
Key RequiredUniversal

local Client = game:GetService("Players")["LocalPlayer"]
Client.Character.Humanoid:UnequipTools()
for i,v in next, Client["Backpack"]:GetChildren() do
if v:GetAttribute("FireRate") then
v:SetAttribute("FireRate",0)
end
end



game is *ty but script is rly good
finally, game takes too long to progress even with scripts