
Key Required

local ZAP = require(game:GetService("ReplicatedStorage").Client.ClientRemotes)
local slotNumber = 2 -- your melee slot
local auraDistance = 25 -- kill aura distnace
while true do
task.wait()
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("HumanoidRootPart") then
local root = character.HumanoidRootPart
for _, monster in pairs(workspace.Monsters:GetChildren()) do
if monster:FindFirstChild("HumanoidRootPart") then
local distance = (root.Position - monster.HumanoidRootPart.Position).Magnitude
if distance < auraDistance then
ZAP.meleeAttack.fire({
monsters = {monster},
civilians = {},
activeSlot = slotNumber
})
break
end
end
end
end
end
Dude is coool - add more features