Keyless
Key Required
firing rate
Lua Script•13 lines (546 chars)
if not getgenv()._origFire then
local mt = getrawmetatable(game:GetService("ReplicatedStorage").GunShot)
setreadonly(mt, false)
getgenv()._origFire = mt.__namecall
end
getgenv().rapidFire = 2 -- change me
local mt = getrawmetatable(game:GetService("ReplicatedStorage").GunShot)
mt.__namecall = newcclosure(function(self, ...)
if getnamecallmethod() == "FireServer" and select(1,...) == "shoot" then
for i = 1, getgenv().rapidFire do getgenv()._origFire(self,...) end
end
return getgenv()._origFire(self,...)
end)Features & Information
change the line 6 to change firing rate faster



Patched
thank you for the feedback. But based on my testing, it’s still working.
Game already fixed it 17-18 hour ago
Nothing patched now what
@Mexahu202 dos it work. Or not
make it work with solara plz
its not patched the gun doesnt seem like its shooting faster but look at the damage and how fast your bullets drain