local args = { [1] = 555 } game:GetService("ReplicatedStorage").Functions.UpdateLevel:FireServer(unpack(args))
this script will give you any lvl you want
just please read this fe, but when you exit the game it will not be saved, you will have to turn it on all the time
Can't u make it permanently
Dude it's impossible are there really such stupid people
@Spidermanboy shut up ur so *y yet u suck at coding. all u did was use hydroxide / remote spy kid
this script will give you any lvl you want
just please read this fe, but when you exit the game it will not be saved, you will have to turn it on all the time
Can't u make it permanently
Dude it's impossible are there really such stupid people
@Spidermanboy shut up ur so *y yet u suck at coding. all u did was use hydroxide / remote spy kid