
Key Required

_G.a = not _G.a
while _G.a and task.wait(0.1) do
for i, item in workspace.Bases[tostring(game.Players.LocalPlayer:GetAttribute("Base"))].Enemies:GetDescendants() do
if item.ClassName == "Humanoid" then
task.spawn(function()
item.Health = 0
end)
end
end
for i, item in workspace:GetChildren() do
if item.Name == "CashTemp" then
task.spawn(function() item.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end)
end
end
end
W script
u should add an auto upgrade