
Key Required Patched
![OP GUI: KILL ALL, NO COOLDOWN, INF GADGET, MORE [UPDATE]](https://cdn.kocakz.me/images/no-script.webp)
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local Window = Fluent:CreateWindow({
Title = "Brawl Blox",
SubTitle = "by Bjarnos",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Tabs = {
Main = Window:AddTab({ Title = "Main", Icon = "" }),
Autofarm = Window:AddTab({ Title = "Autofarm", Icon = "" }),
Extra = Window:AddTab({ Title = "Extra", Icon = "" }),
}
Window:SelectTab("Main")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RemoteEvent = ReplicatedStorage:FindFirstChild("RemoteEvents") and ReplicatedStorage.RemoteEvents:FindFirstChild("AttackFunction")
local GadgetEvent = ReplicatedStorage:FindFirstChild("RemoteEvents") and ReplicatedStorage.RemoteEvents:FindFirstChild("GadgetFunction")
Tabs.Main:AddButton({
Title = "Kill all players",
Description = "Main game/arena showdown",
Callback = function()
for _, plr in pairs(Players:GetPlayers()) do
if plr ~= LocalPlayer and not plr.Character:FindFirstChildWhichIsA("ForceField") then
while plr.Character.Humanoid.Health > 0 and plr.Character.Parent == workspace.Map.Perishables.Characters.Players do
LocalPlayer.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(plr.Character.HumanoidRootPart.Position, true)
end
task.wait()
end
end
end
})
Tabs.Main:AddButton({
Title = "Kill all bots",
Description = "Main game/arena showdown",
Callback = function()
for _, bot in pairs(workspace.Map.Perishables.Characters.Players:GetChildren()) do
if string.find(bot.Name, "Robot") then
while bot.HumanoidRootPart.Billboard.Enabled do
LocalPlayer.Character.HumanoidRootPart.CFrame = bot.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(bot.HumanoidRootPart.Position, true)
end
task.wait()
end
end
end
})
Tabs.Main:AddButton({
Title = "Kill all bots",
Description = "Arena bossfight only",
Callback = function()
for _, bot in pairs(workspace.Map.Perishables.Characters.Robots:GetChildren()) do
while bot.HumanoidRootPart.Billboard.Enabled do
LocalPlayer.Character.HumanoidRootPart.CFrame = bot.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(bot.HumanoidRootPart.Position, true)
end
task.wait()
end
end
})
Tabs.Main:AddButton({
Title = "Kill enemies",
Description = "Arena only (also destroys vault)",
Callback = function()
local r = workspace.Map.Perishables.Characters:FindFirstChild("RedTeam")
if r:FindFirstChild(LocalPlayer.Name) then r = workspace.Map.Perishables.Characters.BlueTeam end
for _, plr in pairs(r:GetChildren()) do
while plr:WaitForChild("HumanoidRootPart").Billboard.Enabled do
LocalPlayer.Character.HumanoidRootPart.CFrame = plr.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(plr.HumanoidRootPart.Position, true)
end
task.wait()
end
end
})
--[[
Tabs.Main:AddButton({
Title = "Hide name",
Description = "Client only :(",
Callback = function()
local old = game.Players.LocalPlayer.Character.Humanoid.Health
game.Players.LocalPlayer.Character.Humanoid.Health = 0
game.Players.LocalPlayer.Character.Humanoid.Health = old
end
})
]]
local ws = nil
local jp = nil
game["Run Service"].RenderStepped:Connect(function()
if not game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then return end
if ws then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = ws
end
if jp then
game.Players.LocalPlayer.Character.Humanoid.UseJumpPower = true
game.Players.LocalPlayer.Character.Humanoid.JumpPower = jp
end
end)
local infatt = Tabs.Main:AddToggle("Infatt", {Title = "No attack cooldown (key 1)", Default = false})
local infgadget = Tabs.Main:AddToggle("Infgadget", {Title = "No gadget cooldown (key 2)", Default = false})
local uis = game.UserInputService
local mouse = LocalPlayer:GetMouse()
uis.InputBegan:Connect(function(input, process)
if process then return end
if input.KeyCode == Enum.KeyCode.One and infatt.Value then
local pos = mouse.Hit.Position
if pos then
RemoteEvent:InvokeServer(pos, true)
end
elseif input.KeyCode == Enum.KeyCode.Two and infgadget.Value then
local pos = mouse.Hit.Position
if pos then
GadgetEvent:InvokeServer(pos, true)
end
end
end)
local autofarm = Tabs.Autofarm:AddToggle("Autofarm", {Title = "Autofarm players (main game/arena showdown)", Default = false})
local autofarmbots = Tabs.Autofarm:AddToggle("Autofarmbots", {Title = "Autofarm bots (main game/arena showdown)", Default = false})
local autofarmbots2 = Tabs.Autofarm:AddToggle("Autofarmbots", {Title = "Autofarm bots (bossfight)", Default = false})
local autofarmenemies = Tabs.Autofarm:AddToggle("Autofarmbots", {Title = "Autofarm enemies (arena)", Default = false})
task.spawn(function()
while task.wait() do
if autofarm.Value then
pcall(function()
for _, char in pairs(workspace.Map.Perishables.Characters.Players:GetChildren()) do
if not char:FindFirstChildWhichIsA("ForceField") then
if string.find(char.Name, "Robot") then
-- it's a bot
while char.HumanoidRootPart.Billboard.Enabled do
LocalPlayer.Character.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(char.HumanoidRootPart.Position, true)
end
task.wait()
elseif game.Players:GetPlayerFromCharacter(char) and game.Players:GetPlayerFromCharacter(char) ~= LocalPlayer then
-- it's a player
while char.Humanoid.Health > 0 and char.Parent == workspace.Map.Perishables.Characters.Players do
LocalPlayer.Character.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(char.HumanoidRootPart.Position, true)
end
task.wait()
end
end
end
end)
end
if autofarmbots.Value then
pcall(function()
for _, char in pairs(workspace.Map.Perishables.Characters.Players:GetChildren()) do
if not char:FindFirstChildWhichIsA("ForceField") then
if string.find(char.Name, "Robot") then
-- it's a bot
while char.HumanoidRootPart.Billboard.Enabled do
LocalPlayer.Character.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(char.HumanoidRootPart.Position, true)
end
task.wait()
end
end
end
end)
end
if autofarmbots2.Value then
pcall(function()
for _, char in pairs(workspace.Map.Perishables.Characters.Robots:GetChildren()) do
if not char:FindFirstChildWhichIsA("ForceField") then
while char.HumanoidRootPart.Billboard.Enabled do
LocalPlayer.Character.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(char.HumanoidRootPart.Position, true)
end
task.wait()
end
end
end)
end
if autofarmenemies.Value then
local r = workspace.Map.Perishables.Characters:FindFirstChild("RedTeam")
if r:FindFirstChild(LocalPlayer.Name) then r = workspace.Map.Perishables.Characters.BlueTeam end
pcall(function()
for _, char in pairs(r:GetChildren()) do
if not char:FindFirstChildWhichIsA("ForceField") then
while char.HumanoidRootPart.Billboard.Enabled do
LocalPlayer.Character.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame
RemoteEvent:InvokeServer(char.HumanoidRootPart.Position, true)
end
task.wait()
end
end
end)
end
end
end)
local speedslider = Tabs.Extra:AddSlider("speedslider", {
Title = "Walkspeed",
Default = 20,
Min = 1,
Max = 200,
Rounding = 0,
Callback = function(Value)
ws = Value
end
})
local jumpslider = Tabs.Extra:AddSlider("jumpslider", {
Title = "Jumppower",
Default = 50,
Min = 0,
Max = 500,
Rounding = -1,
Callback = function(Value)
jp = Value
end
})
local nocliptoggle = Tabs.Extra:AddToggle("noclip", {Title = "Noclip", Default = false})
game["Run Service"].RenderStepped:Connect(function()
if nocliptoggle.Value then
local char = LocalPlayer.Character
if not char then return end
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
end)
Brol star
@IdontHaveAUsername bal stor
Autofarm is super op with Colt 😉
@Bjarnos otrs blo
dont work
Sorry guys I fixed the bug that broke it