
Key Required
--uber combat swing
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Uber Combat")
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--combat first hit
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Combat"),
"Hit",
workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Head")
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--combat second hit
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Combat"),
"Hit",
workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Right Arm")
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--combat third hit (knockback)
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Combat"),
"Hit",
workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Left Arm")
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--kick
local args = {
"Kick"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--backkick
local args = {
"Back Kick"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--grab
local args = {
"Grabmove"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--grenade throw
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Frag Grenade"),
"Throw",
{
direction = vector.create(827.7359619140625, 2386.1494140625, 361.5377197265625),
origin = vector.create(801.3789672851562, 2391.49853515625, 364.6363525390625)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--flashbang throw
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Flashbang"),
"Throw",
{
direction = vector.create(824.4581298828125, 2398.66943359375, 334.89874267578125),
origin = vector.create(557.301513671875, 2390.823486328125, 338.6538391113281)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--deagle hit
local args = {
"Deagle",
"Hit",
{
normal = Vector3.xAxis,
velocity = vector.create(-4981.4189453125, -372.36676025390625, 219.71719360351562),
hit = workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Torso"),
position = vector.create(503.9767761230469, 2389.264404296875, 456.3352355957031)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--deagle headshot
--p250 hit head
local args = {
"P250",
"Hit",
{
normal = vector.create(0.9445160627365112, 0, -0.3284647464752197),
velocity = vector.create(-4988.2607421875, 329.4839782714844, 84.47309112548828),
hit = workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Head"),
position = vector.create(504.0186767578125, 2391.0634765625, 507.44244384765625)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--p250 hit torso
local args = {
"P250",
"Hit",
{
normal = Vector3.xAxis,
velocity = vector.create(-4985.21142578125, -184.6829376220703, 338.2695617675781),
hit = workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Torso"),
position = vector.create(503.801025390625, 2389.551025390625, 508.1790771484375)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--AR hit (you can probably spam this)
local args = {
"AR",
"Hit",
{
normal = vector.create(-0.9923924803733826, -0.0005068241152912378, -0.12311246991157532),
velocity = vector.create(1959.56103515625, 49.63728332519531, -396.5754089355469),
hit = workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Head"),
position = vector.create(817.2239379882812, 2390.585693359375, 359.7117004394531)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--ak47 hit
local args = {
"AK47",
"Hit",
{
normal = vector.create(0.12422800809144974, -0.47087088227272034, 0.8734119534492493),
velocity = vector.create(-509.7156677246094, 32.02182388305664, -1933.57666015625),
hit = workspace:WaitForChild("Humans"):WaitForChild("Homeless Man"):WaitForChild("Head"),
position = vector.create(531.9598999023438, 2391.37158203125, 249.8009490966797)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--shotgun hit
local args = {
"Remington",
"Hit",
{
normal = vector.create(-0.1998564451932907, 0.7941276431083679, 0.5739501118659973),
velocity = vector.create(-12.82054328918457, 240.818115234375, -1984.978271484375),
hit = workspace:WaitForChild("Corpses"):WaitForChild("Homeless Man"):WaitForChild("Head"),
position = vector.create(531.7188110351562, 2391.88330078125, 249.84225463867188)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--spas hit
local args = {
"Spas 12",
"Hit",
{
normal = vector.create(-0.07874877750873566, 0.9788057208061218, 0.1890449821949005),
velocity = vector.create(-145.14157104492188, 22.798667907714844, -1994.550537109375),
hit = workspace:WaitForChild("Humans"):WaitForChild("Homeless Man"):WaitForChild("Torso"),
position = vector.create(531.2896728515625, 2390.980712890625, 249.07362365722656)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Fire"):FireServer(unpack(args))
--axe swing (sound only)
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Fire Axe"),
"Swing"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--axe hit
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Fire Axe"),
"Hit",
workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Right Leg")
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--axe hit (Head)
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Fire Axe"),
"Hit",
workspace:WaitForChild("Corpses"):WaitForChild("noob"):WaitForChild("Head")
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--knife swing
local args = {
game:GetService("Players").LocalPlayer.Character:WaitForChild("Knife"),
"Swing"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--stomp hit (probably doesn't work)
local args = {
"Stomp",
"Hit",
workspace:WaitForChild("Humans"):WaitForChild("noob"):WaitForChild("Left Arm")
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Swing"):FireServer(unpack(args))
--wheelchair push/throw
local args = {
"ThrowingOut"
}
workspace:WaitForChild("Vehicles"):WaitForChild("Wheelchair"):WaitForChild("Remote"):FireServer(unpack(args))
ok thanks ill make a script when my paid exec will fix the crashing on roblox
You can try Volcano or Solara executor if yours doesn't work. It's free (also, WOW, this is the quickest comment I've ever seen right after script release!)
@imdisplay can U give us a tutorial plsss
solara is a good exec but it never logs the remotes and i dont like volcano at all
ill try to use solara
volcano is good its the key system part
:P 👍
@imdisplay i can finish this script at december break which is 2 weeks from now i think because i need to make a pure soccer script
@imdisplay I can't understand how to
try bunni
graah i forgot the deagle headshot remote!1!
Uhhh ı have no idea but ı know these script lil bit and ı know you make good scripts to
Yep ı don't get it can you send a tut or smth on youtube?