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-- Brookhaven RP GUI | Fly + Others Fly + Bus + Sky Changer + Avatar (2026 Style)
-- Paste into your Executor → LocalScript
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local flying = false
local othersFlying = {}
local flySpeed = 50
local bodyVelocity = nil
local bodyGyro = nil
-- Simple Fly function (for LocalPlayer or others)
local function startFly(targetPlayer)
local char = targetPlayer.Character
if not char or not char:FindFirstChild("HumanoidRootPart") then return end
local root = char.HumanoidRootPart
local humanoid = char:FindFirstChild("Humanoid")
if not humanoid then return end
humanoid.PlatformStand = true
bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.MaxForce = Vector3.new(1e9, 1e9, 1e9)
bodyVelocity.Velocity = Vector3.new(0,0,0)
bodyVelocity.Parent = root
bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(1e9, 1e9, 1e9)
bodyGyro.CFrame = root.CFrame
bodyGyro.Parent = root
local connection
connection = RunService.RenderStepped:Connect(function()
if not flying and targetPlayer \~= LocalPlayer then return end
if targetPlayer \~= LocalPlayer and not othersFlying[targetPlayer] then connection:Disconnect() return end
local cam = workspace.CurrentCamera
local moveDir = Vector3.new(0,0,0)
if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.W) then
moveDir = moveDir + cam.CFrame.LookVector
end
if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.S) then
moveDir = moveDir - cam.CFrame.LookVector
end
if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.A) then
moveDir = moveDir - cam.CFrame.RightVector
end
if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.D) then
moveDir = moveDir + cam.CFrame.RightVector
end
if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.Space) then
moveDir = moveDir + Vector3.new(0,1,0)
end
if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
moveDir = moveDir - Vector3.new(0,1,0)
end
if moveDir.Magnitude > 0 then
moveDir = moveDir.Unit * flySpeed
end
bodyVelocity.Velocity = moveDir
bodyGyro.CFrame = cam.CFrame
end)
end
local function stopFly(targetPlayer)
local char = targetPlayer.Character
if not char or not char:FindFirstChild("HumanoidRootPart") then return end
local root = char.HumanoidRootPart
if bodyVelocity then bodyVelocity:Destroy() bodyVelocity = nil end
if bodyGyro then bodyGyro:Destroy() bodyGyro = nil end
if char:FindFirstChild("Humanoid") then
char.Humanoid.PlatformStand = false
end
end
-- Create GUI
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = game.CoreGui
ScreenGui.Name = "BrookhavenCoolGUI"
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 280, 0, 380)
Frame.Position = UDim2.new(0.5, -140, 0.5, -190)
Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 50)
Frame.BorderSizePixel = 0
Frame.Active = true
Frame.Draggable = true
Frame.Parent = ScreenGui
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 40)
Title.BackgroundColor3 = Color3.fromRGB(40, 40, 80)
Title.Text = "Brookhaven RP GUI"
Title.TextColor3 = Color3.fromRGB(200, 200, 255)
Title.Font = Enum.Font.SourceSansBold
Title.TextSize = 24
Title.Parent = Frame
-- Fly Button (yourself)
local FlyBtn = Instance.new("TextButton")
FlyBtn.Size = UDim2.new(0.9, 0, 0, 40)
FlyBtn.Position = UDim2.new(0.05, 0, 0.13, 0)
FlyBtn.BackgroundColor3 = Color3.fromRGB(60, 180, 60)
FlyBtn.Text = "Fly: OFF"
FlyBtn.TextColor3 = Color3.new(1,1,1)
FlyBtn.Font = Enum.Font.SourceSans
FlyBtn.TextSize = 20
FlyBtn.Parent = Frame
FlyBtn.MouseButton1Click:Connect(function()
flying = not flying
if flying then
FlyBtn.Text = "Fly: ON"
FlyBtn.BackgroundColor3 = Color3.fromRGB(80, 220, 80)
startFly(LocalPlayer)
else
FlyBtn.Text = "Fly: OFF"
FlyBtn.BackgroundColor3 = Color3.fromRGB(60, 180, 60)
stopFly(LocalPlayer)
end
end)
-- Fly Others
local OthersFlyBtn = Instance.new("TextButton")
OthersFlyBtn.Size = UDim2.new(0.9, 0, 0, 40)
OthersFlyBtn.Position = UDim2.new(0.05, 0, 0.26, 0)
OthersFlyBtn.BackgroundColor3 = Color3.fromRGB(180, 60, 60)
OthersFlyBtn.Text = "Fly Others: OFF"
OthersFlyBtn.TextColor3 = Color3.new(1,1,1)
OthersFlyBtn.TextSize = 20
OthersFlyBtn.Parent = Frame
local othersFlyActive = false
OthersFlyBtn.MouseButton1Click:Connect(function()
othersFlyActive = not othersFlyActive
if othersFlyActive then
OthersFlyBtn.Text = "Fly Others: ON"
OthersFlyBtn.BackgroundColor3 = Color3.fromRGB(220, 80, 80)
for _, plr in ipairs(Players:GetPlayers()) do
if plr \~= LocalPlayer then
othersFlying[plr] = true
startFly(plr)
end
end
else
OthersFlyBtn.Text = "Fly Others: OFF"
OthersFlyBtn.BackgroundColor3 = Color3.fromRGB(180, 60, 60)
for plr, _ in pairs(othersFlying) do
stopFly(plr)
end
othersFlying = {}
end
end)
-- Spawn Bus
local BusBtn = Instance.new("TextButton")
BusBtn.Size = UDim2.new(0.9, 0, 0, 40)
BusBtn.Position = UDim2.new(0.05, 0, 0.39, 0)
BusBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 255)
BusBtn.Text = "Spawn Bus"
BusBtn.TextColor3 = Color3.new(1,1,1)
BusBtn.TextSize = 20
BusBtn.Parent = Frame
BusBtn.MouseButton1Click:Connect(function()
local char = LocalPlayer.Character
if not char or not char:FindFirstChild("HumanoidRootPart") then return end
local pos = char.HumanoidRootPart.Position + Vector3.new(0, 5, 0)
-- Brookhaven often uses a RemoteEvent like this (name may have changed)
local success, err = pcall(function()
game:GetService("ReplicatedStorage").SpawnVehicle:FireServer("Bus", pos)
end)
if not success then
print("Bus spawn failed. Remote might be named differently now.")
end
end)
-- Sky Changer
local SkyBtn = Instance.new("TextButton")
SkyBtn.Size = UDim2.new(0.9, 0, 0, 40)
SkyBtn.Position = UDim2.new(0.05, 0, 0.52, 0)
SkyBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 200)
SkyBtn.Text = "Change Sky"
SkyBtn.TextColor3 = Color3.new(1,1,1)
SkyBtn.TextSize = 20
SkyBtn.Parent = Frame
local skyIndex = 1
local skies = {
"rbxassetid://600830446", -- Normal Day
"rbxassetid://600831635", -- Night
"rbxassetid://600832720", -- Sunset
"rbxassetid://1012890", -- Space
"rbxassetid://600833862" -- Purple / Nebula
}
SkyBtn.MouseButton1Click:Connect(function()
local newSky = Instance.new("Sky")
newSky.SkyboxBk = skies[skyIndex]
newSky.SkyboxDn = skies[skyIndex]
newSky.SkyboxFt = skies[skyIndex]
newSky.SkyboxLf = skies[skyIndex]
newSky.SkyboxRt = skies[skyIndex]
newSky.SkyboxUp = skies[skyIndex]
newSky.Parent = Lighting
for _, obj in ipairs(Lighting:GetChildren()) do
if obj:IsA("Sky") and obj \~= newSky then
obj:Destroy()
end
end
skyIndex = skyIndex + 1
if skyIndex > #skies then skyIndex = 1 end
SkyBtn.Text = "Sky: " .. skyIndex
end)
-- Random Avatar / Reset
local AvatarBtn = Instance.new("TextButton")
AvatarBtn.Size = UDim2.new(0.9, 0, 0, 40)
AvatarBtn.Position = UDim2.new(0.05, 0, 0.65, 0)
AvatarBtn.BackgroundColor3 = Color3.fromRGB(200, 100, 200)
AvatarBtn.Text = "Random Avatar"
AvatarBtn.TextColor3 = Color3.new(1,1,1)
AvatarBtn.TextSize = 20
AvatarBtn.Parent = Frame
AvatarBtn.MouseButton1Click:Connect(function()
-- Most reliable way in 2026 is usually just resetting character
if LocalPlayer.Character then
LocalPlayer.Character:BreakJoints()
end
print("Character reset → may load random/default avatar")
end)
-- Close Button
local CloseBtn = Instance.new("TextButton")
CloseBtn.Size = UDim2.new(0, 30, 0, 30)
CloseBtn.Position = UDim2.new(1, -35, 0, 5)
CloseBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
CloseBtn.Text = "X"
CloseBtn.TextColor3 = Color3.new(1,1,1)
CloseBtn.Parent = Frame
CloseBtn.MouseButton1Click:Connect(function()
ScreenGui:Destroy()
end)
print("Brookhaven GUI loaded! Have fun (but watch out for bans!)")No comments yet for this script.
![Item Spawner - Bypass Gamepass [OPEN-SOURCE]](https://cdn.kocakz.me/images/a4a9dc53d5071a447621497e6649bc08d7868008c85e0c21ce3e70efcff4ed40.webp)


