Silent Aim Open Source
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Silent Aim Open Source

Blood Zone 🎃dcp_dcp_ 802 views 1.1K executesUpdated Oct 4, 2026
Unrated
00
Lua Script•56 lines (2087 chars)
-- For more scripts, join discord. (https://discord.gg/JH8Kqtqq3m)

-- > Services
local UserInputService = game.GetService(game, 'UserInputService')
local Players = game.GetService(game, 'Players')

-- > Variables
local LocalPlayer, Camera = Players.LocalPlayer, workspace.CurrentCamera

-- > Functions
function GetClosestTarget(...)
    local Args = {...}
    if not Args then return nil end
    --
    local Target, Closest = nil, math.huge
    for Index, Value in next, Players.GetPlayers(Players) do
        if LocalPlayer == Value then continue end
        --
        local Character = Value.Character
        if not Character then continue end
        --
        local Head = game.FindFirstChild(Character, 'Head')
        if not Head then return Target end
        --
        local Humanoid = game.FindFirstChildOfClass(Character, 'Humanoid')
        if not Humanoid or Humanoid.Health <= 0 then continue end
        --
        local Obscuring = Camera.GetPartsObscuringTarget(Camera, {Args[1], Head.Position}, {Character, LocalPlayer.Character})
        if #Obscuring > 0 then continue end
        --
        local Vector, OnScreen = Camera.WorldToViewportPoint(Camera, Head.Position)
        if not OnScreen then continue end
        --
        local Distance = (Vector2.new(Vector.X, Vector.Y) - UserInputService.GetMouseLocation(UserInputService)).Magnitude
        if Distance < Closest then Closest, Target = Distance, Head end
    end
    --
    return Target
end

-- > Connections
for Index, Value in next, getgc() do
    if typeof(Value) ~= 'function' then continue end
    --
    if debug.getinfo(Value).name == 'ProcessProjectiles' or debug.getinfo(Value).name == 'ProcessShot' then
		local Original; Original = hookfunction(Value, function(...)
            local Args = {...}
            --
            local Target = GetClosestTarget(Args[1]:GetBase().Tip.WorldPosition)
            if not Target then return Original(table.unpack(Args)) end
            --
            Args[3] = Target.Position
            return Original(table.unpack(Args))
        end)
    end
end

Features & Information

- Silent Aim Open Source

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