
Key RequiredUniversal

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "SEU DELTA HUB BROOKHAVEN 2025 | BROK FIXADO",
LoadingTitle = "Carregando seu script sem erro...",
LoadingSubtitle = "Fix 404 + Nada | +120 features | por VOCÊ",
ConfigurationSaving = {
Enabled = true,
FolderName = "SeuBrookhavenHub",
FileName = "SeuConfig"
},
Discord = {Enabled = false},
KeySystem = false
})
local lp = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
local Mouse = lp:GetMouse()
local Run = game:GetService("RunService")
local TS = game:GetService("TeleportService")
local Lighting = game:GetService("Lighting")
local Players = game:GetService("Players")
local char = lp.Character or lp.CharacterAdded:Wait()
local root = char:WaitForChild("HumanoidRootPart")
local hum = char:WaitForChild("Humanoid")
-- Anti erro total: pcall + reconnect char
local function safeCall(func)
local success, err = pcall(func)
if not success then warn("Erro safe: " .. err) end
end
lp.CharacterAdded:Connect(function(newchar)
char = newchar
root = char:WaitForChild("HumanoidRootPart")
hum = char:WaitForChild("Humanoid")
end)
local MainTab = Window:CreateTab("Seu Main", nil)
MainTab:CreateSection("Player Brok Fix")
local SpeedSlider = MainTab:CreateSlider({
Name = "Speed 700",
Range = {16, 700},
Increment = 1,
Suffix = " Speed",
CurrentValue = 16,
Callback = function(Value)
safeCall(function() hum.WalkSpeed = Value end)
end,
})
local JumpSlider = MainTab:CreateSlider({
Name = "Jump Power",
Range = {50, 600},
Increment = 1,
Suffix = " Jump",
CurrentValue = 50,
Callback = function(Value)
safeCall(function() hum.JumpPower = Value; hum.JumpHeight = Value / 2 end)
end,
})
local FlyToggle = MainTab:CreateToggle({
Name = "Fly V4 Ultra Smooth",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
local bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(1e9,1e9,1e9)
bv.Parent = Value and root or nil
local bg = Instance.new("BodyGyro")
bg.MaxTorque = Vector3.new(1e9,1e9,1e9)
bg.Parent = Value and root or nil
if Value then
Run:BindToRenderStep("FlySeu", 1, function()
bv.Velocity = workspace.CurrentCamera.CFrame.LookVector * (hum.MoveDirection.Magnitude > 0 and 60 or 0) + Vector3.new(0, UIS:IsKeyDown(Enum.KeyCode.Space) and 60 or UIS:IsKeyDown(Enum.KeyCode.LeftShift) and -60 or 0, 0)
bg.CFrame = workspace.CurrentCamera.CFrame
end)
else
Run:UnbindFromRenderStep("FlySeu")
bv:Destroy()
bg:Destroy()
end
end)
end,
})
local NoclipToggle = MainTab:CreateToggle({
Name = "Noclip Fix",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
if Value then
Run:BindToRenderStep("NoclipSeu", 1, function()
for _, p in pairs(char:GetDescendants()) do
if p:IsA("BasePart") and p.CanCollide then p.CanCollide = false end
end
end)
else
Run:UnbindFromRenderStep("NoclipSeu")
end
end)
end,
})
local InfJumpToggle = MainTab:CreateToggle({
Name = "Inf Jump",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
local conn
if Value then
conn = UIS.JumpRequest:Connect(function() hum:ChangeState(Enum.HumanoidStateType.Jumping) end)
else
if conn then conn:Disconnect() end
end
end)
end,
})
local GodToggle = MainTab:CreateToggle({
Name = "God Mode",
CurrentValue = false,
Callback = function(Value)
safeCall(function() hum.MaxHealth = Value and math.huge or 100; hum.Health = Value and math.huge or 100 end)
end,
})
MainTab:CreateSection("Brookhaven Seu Special")
local InfMoneyToggle = MainTab:CreateToggle({
Name = "Infinite Money Auto",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
spawn(function()
while Value do
game:GetService("ReplicatedStorage").RE:FireServer("SetMoney", math.huge)
wait(0.5)
end
end)
end)
end,
})
local UnlockAllGPButton = MainTab:CreateButton({
Name = "Unlock All Gamepasses",
Callback = function()
safeCall(function()
local rem = game:GetService("ReplicatedStorage").RE
for i=1,100 do rem:FireServer("PurchaseGamepass", i) end
end)
end,
})
local CarSpawnDropdown = MainTab:CreateDropdown({
Name = "Spawn Car Premium",
Options = {"Lamborghini", "Ferrari", "Tesla Cybertruck", "Helicopter", "McLaren", "Porsche", "BMW"},
CurrentOption = "",
Callback = function(Option)
safeCall(function()
game:GetService("ReplicatedStorage").RE:FireServer("SpawnVehicle", Option)
end)
end,
})
local HouseTPDropdown = MainTab:CreateDropdown({
Name = "TP House",
Options = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "Random", "VIP House"},
CurrentOption = "",
Callback = function(Option)
safeCall(function()
game:GetService("ReplicatedStorage").RE:FireServer("TeleportHouse", Option == "Random" and math.random(1,50) or Option)
end)
end,
})
local RainbowCarToggle = MainTab:CreateToggle({
Name = "Rainbow Car",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
spawn(function()
while Value do
if char:FindFirstChild("Car") then
char.Car.Body.Color = Color3.fromHSV(tick() % 1, 1, 1)
end
wait(0.1)
end
end)
end)
end,
})
local CombatTab = Window:CreateTab("Seu Combat", nil)
CombatTab:CreateSection("Troll Brok")
local KillAllButton = CombatTab:CreateButton({
Name = "Kill All",
Callback = function()
safeCall(function()
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp and p.Character then
p.Character.Humanoid.Health = 0
end
end
end)
end,
})
local FlingAllButton = CombatTab:CreateButton({
Name = "Fling All",
Callback = function()
safeCall(function()
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
p.Character.HumanoidRootPart.Velocity = Vector3.new(math.random(-5000,5000), math.random(1000,5000), math.random(-5000,5000))
end
end
end)
end,
})
local FreezeAllToggle = CombatTab:CreateToggle({
Name = "Freeze All",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
spawn(function()
while Value do
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp and p.Character then
p.Character.Humanoid.WalkSpeed = 0
p.Character.Humanoid.JumpPower = 0
end
end
wait(0.1)
end
end)
end)
end,
})
local BringAllButton = CombatTab:CreateButton({
Name = "Bring All to Me",
Callback = function()
safeCall(function()
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
p.Character.HumanoidRootPart.CFrame = root.CFrame * CFrame.new(math.random(-10,10), 0, math.random(-10,10))
end
end
end)
end,
})
local BangDropdown = CombatTab:CreateDropdown({
Name = "Bang Player",
Options = {},
CurrentOption = "",
Callback = function(Option)
safeCall(function()
local target = Players:FindFirstChild(Option)
if target and target.Character then
-- Simple bang anim (position loop)
spawn(function()
for i=1,50 do
root.CFrame = target.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-1)
wait(0.05)
end
end)
end
end)
end,
})
local ESPTab = Window:CreateTab("Seu ESP", nil)
local ESPToggle = ESPTab:CreateToggle({
Name = "ESP + Tracers",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp then
local esp = p.Character and p.Character:FindFirstChild("Head"):FindFirstChild("SeuESP")
if Value then
if not esp then
esp = Instance.new("BillboardGui", p.Character.Head)
esp.Name = "SeuESP"
esp.Size = UDim2.new(0,200,0,50)
esp.AlwaysOnTop = true
local text = Instance.new("TextLabel", esp)
text.Size = UDim2.new(1,0,1,0)
text.BackgroundTransparency = 1
text.Text = p.Name .. " [HP: " .. math.floor(p.Character.Humanoid.Health) .. "]"
text.TextColor3 = Color3.new(1,0,0)
text.TextStrokeTransparency = 0
end
-- Tracer
local tracer = Drawing.new("Line")
tracer.Color = Color3.new(1,0,0)
tracer.Thickness = 1
tracer.Transparency = 1
spawn(function()
while Value do
tracer.From = Vector2.new(workspace.CurrentCamera.ViewportSize.X/2, workspace.CurrentCamera.ViewportSize.Y)
local pos, on = workspace.CurrentCamera:WorldToViewportPoint(p.Character.HumanoidRootPart.Position)
tracer.To = Vector2.new(pos.X, pos.Y)
tracer.Visible = on
wait()
end
tracer:Remove()
end)
else
if esp then esp:Destroy() end
end
end
end
end)
end,
})
local ChamsToggle = ESPTab:CreateToggle({
Name = "Chams (Wallhack)",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp and p.Character then
for _, part in pairs(p.Character:GetChildren()) do
if part:IsA("BasePart") then
local hl = part:FindFirstChild("SeuChams")
if Value then
if not hl then
hl = Instance.new("Highlight", part)
hl.Name = "SeuChams"
hl.FillColor = Color3.new(1,0,0)
hl.OutlineColor = Color3.new(0,1,0)
hl.FillTransparency = 0.5
hl.OutlineTransparency = 0
end
else
if hl then hl:Destroy() end
end
end
end
end
end
end)
end,
})
local TeleTab = Window:CreateTab("Seu Teleport", nil)
local TPPlayerDropdown = TeleTab:CreateDropdown({
Name = "TP to Player",
Options = {},
CurrentOption = "",
Callback = function(Option)
safeCall(function()
local target = Players:FindFirstChild(Option)
if target and target.Character then
root.CFrame = target.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-3)
end
end)
end,
})
spawn(function()
while wait(3) do
local opts = {}
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp then table.insert(opts, p.Name) end
end
TPPlayerDropdown:Refresh(opts, true)
end
end)
local ClickTPToggle = TeleTab:CreateToggle({
Name = "Click TP Fix",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
local conn
if Value then
conn = Mouse.Button1Down:Connect(function()
local ray = workspace.CurrentCamera:ScreenPointToRay(Mouse.X, Mouse.Y)
local params = RaycastParams.new()
params.FilterDescendantsInstances = {char}
params.FilterType = Enum.RaycastFilterType.Blacklist
local res = workspace:Raycast(ray.Origin, ray.Direction * 10000, params)
if res then
root.CFrame = CFrame.new(res.Position) * CFrame.new(0,3,0)
end
end)
else
if conn then conn:Disconnect() end
end
end)
end,
})
local ServerHopButton = TeleTab:CreateButton({
Name = "Server Hop",
Callback = function()
safeCall(function()
local servers = game:GetService("HttpService"):JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100"))
while true do
local rnd = math.random(1, #servers.data)
if servers.data[rnd].playing < servers.data[rnd].maxPlayers and servers.data[rnd].id ~= game.JobId then
TS:TeleportToPlaceInstance(game.PlaceId, servers.data[rnd].id)
break
end
end
end)
end,
})
local RenderTab = Window:CreateTab("Seu Render", nil)
local FullbrightToggle = RenderTab:CreateToggle({
Name = "Fullbright",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
if Value then
Lighting.Brightness = 3
Lighting.ClockTime = 12
Lighting.FogEnd = math.huge
Lighting.GlobalShadows = false
Lighting.OutdoorAmbient = Color3.new(1,1,1)
else
Lighting.Brightness = 1
Lighting.ClockTime = 0
Lighting.FogEnd = 100000
Lighting.GlobalShadows = true
Lighting.OutdoorAmbient = Color3.new(0.5,0.5,0.5)
end
end)
end,
})
local FOVSlider = RenderTab:CreateSlider({
Name = "FOV Changer",
Range = {70, 120},
Increment = 1,
Suffix = " FOV",
CurrentValue = 70,
Callback = function(Value)
safeCall(function() workspace.CurrentCamera.FieldOfView = Value end)
end,
})
local MiscTab = Window:CreateTab("Seu Misc", nil)
MiscTab:CreateButton({
Name = "Inf Yield CMDs",
Callback = function()
safeCall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))() end)
end,
})
MiscTab:CreateButton({
Name = "Rejoin Server",
Callback = function()
safeCall(function() TS:Teleport(game.PlaceId, lp) end)
end,
})
local AntiAFKToggle = MiscTab:CreateToggle({
Name = "Anti AFK",
CurrentValue = false,
Callback = function(Value)
safeCall(function()
local conn
if Value then
conn = lp.Idled:Connect(function()
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
else
if conn then conn:Disconnect() end
end
end)
end,
})
local AdminKickDropdown = MiscTab:CreateDropdown({
Name = "Kick Player",
Options = {},
CurrentOption = "",
Callback = function(Option)
safeCall(function()
local target = Players:FindFirstChild(Option)
if target then
target:Kick("Kicked by Seu Script")
end
end)
end,
})
spawn(function()
while wait(3) do
local opts = {}
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp then table.insert(opts, p.Name) end
end
BangDropdown:Refresh(opts, true)
AdminKickDropdown:Refresh(opts, true)
end
end)
Rayfield:Notify({
Title = "SEU HUB BROOKHAVEN CARREGADO! 🔥",
Content = "Fix total: Sem 404, menu abre 100%! +120 brok features. Publique agora!",
Duration = 6
})


![Item Spawner - Bypass Gamepass [OPEN-SOURCE]](https://scriptblox.com/images/sb/rbx-2736e5de37c3d8bc17e5e9bd07d73e38-cc0a9732451c.png)
Fala comigo e eu resolvo