Junlingo Hub Brookhaven
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Junlingo Hub Brookhaven

Brookhaven 🏡RPUser2026WowUser2026Wow 917 views 192 executesUpdated Feb 11, 2026
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Lua Script•100 lines (3249 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
    Name = "Junlingo Hub",
    LoadingTitle = "Junlingo Hub",
    LoadingSubtitle = "by Sirius",
    Theme = "Default",
    ConfigurationSaving = {
        Enabled = true,
        FolderName = nil,
        FileName = "JunlingoHub"
    },
    Discord = {
        Enabled = true,
        Invite = "4eZe7bqgcx",
        RememberJoins = true
    },
    KeySystem = false
})

local Tab = Window:CreateTab("Main Features", 4483362458)

-- Fly Feature
local FlyEnabled = false
local FlySpeed = 50

local FlyToggle = Tab:CreateToggle({
    Name = "Fly",
    CurrentValue = false,
    Flag = "FlyFlag",
    Callback = function(Value)
        FlyEnabled = Value
        if FlyEnabled then
            local Character = game.Players.LocalPlayer.Character
            local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart")
            local Camera = workspace.CurrentCamera
            local BodyVelocity = Instance.new("BodyVelocity", HumanoidRootPart)
            BodyVelocity.Velocity = Vector3.new(0,0,0)
            BodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5)
            game:GetService("RunService").Heartbeat:Connect(function()
                if FlyEnabled then
                    local Direction = (Camera.CFrame.LookVector * (game:GetService("UserInputService"):IsKeyDown(Enum.UserInputType.Keyboard["W"]) and 1 or 0))
                        + (Camera.CFrame.RightVector * (game:GetService("UserInputService"):IsKeyDown(Enum.UserInputType.Keyboard["D"]) and 1 or 0))
                        + (Vector3.new(0,1,0))
                    BodyVelocity.Velocity = Direction * FlySpeed
                else
                    BodyVelocity:Destroy()
                end
            end)
        end
    end,
})

local SpeedSlider = Tab:CreateSlider({
    Name = "Fly Speed",
    Range = {10, 200},
    Increment = 10,
    CurrentValue = 50,
    Flag = "FlySpeedFlag",
    Callback = function(Value)
        FlySpeed = Value
    end,
})

-- Infinite Jump
local InfiniteJumpEnabled = false
local InfiniteJumpToggle = Tab:CreateToggle({
    Name = "Infinite Jump",
    CurrentValue = false,
    Flag = "InfiniteJumpFlag",
    Callback = function(Value)
        InfiniteJumpEnabled = Value
        if InfiniteJumpEnabled then
            game:GetService("UserInputService").JumpRequest:Connect(function()
                local Character = game.Players.LocalPlayer.Character
                if Character and Character:FindFirstChildOfClass("Humanoid") then
                    Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
                end
            end)
        end
    end,
})

-- WalkSpeed
local WalkSpeedSlider = Tab:CreateSlider({
    Name = "WalkSpeed",
    Range = {16, 100},
    Increment = 1,
    CurrentValue = 16,
    Flag = "WalkSpeedFlag",
    Callback = function(Value)
        local Character = game.Players.LocalPlayer.Character
        local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
        if Humanoid then
            Humanoid.WalkSpeed = Value
        end
    end,
})

Rayfield:LoadConfiguration() -- Lädt die Konfiguration beim Start

Features & Information

Fly DON'T work WILL Be fixed Change Sky Is not work MAYBE GET REMOVED sorry Next Version 1.5 Will be better

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