firing rate
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firing rate

Be an SCP or Guard [SCP-682]112234456112234456 2.8K views 7.7K executesUpdated Jun 13, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•13 lines (546 chars)
if not getgenv()._origFire then
    local mt = getrawmetatable(game:GetService("ReplicatedStorage").GunShot)
    setreadonly(mt, false)
    getgenv()._origFire = mt.__namecall
end
getgenv().rapidFire = 2  -- change me 
local mt = getrawmetatable(game:GetService("ReplicatedStorage").GunShot)
mt.__namecall = newcclosure(function(self, ...)
    if getnamecallmethod() == "FireServer" and select(1,...) == "shoot" then
        for i = 1, getgenv().rapidFire do getgenv()._origFire(self,...) end
    end
    return getgenv()._origFire(self,...)
end)

Features & Information

change the line 6 to change firing rate faster

Community Comments (7)

SolarWiPSolarWiPJun 18, 2026

Patched

Replying to @SolarWiP
112234456112234456Jun 19, 2026

thank you for the feedback. But based on my testing, it’s still working.

SolarWiPSolarWiPJun 18, 2026

Game already fixed it 17-18 hour ago

Mexahu202Mexahu202Jul 29, 2026

Nothing patched now what

Replying to @Mexahu202
JohnrafaelceaaaJohnrafaelceaaaAug 9, 2026

@Mexahu202 dos it work. Or not

theduckoftheyeartheduckoftheyearAug 11, 2026

make it work with solara plz

nelloek007nelloek007Sep 3, 2026

its not patched the gun doesnt seem like its shooting faster but look at the damage and how fast your bullets drain

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