
Keyless

-- LoL
local v1 = game:GetService("Players").LocalPlayer
local v2 = game:GetService("ReplicatedStorage").Remotes
local v3 = v1.Character or v1.CharacterAdded:Wait()
local v4 = v3:WaitForChild("HumanoidRootPart")
local function v5()
local v6, v7 = math.huge, nil
for _, v8 in pairs(workspace:GetChildren()) do
local v9 = v8:FindFirstChild("Humanoid")
if v9 and v9.Health > 0 and not game:GetService("Players"):GetPlayerFromCharacter(v8) then
local v10 = v8:FindFirstChild("HumanoidRootPart") or v8:FindFirstChild("Head")
if v10 then
local v11 = (v4.Position - v10.Position).Magnitude
if v11 < v6 then
v6, v7 = v11, v10
end
end
end
end
return v7
end
game:GetService("RunService").Heartbeat:Connect(function()
local v12 = v3:FindFirstChildOfClass("Tool") or v1.Backpack:FindFirstChild("Fists")
if v12 then
local v13 = v5()
if v13 then
v2.MeleeAttacked:FireServer(v12, 1)
v2.MeleeHit:FireServer(v12, v13)
end
end
end)
Holy Dumper
for anyone wondering this does not work in wave defense
is op also use the ban hammer because when u get crit the cool down is gone. but when you die you have to reexecute it, still op and working
add wd support please