
Keyless

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CombatHit = ReplicatedStorage.Remotes.Combat.CombatHit
setsimulationradius(math.huge)
local KillAlive = function()
local targets = {}
for _, Alive in pairs(game.Workspace.World.Alive:GetChildren()) do
local player = Players:GetPlayerFromCharacter(Alive)
if not player then
local anyPart = Alive:FindFirstChildOfClass("BasePart") or Alive.PrimaryPart
if anyPart then
anyPart.AssemblyLinearVelocity = Vector3.new(0,0,0)
table.insert(targets, Alive)
end
end
end
CombatHit:FireServer(targets, 1)
end
KillAlive()
![Change stats [Works on old servers]](https://scriptblox.com/images/sb/rbx-9fcb86f99effadff38c5bc4debf7cd7c-cc57b59e047b.png)

i got $300 by reportin these to the servers and everyones gonna get banwaved so thx
@syn sheesh 300$?) Mind sharing and no worries I will update the script afterwards they patch
@32tq bro im ragebaiting :sob: u cant reach to the devs they all have their dms disabled
@syn to be expected and why would you even reach to the devs? 💀
nevermind they do have bug reports but they wont pay for anything so not worth to report anyway
@syn devs never pay for bug reporting so its always not worth it, I remember I helped wave exec fix their security vuln, and got a weekly key in exchange💀
@32tq *
@syn This game is doomed, someone tried to report exactly this script and got banned for it
@32tq sob
It's pretty good but does it only work once when you press execute? I ended up just spamming the execute button to defeat the npcs lol.
patched