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-- Kezirae Hub v1.0 - Brookhaven Football GUI
-- Purple Amethyst Theme | Space Vibes
-- Features: Stick Dribble, Auto Bring (Hitbox Pull), Anti Jump, FPS Booster, Concrete Ball, Local Big Hitbox Visual & More!
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Kezirae Hub",
LoadingTitle = "Kezirae",
LoadingSubtitle = "Loading Football Mastery...",
ConfigurationSaving = {
Enabled = true,
FolderName = "KeziraeHub",
FileName = "Brookhaven"
},
Theme = "Amethyst" -- Purple theme!
})
local MainTab = Window:CreateTab("Football", 4483362458) -- Soccer icon
local FootballSection = MainTab:CreateSection("Football Controls")
-- Globals
getgenv().DribbleEnabled = false
getgenv().AutoBringEnabled = false -- Hitbox auto-pull
getgenv().BallHitboxEnabled = false
getgenv().AntiJumpEnabled = false
getgenv().InfJumpEnabled = false
getgenv().FPSBoosted = false
getgenv().ConcreteEnabled = false
getgenv().LocalHitboxEnabled = false -- New: Big player hitbox visual (only you see clearly)
local CurrentWalkSpeed = 16
local CurrentJumpPower = 50
local BallDensity = 1
local OriginalBallProps = nil
local DribblePosX = 0
local DribblePosY = -1.5
local DribblePosZ = -2
local DribbleAngleX = 10
local DribbleAngleY = 0
local DribbleAngleZ = 0
local HitboxSize = 15
local hitboxPart = nil
-- Main Loop for Football & States
spawn(function()
while true do
task.wait(0.1)
local char = player.Character
if char then
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
local foot = char:FindFirstChild("RightFoot") or char:FindFirstChild("Right Leg")
local ball = workspace:FindFirstChild("Football")
if hum and hrp then
-- Anti Jump
if getgenv().AntiJumpEnabled then
hum.JumpPower = 0
hum.JumpHeight = 0
else
hum.JumpPower = CurrentJumpPower
end
-- WalkSpeed always apply
hum.WalkSpeed = CurrentWalkSpeed
-- Infinite Jump check (separate but here for sync)
if getgenv().InfJumpEnabled and UserInputService:IsKeyDown(Enum.KeyCode.Space) then
hum:ChangeState(Enum.HumanoidStateType.Jumping)
end
-- Local Big Hitbox Visual (Very big sphere around YOU - perfect when near the ball / dribbling)
if getgenv().LocalHitboxEnabled then
if not hitboxPart or hitboxPart.Parent == nil then
hitboxPart = Instance.new("Part")
hitboxPart.Name = "KeziraeLocalHitbox"
hitboxPart.Shape = Enum.PartType.Ball
hitboxPart.Material = Enum.Material.Neon
hitboxPart.Color = Color3.fromRGB(148, 0, 211) -- Amethyst purple
hitboxPart.CanCollide = false
hitboxPart.Anchored = false
hitboxPart.Transparency = 0.35 -- You see it clearly, others see faint if at all in busy game
hitboxPart.Parent = hrp
end
hitboxPart.Size = Vector3.new(HitboxSize, HitboxSize, HitboxSize)
else
if hitboxPart then
hitboxPart:Destroy()
hitboxPart = nil
end
end
if ball and foot then
-- Dribble Stick (Weld)
if getgenv().DribbleEnabled then
if not ball:FindFirstChild("DribbleWeld") then
local weld = Instance.new("Weld")
weld.Name = "DribbleWeld"
weld.Part0 = foot
weld.Part1 = ball
weld.C0 = CFrame.new(DribblePosX, DribblePosY, DribblePosZ) * CFrame.Angles(math.rad(DribbleAngleX), math.rad(DribbleAngleY), math.rad(DribbleAngleZ))
weld.Parent = foot
ball.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
ball.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
end
else
if ball:FindFirstChild("DribbleWeld") then
ball.DribbleWeld:Destroy()
end
end
-- Hitbox Auto Bring (Pull when close, like large hitbox)
if getgenv().AutoBringEnabled then
local dist = (ball.Position - hrp.Position).Magnitude
if dist < 50 then -- Hitbox radius
local targetCFrame = hrp.CFrame * CFrame.new(0, -3, -4)
ball.CFrame = ball.CFrame:Lerp(targetCFrame, 0.3)
ball.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
end
end
-- Ball Hitbox Expander (Make bigger for easy kicks)
if getgenv().BallHitboxEnabled then
ball.Size = Vector3.new(8, 8, 8)
else
ball.Size = Vector3.new(4, 4, 4) -- Reset
end
-- Concrete Ball (High density for pushing players when dribbling)
if getgenv().ConcreteEnabled and getgenv().DribbleEnabled then
if not OriginalBallProps then
OriginalBallProps = ball.CustomPhysicalProperties or PhysicalProperties.new(ball.Material)
end
ball.CustomPhysicalProperties = PhysicalProperties.new(BallDensity, OriginalBallProps.Friction, OriginalBallProps.Elasticity, OriginalBallProps.FrictionWeight, OriginalBallProps.ElasticityWeight)
else
if OriginalBallProps then
ball.CustomPhysicalProperties = OriginalBallProps
end
end
end
end
end
end
end)
-- Toggles
MainTab:CreateToggle({
Name = "Football Stick & Dribble",
CurrentValue = false,
Flag = "DribbleToggle",
Callback = function(Value)
getgenv().DribbleEnabled = Value
Rayfield:Notify({
Title = "Kezirae Hub",
Content = Value and "Football stuck to foot! Dribble easily." or "Dribble disabled.",
Duration = 3,
Image = 4483362458
})
end,
})
MainTab:CreateToggle({
Name = "Auto Bring Ball (Hitbox Pull)",
CurrentValue = false,
Flag = "AutoBringToggle",
Callback = function(Value)
getgenv().AutoBringEnabled = Value
Rayfield:Notify({
Title = "Kezirae Hub",
Content = Value and "Ball pulls to you within 50 studs!" or "Auto bring off.",
Duration = 3,
Image = 4483362458
})
end,
})
MainTab:CreateToggle({
Name = "Ball Hitbox Expander",
CurrentValue = false,
Flag = "HitboxToggle",
Callback = function(Value)
getgenv().BallHitboxEnabled = Value
end,
})
MainTab:CreateToggle({
Name = "Anti Jump (No Jump for Dribble)",
CurrentValue = false,
Flag = "AntiJumpToggle",
Callback = function(Value)
getgenv().AntiJumpEnabled = Value
end,
})
MainTab:CreateToggle({
Name = "Concrete Ball (Push Players)",
CurrentValue = false,
Flag = "ConcreteToggle",
Callback = function(Value)
getgenv().ConcreteEnabled = Value
Rayfield:Notify({
Title = "Kezirae Hub",
Content = Value and "Ball now heavy like concrete! Push players away while dribbling." or "Concrete ball disabled.",
Duration = 3,
Image = 4483362458
})
end,
})
MainTab:CreateSlider({
Name = "Ball Weight (Density)",
Range = {1, 50},
Increment = 1,
CurrentValue = 1,
Flag = "BallDensitySlider",
Callback = function(Value)
BallDensity = Value
end,
})
local DribbleAdjustSection = MainTab:CreateSection("Dribble Position Adjustment (For Emotes like Crawl/Lay Down)")
MainTab:CreateSlider({
Name = "Position X",
Range = {-10, 10},
Increment = 0.1,
CurrentValue = 0,
Flag = "DribblePosXSlider",
Callback = function(Value)
DribblePosX = Value
local ball = workspace:FindFirstChild("Football")
if getgenv().DribbleEnabled and ball and ball:FindFirstChild("DribbleWeld") then
ball.DribbleWeld:Destroy()
end
end,
})
MainTab:CreateSlider({
Name = "Position Y",
Range = {-10, 10},
Increment = 0.1,
CurrentValue = -1.5,
Flag = "DribblePosYSlider",
Callback = function(Value)
DribblePosY = Value
local ball = workspace:FindFirstChild("Football")
if getgenv().DribbleEnabled and ball and ball:FindFirstChild("DribbleWeld") then
ball.DribbleWeld:Destroy()
end
end,
})
MainTab:CreateSlider({
Name = "Position Z",
Range = {-10, 10},
Increment = 0.1,
CurrentValue = -2,
Flag = "DribblePosZSlider",
Callback = function(Value)
DribblePosZ = Value
local ball = workspace:FindFirstChild("Football")
if getgenv().DribbleEnabled and ball and ball:FindFirstChild("DribbleWeld") then
ball.DribbleWeld:Destroy()
end
end,
})
MainTab:CreateSlider({
Name = "Angle X (Pitch)",
Range = {-180, 180},
Increment = 1,
CurrentValue = 10,
Flag = "DribbleAngleXSlider",
Callback = function(Value)
DribbleAngleX = Value
local ball = workspace:FindFirstChild("Football")
if getgenv().DribbleEnabled and ball and ball:FindFirstChild("DribbleWeld") then
ball.DribbleWeld:Destroy()
end
end,
})
MainTab:CreateSlider({
Name = "Angle Y (Yaw)",
Range = {-180, 180},
Increment = 1,
CurrentValue = 0,
Flag = "DribbleAngleYSlider",
Callback = function(Value)
DribbleAngleY = Value
local ball = workspace:FindFirstChild("Football")
if getgenv().DribbleEnabled and ball and ball:FindFirstChild("DribbleWeld") then
ball.DribbleWeld:Destroy()
end
end,
})
MainTab:CreateSlider({
Name = "Angle Z (Roll)",
Range = {-180, 180},
Increment = 1,
CurrentValue = 0,
Flag = "DribbleAngleZSlider",
Callback = function(Value)
DribbleAngleZ = Value
local ball = workspace:FindFirstChild("Football")
if getgenv().DribbleEnabled and ball and ball:FindFirstChild("DribbleWeld") then
ball.DribbleWeld:Destroy()
end
end,
})
-- NEW HITBOX TOOL
local HitboxToolSection = MainTab:CreateSection("Hitbox Tool (Big Local Visual)")
MainTab:CreateToggle({
Name = "Big Player Hitbox Visual (Very Big Sphere - Only You See Clearly)",
CurrentValue = false,
Flag = "LocalHitboxToggle",
Callback = function(Value)
getgenv().LocalHitboxEnabled = Value
Rayfield:Notify({
Title = "Kezirae Hub",
Content = Value and "Big hitbox ON! Very large purple sphere around you (perfect near ball/dribble)." or "Big hitbox disabled.",
Duration = 4,
Image = 4483362458
})
end,
})
MainTab:CreateSlider({
Name = "Hitbox Size (Studs)",
Range = {5, 50},
Increment = 0.5,
CurrentValue = 15,
Flag = "HitboxSizeSlider",
Callback = function(Value)
HitboxSize = Value
end,
})
local ExtrasTab = Window:CreateTab("Extras", 4483362458)
local MovementSection = ExtrasTab:CreateSection("Movement")
ExtrasTab:CreateToggle({
Name = "Infinite Jump",
CurrentValue = false,
Flag = "InfJumpToggle",
Callback = function(Value)
getgenv().InfJumpEnabled = Value
end,
})
ExtrasTab:CreateSlider({
Name = "Walk Speed",
Range = {16, 200},
Increment = 1,
CurrentValue = 16,
Flag = "WalkSpeedSlider",
Callback = function(Value)
CurrentWalkSpeed = Value
end,
})
ExtrasTab:CreateSlider({
Name = "Jump Power",
Range = {0, 200},
Increment = 1,
CurrentValue = 50,
Flag = "JumpPowerSlider",
Callback = function(Value)
CurrentJumpPower = Value
end,
})
ExtrasTab:CreateButton({
Name = "Reset Walk Speed to Normal",
Callback = function()
CurrentWalkSpeed = 16
Rayfield:Notify({
Title = "Kezirae Hub",
Content = "Walk Speed reset to 16.",
Duration = 3,
Image = 4483362458
})
end,
})
ExtrasTab:CreateButton({
Name = "Reset Jump Power to Normal",
Callback = function()
CurrentJumpPower = 50
Rayfield:Notify({
Title = "Kezirae Hub",
Content = "Jump Power reset to 50.",
Duration = 3,
Image = 4483362458
})
end,
})
local FPSSection = ExtrasTab:CreateSection("Performance")
-- FPS Booster Function (Optimized from popular scripts)
local function ApplyFPSBoost()
local decalsyeeted = true
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(g:GetDescendants()) do
if v:IsA("BasePart") then
v.Material = Enum.Material.Plastic
v.Reflectance = 0
elseif v:IsA("Decal") and decalsyeeted then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
elseif v:IsA("Fire") or v:IsA("Light") or v:IsA("Smoke") then
v.Enabled = false
elseif v:IsA("MeshPart") then
v.Material = Enum.Material.Plastic
v.Reflectance = 0
end
end
for i, e in pairs(l:GetChildren()) do
if e:IsA("PostEffect") then
e.Enabled = false
end
end
-- Unlock FPS
if setfpscap then
setfpscap(999)
end
-- Garbage collect
collectgarbage("collect")
end
ExtrasTab:CreateToggle({
Name = "FPS Booster (Potato Mode)",
CurrentValue = false,
Flag = "FPSBoostToggle",
Callback = function(Value)
if Value then
ApplyFPSBoost()
getgenv().FPSBoosted = true
Rayfield:Notify({
Title = "Kezirae Hub",
Content = "FPS Boosted! Expect +50-100 FPS boost.",
Duration = 5,
Image = 7733716400 -- FPS icon
})
else
getgenv().FPSBoosted = false
-- Can't easily revert, but toggle off stops applying
end
end,
})
-- Respawn Handler
player.CharacterAdded:Connect(function()
task.wait(2) -- Wait load
end)
Rayfield:Notify({
Title = "Kezirae Hub Loaded! 🌌",
Content = "Purple space theme | Go to football field & toggle Dribble! New Big Hitbox Visual for easy ball control when near it!",
Duration = 6,
Image = 4483362458
})No comments yet for this script.
![Item Spawner - Bypass Gamepass [OPEN-SOURCE]](https://cdn.kocakz.me/images/a4a9dc53d5071a447621497e6649bc08d7868008c85e0c21ce3e70efcff4ed40.webp)


