
Key Required

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local animationId = "rbxassetid://102325931762962"
local animation = Instance.new("Animation")
animation.AnimationId = animationId
local function applyAnimation(character)
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")
task.wait()
local track = animator:LoadAnimation(animation)
track.Priority = Enum.AnimationPriority.Action
track.Looped = true
track:Play()
track:AdjustWeight(1, 0)
humanoid.Died:Connect(function()
if track then
track:Stop()
end
end)
end
local function onCharacterAdded(character)
character:WaitForChild("Humanoid")
task.wait(0.1)
applyAnimation(character)
end
player.CharacterAdded:Connect(onCharacterAdded)
if player.Character then
onCharacterAdded(player.Character)
end



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