teleport
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teleport

[FIXED] Blocks n' PropsRiniRini 1.2K views 618 executesUpdated Nov 15, 2025
3.3/ 5(3 votes)
2167% Positive
Lua Script•107 lines (3425 chars)
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
screenGui.ResetOnSpawn = false

local killBrick = game.Workspace:FindFirstChild("Map")
if killBrick then
    killBrick = killBrick:FindFirstChild("Classic")
    if killBrick then
        killBrick = killBrick:FindFirstChild("KillBrick")
        if killBrick then
            killBrick:Destroy()
            print("KillBrick deleted!")
        else
            warn("KillBrick object not found!")
        end
    else
        warn("Classic folder not found!")
    end
else
    warn("Map folder not found!")
end

local line = Instance.new("TextButton")
line.Size = UDim2.new(0, 220, 0, 25)
line.Position = UDim2.new(0.5, -110, 0.2, 0)
line.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
line.Text = "Blocks n Props"
line.TextColor3 = Color3.fromRGB(255, 0, 0)
line.Font = Enum.Font.SourceSansBold
line.TextSize = 16
line.Active = true
line.Draggable = true
line.Parent = screenGui

local panel = Instance.new("Frame")
panel.Size = UDim2.new(0, 220, 0, 0)
panel.Position = UDim2.new(0, 0, 0, 25)
panel.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
panel.Visible = true
panel.Parent = line

local stroke = Instance.new("UIStroke")
stroke.Thickness = 2
stroke.Color = Color3.fromRGB(80, 80, 80)
stroke.Parent = panel

local teleportButton = Instance.new("TextButton")
teleportButton.Size = UDim2.new(0, 200, 0, 45)
teleportButton.Position = UDim2.new(0, 10, 0, 10)
teleportButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
teleportButton.Text = "Teleport"
teleportButton.TextColor3 = Color3.fromRGB(255, 0, 0)
teleportButton.Font = Enum.Font.SourceSansBold
teleportButton.TextSize = 28
teleportButton.Visible = false
teleportButton.Parent = panel

local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 8)
btnCorner.Parent = teleportButton

teleportButton.MouseEnter:Connect(function()
    teleportButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
end)

teleportButton.MouseLeave:Connect(function()
    teleportButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
end)

local expanded = false

line.MouseButton1Click:Connect(function()
    if not expanded then
        panel:TweenSize(UDim2.new(0, 220, 0, 65), "Out", "Quad", 0.3, true)
        task.delay(0.3, function()
            teleportButton.Visible = true
        end)
    else
        panel:TweenSize(UDim2.new(0, 220, 0, 0), "Out", "Quad", 0.3, true)
        teleportButton.Visible = false
    end
    expanded = not expanded
end)

teleportButton.MouseButton1Click:Connect(function()
    local player = game.Players.LocalPlayer
    local character = player.Character or player.CharacterAdded:Wait()
    local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
    
    local targetButton = game.Workspace:FindFirstChild("Map")
    if targetButton then
        targetButton = targetButton:FindFirstChild("Classic")
        if targetButton then
            targetButton = targetButton:FindFirstChild("Button")
            if targetButton and targetButton:IsA("BasePart") then
                humanoidRootPart.CFrame = targetButton.CFrame + Vector3.new(0, 5, 0)
                print("Teleportation completed!")
            else
                warn("Button object not found!")
            end
        else
            warn("Classic folder not found!")
        end
    else
        warn("Map folder not found!")
    end
end)

Features & Information

1)removal_KillBrick 2)teleport 3)new version: https://scriptblox.com/script/Blocks-n'-Props-Jenga-71527

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