font.Gotham
button.BackgroundColor3 = Color3.fromRGB(24,24,32)
button.BorderSizePixel = 0
button.Parent = scroll
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0,8)
corner.Parent = button
button.MouseButton1Click:Connect(function()
input.Text ..= emoji
refreshPreview()
end)
end
end
scroll.CanvasSize = UDim2.fromOffset(0,count * 35)
end
fontTab.MouseButton1Click:Connect(function()
currentMode = "Fonts"
renderFonts(search.Text)
end)
emojiTab.MouseButton1Click:Connect(function()
currentMode = "Emoji"
renderEmoji(search.Text)
end)
search:GetPropertyChangedSignal("Text"):Connect(function()
if currentMode == "Fonts" then
renderFonts(search.Text)
else
renderEmoji(search.Text)
end
end)
input:GetPropertyChangedSignal("Text"):Connect(refreshPreview)
renderFonts("")
--========================================================
-- SEND
--========================================================
local send = Instance.new("TextButton")
send.Position = UDim2.new(1,-140,1,-48)
send.Size = UDim2.fromOffset(122,35)
send.Text = "โก SEND"
send.TextColor3 = Color3.new(1,1,1)
send.TextSize = 14
send.Font = Enum.Font.GothamBold
send.BackgroundColor3 = Color3.fromRGB(35,35,45)
send.BorderSizePixel = 0
send.Parent = main
local sendCorner = Instance.new("UICorner")
sendCorner.CornerRadius = UDim.new(0,10)
sendCorner.Parent = send
local function sendMessage(message)
local channels = TextChatService:FindFirstChild("TextChannels")
if not channels then
return
end
local general = channels:FindFirstChild("RBXGeneral")
if general then
general:SendAsync(message)
end
end
send.MouseButton1Click:Connect(function()
if input.Text == "" then
return
end
local message = selectedStyle.Format(input.Text)
sendMessage(message)
end)
--========================================================
-- PHONE NOTIFICATION
--========================================================
local notification = Instance.new("Frame")
notification.Size = UDim2.fromOffset(310,65)
notification.Position = UDim2.new(1,330,0,18)
notification.BackgroundColor3 = Color3.fromRGB(18,18,24)
notification.BorderSizePixel = 0
notification.Parent = gui
local notificationCorner = Instance.new("UICorner")
notificationCorner.CornerRadius = UDim.new(0,16)
notificationCorner.Parent = notification
local notificationStroke = Instance.new("UIStroke")
notificationStroke.Thickness = 1.5
notificationStroke.Parent = notification
local notificationText = Instance.new("TextLabel")
notificationText.BackgroundTransparency = 1
notificationText.Position = UDim2.fromOffset(12,7)
notificationText.Size = UDim2.new(1,-24,1,-14)
notificationText.Text = "๐ SHUBHAM KA HAI YE BHAI!!"
notificationText.TextColor3 = Color3.new(1,1,1)
notificationText.TextSize = 15
notificationText.Font = Enum.Font.GothamBold
notificationText.TextWrapped = true
notificationText.Parent = notification
local function showNotification()
notification.Position = UDim2.new(1,330,0,18)
TweenService:Create(
notification,
TweenInfo.new(
0.45,
Enum.EasingStyle.Quint,
Enum.EasingDirection.Out
),
{
Position = UDim2.new(1,-325,0,18)
}
):Play()
task.delay(NOTIFICATION_TIME,function()
TweenService:Create(
notification,
TweenInfo.new(
0.4,
Enum.EasingStyle.Quint,
Enum.EasingDirection.In
),
{
Position = UDim2.new(1,330,0,18)
}
):Play()
end)
end
--========================================================
-- FLOATING BUTTON
--========================================================
local floating = Instance.new("TextButton")
floating.Size = UDim2.fromOffset(55,55)
floating.Position = UDim2.new(1,-70,0.5,-27)
floating.Text = "โก"
floating.TextSize = 25
floating.Font = Enum.Font.GothamBold
floating.TextColor3 = Color3.new(1,1,1)
floating.BackgroundColor3 = Color3.fromRGB(20,20,28)
floating.BorderSizePixel = 0
floating.Visible = false
floating.Parent = gui
local floatingCorner = Instance.new("UICorner")
floatingCorner.CornerRadius = UDim.new(1,0)
floatingCorner.Parent = floating
local floatingStroke = Instance.new("UIStroke")
floatingStroke.Thickness = 2
floatingStroke.Parent = floating
--========================================================
-- OPEN / CLOSE
--========================================================
local function openGUI()
floating.Visible = false
main.Visible = true
main.Size = UDim2.fromOffset(480,0)
TweenService:Create(
main,
TweenInfo.new(
0.45,
Enum.EasingStyle.Back,
Enum.EasingDirection.Out
),
{
Size = UDim2.fromOffset(480,350)
}
):Play()
showNotification()
end
local function closeGUI()
local tween = TweenService:Create(
main,
TweenInfo.new(
0.3,
Enum.EasingStyle.Quint,
Enum.EasingDirection.In
),
{
Size = UDim2.fromOffset(480,0)
}
)
tween:Play()
tween.Completed:Wait()
main.Visible = false
main.Size = UDim2.fromOffset(480,350)
floating.Visible = true
end
close.MouseButton1Click:Connect(closeGUI)
floating.MouseButton1Click:Connect(openGUI)
--========================================================
-- DRAG SYSTEM
--========================================================
local function makeDraggable(object)
local dragging = false
local dragStart
local startPosition
object.InputBegan:Connect(function(inputObject)
if inputObject.UserInputType == Enum.UserInputType.MouseButton1
or inputObject.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = inputObject.Position
startPosition = object.Position
inputObject.Changed:Connect(function()
if inputObject.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
UserInputService.InputChanged:Connect(function(inputObject)
if not dragging then
return
end
if inputObject.UserInputType == Enum.UserInputType.MouseMovement
or inputObject.UserInputType == Enum.UserInputType.Touch then
local delta = inputObject.Position - dragStart
object.Position = UDim2.new(
startPosition.X.Scale,
startPosition.X.Offset + delta.X,
startPosition.Y.Scale,
startPosition.Y.Offset + delta.Y
)
end
end)
end
makeDraggable(main)
makeDraggable(floating)
--========================================================
-- START
--========================================================
task.wait(0.8)
sendMessage(
"________________________SHUBHAM FONT CHAT EXECUTED :D"
)
showNotification()
print("โก SHUBU FONTS CHAT :D loaded successfully!")
print("Styles available:", #styles)![Item Spawner - Bypass Gamepass [OPEN-SOURCE]](https://cdn.kocakz.me/images/a4a9dc53d5071a447621497e6649bc08d7868008c85e0c21ce3e70efcff4ed40.webp)



Its good