
Keyless

local RunService = game:GetService("RunService")
local VIM = game:GetService("VirtualInputManager")
local LocalPlayer = game:GetService("Players").LocalPlayer
local isHolding = false
local DOITNOW = LocalPlayer:WaitForChild("PlayerGui").HUD.Battle.DOITNOW
local Div = DOITNOW.Meter.Div
RunService.Heartbeat:Connect(function()
if not DOITNOW.Visible then
if isHolding then
VIM:SendKeyEvent(false, Enum.KeyCode.Space, false, game)
isHolding = false
end
return
end
if Div.ImageColor3 == Color3.fromRGB(255, 0, 0) then
if isHolding then
VIM:SendKeyEvent(false, Enum.KeyCode.Space, false, game)
isHolding = false
end
else
if not isHolding then
VIM:SendKeyEvent(true, Enum.KeyCode.Space, false, game)
isHolding = true
end
end
end)
Can you add for rocket ? Aswell
And ball
Can you make auto get all robuxs?
@kaiserdegurechaff
yall, should I make auto dynamike/slingshot? is not hard to make it
@kaiserdegurechaff yes please ! Also can add for launcher paintball and ball aswell ?
@umutemir3878 auto Dynamike/slingshot and auto launcher Is done. But I'm wondering if I realese them or make a Hub (I have auto dodge done too)
@kaiserdegurechaff make a hub! I think it would be better if you do.
People seem to love this, man is cooking
This doesn't work bro when i execute it just doesn't? Should i execute it in fight
Ohh it doesn't work on slingshot pls update it