
KeylessUniversal
local InfiniteJumpEnabled = true
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
game.StarterGui:SetCore("SendNotification", {
Title = "made by JN HH Gaming";
})
wait(1)
game.StarterGui:SetCore("SendNotification", {
Title = "have fun killing murderer";
Text = "Enjoy"; -- what the text says (ofc)
Duration = 60;
})
_G.HeadSize = 20
_G.Disabled = true
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)

Works in lucky block lol
@DejasMythic I just realise that it works in other games xd
LOL
It works just fine, can be semi-universal
This work to other games this is useful thanks bud:D
w script, working in 2025
Where can i get the script
how to use????
Where can I get the key, I am using delta