Keyless Patched

Key Required
GUI
Lua Script•329 lines (9535 chars)
local UI = loadstring(game:HttpGet("https://raw.githubusercontent.com/MagikManz/Venyx-UI-Library/main/source.lua"))()
local esplib = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))()
local suc,er = pcall(function()
workspace.Animals.Goat:Destroy()
end)
function destroyold()
for i,v in pairs(game.CoreGui:GetDescendants()) do
if v.ClassName == "TextLabel" and v.Text == "Bloxford :scream:" then
v.Parent.Parent.Parent.Parent:Destroy()
_G.mineaura = false
_G.hunting = false
_G.nonlr = false
_G.huntingauto = false
esplib:Toggle(false)
end
end
end
destroyold()
--//functions\\--
function teleport(time,cframe)
local Time = time
local CFrameEnd = cframe
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
end
function huntdeer()
for i,v in pairs(workspace.Animals:GetChildren()) do
game:GetService("ReplicatedStorage").Events.Hunt:FireServer(v)
end
end
--//locals\\--
local minetable = {
[1] = "Mine",
[2] = "E"
}
local processtable = {
[1] = "Process Ores",
[2] = "E"
}
local destroytbl = {
[1] = "Destroy",
[2] = "E"
}
local pickuptbl = {
[1] = "Pick Up",
[2] = "E"
}
local cooktbl = {
[1] = "Cook Raw Meat",
[2] = "E"
}
local guttingtbl = {
[1] = "Gut Deer",
[2] = "E"
}
--//variables\\--
_G.mineaura = false
_G.hunting = false
_G.nonlr = false
_G.huntingauto = false
local teletime = 10
local ui = UI.new("Bloxford")
--//tabs\\--
local jobtab = ui:Tab("Jobs")
local teleportab = ui:Tab("Teleports")
local esptab = ui:Tab("Esp")
local misctab = ui:Tab("Misc")
--//sections\\--
local mining = jobtab:Section("Mining")
local hunting = jobtab:Section("Hunting (not a job in the menu)")
local police = jobtab:Section("Any Police")
local tele = teleportab:Section("Yurrr")
local esp = esptab:Section("Settings")
local espparts = esptab:Section("ESP Types")
local misc = misctab:Section("Misc")
mining:Toggle("Mine Aura", false, function(toggle)
_G.mineaura = toggle
while _G.mineaura == true do
for _,v in pairs(game:GetService("Workspace").Map["Mining Rocks"]:GetChildren()) do
if v.mine.health.Value ~= 0 then
game:GetService("ReplicatedStorage").Events.ActionHandler2:FireServer(v.mine, minetable)
wait(0.01)
end
end
end
end)
mining:Dropdown("Sell Ore", {"Emerald","Platinum Bar","Ruby","Gold Ore","Rock","Diamond","Gold Bar","Iron Bar","Copper Bar"}, "Rock", function(selected)
game:GetService("ReplicatedStorage").Events.Trader2:FireServer(selected)
end)
mining:Button("Sell All Ores", function()
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Emerald")
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Platinum Bar")
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Ruby")
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Gold Ore")
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Rock")
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Diamond")
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Gold Bar")
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Iron Bar")
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Copper Bar")
end)
mining:Button("Smelt Ores", function()
for _,v in pairs(workspace:GetDescendants()) do
if v.Name == "smelter" then
game:GetService("ReplicatedStorage").Events.ActionHandler2:FireServer(v, processtable)
break
end
end
end)
hunting:Toggle("Auto Hunt *MANUAL GUTTING*", false, function(toggle)
_G.hunting = toggle
while _G.hunting == true do
huntdeer()
wait(1)
end
end)
hunting:Toggle("Auto Farm *BE AT CAMPFIRE*", false, function(toggle)
_G.huntingauto = toggle
while _G.huntingauto == true do
for i,v in pairs(workspace.Animals:GetChildren()) do
game:GetService("ReplicatedStorage").Events.Hunt:FireServer(v)
wait(.5)
v.CanCollide = false
v.CFrame = CFrame.new(873.347, 30.5709, -1685.36)
wait(.5)
game:GetService("ReplicatedStorage").Events.ActionHandler2:FireServer(v.deer, guttingtbl)
end
for i,v in pairs(workspace:GetChildren()) do
if v.Name == "Handle" and string.find(v.droppeditem.itemName.Value,"Meat") then
v.CFrame = CFrame.new(873.347, 28.5709, -1685.36)
wait(.3)
game:GetService("ReplicatedStorage").Events.ActionHandler2:FireServer(v.droppeditem, pickuptbl)
end
end
wait(.5)
for i,v in pairs(workspace.Map.CampfireModel:GetDescendants()) do
if v.Name == "campfire" then
game:GetService("ReplicatedStorage").Events.ActionHandler2:FireServer(v, cooktbl)
end
end
wait(3.5)
for i,v in pairs(workspace:GetChildren()) do
if v.Name == "Handle" and string.find(v.droppeditem.itemName.Value,"Cooked") then
game:GetService("ReplicatedStorage").Events.ActionHandler2:FireServer(v.droppeditem, pickuptbl)
end
end
wait(.2)
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Cooked Meat")
end
end)
hunting:Button("Hunt All Deer *MANUAL GUTTING*", function()
huntdeer()
end)
hunting:Button("Sell All Meat *MUST BE COOKED*", function()
game:GetService("ReplicatedStorage").Events.Trader2:FireServer("Cooked Meat")
end)
police:Button("Destroy All Printers", function()
for i,v in pairs(workspace.Entities:GetChildren()) do
if string.find(v.name,"Printer") then
game:GetService("ReplicatedStorage").Events.ActionHandler2:FireServer(v.Main.moneyprinter, destroytbl)
end
end
end)
tele:Slider("Teleport Time *WARNING, PUT HIGHER IF FAR AWAY*", 5, 50, 10, function(value)
teletime = value
end)
tele:Button("Campfire (hunting spot)", function()
teleport(teletime,CFrame.new(873.347, 28.5709, -1685.36))
end)
tele:Button("Spawn", function()
teleport(teletime,CFrame.new(473.065, 13.4125, -220.866))
end)
tele:Button("Suburbs", function()
teleport(teletime,CFrame.new(355.742, 13.7437, -557.904))
end)
tele:Button("Desert... Thing", function()
teleport(teletime,CFrame.new(1888.87, 21.9031, -164.663))
end)
esp:Toggle("Toggle ESP", false, function(toggle)
esplib:Toggle(toggle)
end)
esp:Toggle("Toggle Names", true, function(toggle)
esplib.Names = toggle
end)
esp:Toggle("Toggle Boxes", true, function(toggle)
esplib.Boxes = toggle
end)
esp:Toggle("Toggle Boxes Face Cam", false, function(toggle)
esplib.FaceCamera = toggle
end)
esplib:AddObjectListener(game:GetService("Workspace").Entities, {
Color = Color3.new(1,1,0),
Type = "Model",
PrimaryPart = function(itm)
repeat wait() until itm.Main
return itm.Main
end,
CustomName = function(itm)
if tostring(itm) ~= nil or "" then
return tostring(itm)
elseif itm.Name ~= nil or "" then
return itm.Name
end
end,
IsEnabled = "Items",
})
game:GetService("Workspace").Entities.ChildAdded:Connect(function(obj)
esplib:Add(obj, {
Type = "Model",
CustomName = function(itm)
if tostring(itm) ~= nil or "" then
return tostring(itm)
elseif itm.Name ~= nil or "" then
return itm.Name
end
end,
Color = Color3.new(1,1,0),
PrimaryPart = function(itm)
repeat wait() until itm.Main
return itm.Main
end,
IsEnabled = "Items"
})
end)
esplib:AddObjectListener(game:GetService("Workspace").Entities, {
Name = "Shipment",
CustomName = function(itm)
return itm.shipment.type.Value.." Shipment"
end,
Color = Color3.fromRGB(255, 255, 0),
IsEnabled = "Items"
})
game:GetService("Workspace").Entities.ChildAdded:Connect(function(obj)
esplib:Add(obj, {
Name = "Shipment",
CustomName = function(itm)
return itm.shipment.type.Value.." Shipment"
end,
Color = Color3.fromRGB(255, 255, 0),
IsEnabled = "Items"
})
end)
esplib:AddObjectListener(game:GetService("Workspace").Animals, {
Name = "Deer",
CustomName = "Deer",
Color = Color3.fromRGB(255, 255, 0),
IsEnabled = "Animals"
})
game:GetService("Workspace").Animals.ChildAdded:Connect(function(obj)
esplib:Add(obj, {
Name = "Deer",
CustomName = "Deer",
Color = Color3.fromRGB(255, 255, 0),
IsEnabled = "Animals"
})
end)
espparts:Toggle("Players", true, function(toggle)
esplib.Players = toggle
end)
espparts:Toggle("Printers/Shipments", false, function(toggle)
esplib.Items = toggle
end)
espparts:Toggle("Deer", false, function(toggle)
esplib.Animals = toggle
end)
misc:Toggle("No NLR Bubble", false, function(toggle)
_G.nonlr = toggle
if _G.nonlr == true then
for i,v in pairs(workspace.NLRBarrier:GetChildren()) do
if v.Name == "Part" then
v:Destroy()
end
end
end
end)
misc:Button("Close UI", function()
destroyold()
end)
workspace.NLRBarrier.ChildAdded:Connect(function(obj)
if _G.nonlr == true then
obj:Destroy()
end
end)Features & Information
theres a lot and im lazy so im not going to list them but the mine aura sucks dick i would honestly mine legit or wait until tomorrow for me to drop a nonshit one (maybe)
for the teleports it tweens and u gotta put a custom time. spawn to campfire is ~12 seconds. if u go 2 fast u get kicked 4 exploiting
autofarm is slow but it autofarms
also this my first time using this ui lib sorry if its shit im going back to what i normally use after this

Thank You!