![BROOKHAVEN SCRIPT YARHM HUB KEYLESS [ NEW ] [ 20+ FEATURES ]](https://media.kocakz.me/024d87cd96be9c71ce456c96bf6341f3e29df6a6de1cc54361ac9e2e51cbb617.webp)
Keyless Verified

-- [[ MINECRAFT FONT CHANGER - SAFE VERSION ]] --
-- Ganti font jadi Minecraft tanpa bikin layout berantakan
if _G.MinecraftSafe then pcall(function() _G.MinecraftSafe:Stop() end) end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LP = Players.LocalPlayer
-- ============================================================================
-- CONFIG
-- ============================================================================
local MC_FONT = Enum.Font.Arcade
-- Daftar nama GUI yang DI-SKIP (biar gak berantakan)
local SKIP_NAMES = {
["Chat"] = true,
["RobloxChat"] = true,
["TopBarApp"] = true,
["SettingsMenu"] = true,
["RobloxGui"] = true,
}
-- Scan delay (makin gede, makin ringan)
local SCAN_DELAY = 1
-- ============================================================================
-- STATE
-- ============================================================================
local running = true
local changedCount = 0
local changedList = {}
-- ============================================================================
-- CEK APAKAH OBJECT HARUS DI-SKIP
-- ============================================================================
local function shouldSkip(obj)
local current = obj
local depth = 0
while current and depth < 5 do
if SKIP_NAMES[current.Name] then
return true
end
current = current.Parent
depth = depth + 1
end
return false
end
-- ============================================================================
-- GANTI FONT (TANPA UBAH SIZE)
-- ============================================================================
local function changeFont(obj)
if not obj or not obj.Parent then return end
-- Cek apakah ini text object
local isTextObj = false
pcall(function()
isTextObj = obj:IsA("TextLabel")
or obj:IsA("TextButton")
or obj:IsA("TextBox")
end)
if not isTextObj then return end
-- Skip kalo di daftar skip
if shouldSkip(obj) then return end
-- Skip kalo udah pake font Minecraft
pcall(function()
if obj.Font == MC_FONT then return end
-- Simpen original font (buat restore)
if not obj:GetAttribute("OriginalFont") then
obj:SetAttribute("OriginalFont", obj.Font.Name)
end
-- GANTI FONT DOANG — JANGAN UBAH SIZE/LAYOUT
obj.Font = MC_FONT
changedCount = changedCount + 1
table.insert(changedList, obj)
end)
end
-- ============================================================================
-- SCAN SEMUA GUI
-- ============================================================================
local function scanAll()
-- 1. PlayerGui (GUI game)
pcall(function()
local pg = LP:FindFirstChild("PlayerGui")
if pg then
for _, obj in pairs(pg:GetDescendants()) do
changeFont(obj)
end
end
end)
-- 2. Workspace (BillboardGui / nametag)
pcall(function()
for _, obj in pairs(workspace:GetDescendants()) do
if obj:IsA("BillboardGui") or obj:IsA("SurfaceGui") then
for _, child in pairs(obj:GetDescendants()) do
changeFont(child)
end
end
end
end)
end
-- ============================================================================
-- LOOP SCAN
-- ============================================================================
task.spawn(function()
while running do
scanAll()
task.wait(SCAN_DELAY)
end
end)
-- ============================================================================
-- FUNGSI RESTORE (balikin ke font asli)
-- ============================================================================
local function restoreAll()
for _, obj in pairs(changedList) do
pcall(function()
if obj and obj.Parent then
local origName = obj:GetAttribute("OriginalFont")
if origName then
-- Balikin font asli
for _, font in pairs(Enum.Font:GetEnumItems()) do
if font.Name == origName then
obj.Font = font
break
end
end
obj:SetAttribute("OriginalFont", nil)
end
end
end)
end
changedList = {}
changedCount = 0
end
-- ============================================================================
-- API
-- ============================================================================
_G.MinecraftSafe = {
Stop = function()
running = false
print("⛏ Minecraft Font stopped.")
end,
Restore = function()
restoreAll()
print("⛏ Semua font dibalikin ke aslinya.")
end,
Status = function()
return running, changedCount
end,
SkipGUI = function(name)
SKIP_NAMES[name] = true
print("⛏ Skip GUI: " .. name)
end,
}
print("⛏ MINECRAFT FONT - SAFE VERSION LOADED!")
print("📌 Font diganti tanpa ubah size/layout")
print("📌 Kalo ada GUI berantakan, ketik: _G.MinecraftSafe.SkipGUI('NamaGUI')")
print("📌 Buat balikin: _G.MinecraftSafe.Restore()")
print("📌 Buat matiin: _G.MinecraftSafe.Stop()")![BROOKHAVEN SCRIPT YARHM HUB KEYLESS [ NEW ] [ 20+ FEATURES ]](https://media.kocakz.me/024d87cd96be9c71ce456c96bf6341f3e29df6a6de1cc54361ac9e2e51cbb617.webp)


![8KZ Hub[Shutdown Server, Kick Players, Kill All, Bring All]](https://media.kocakz.me/4eea041acfbd4e009a34ce6d71a5ff6994c04c6f0a58b2bdeda1f8dd7224c6bc.webp)
Ai Slop *