
Keyless

getgenv().esp = true
print(getgenv().esp)
local RunService = game:GetService("RunService")
local plr = game.Players.LocalPlayer
RunService.RenderStepped:Connect(function()
if getgenv().esp == true then
for _, plrs in pairs(game.Players:GetPlayers()) do
if plrs ~= plr then
local chars = plrs.Character
if chars then
for _, obj in pairs(chars:GetDescendants()) do
if obj:IsA("BasePart") then
if obj then
if obj.Name ~= "hitbox" and obj.Name ~= "HumanoidRootPart" then
if obj.Transparency ~= 0 then
obj.Transparency = 0
end
end
end
elseif obj:IsA("Beam") then
if obj then
if obj.Enabled == false then
obj.Enabled = true
end
end
elseif obj:IsA("BillboardGui") and obj.Name == "OrdemBillboard" then
if obj then
if obj.Enabled == false then
obj.Enabled = true
end
end
end
end
end
end
end
end
end)



@shahahahahaa what :))
@MELZ_HUB ok